Copyright | (c) Sven Panne 2002-2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.GL.SavingState
Description
This module corresponds to section 6.1.14 (Saving and Restoring State) of the OpenGL 2.1 specs.
Documentation
data ServerAttributeGroup Source #
Constructors
Instances
Show ServerAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods showsPrec :: Int -> ServerAttributeGroup -> ShowS show :: ServerAttributeGroup -> String showList :: [ServerAttributeGroup] -> ShowS | |
Eq ServerAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods (==) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool (/=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool | |
Ord ServerAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods compare :: ServerAttributeGroup -> ServerAttributeGroup -> Ordering (<) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool (<=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool (>) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool (>=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool max :: ServerAttributeGroup -> ServerAttributeGroup -> ServerAttributeGroup min :: ServerAttributeGroup -> ServerAttributeGroup -> ServerAttributeGroup |
preservingAttrib :: [ServerAttributeGroup] -> IO a -> IO a Source #
data ClientAttributeGroup Source #
Instances
Show ClientAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods showsPrec :: Int -> ClientAttributeGroup -> ShowS show :: ClientAttributeGroup -> String showList :: [ClientAttributeGroup] -> ShowS | |
Eq ClientAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods (==) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool (/=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool | |
Ord ClientAttributeGroup Source # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods compare :: ClientAttributeGroup -> ClientAttributeGroup -> Ordering (<) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool (<=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool (>) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool (>=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool max :: ClientAttributeGroup -> ClientAttributeGroup -> ClientAttributeGroup min :: ClientAttributeGroup -> ClientAttributeGroup -> ClientAttributeGroup |
preservingClientAttrib :: [ClientAttributeGroup] -> IO a -> IO a Source #