module Graphics.Rendering.OpenGL.GL.Texturing.Queries (
TextureQuery, textureInternalFormat, textureSize1D, textureSize2D,
textureSize3D, textureBorder, textureRGBASizes, textureSharedSize,
textureIntensitySize, textureLuminanceSize, textureIndexSize,
textureDepthBits, textureCompressedImageSize, textureProxyOK,
DataRepresentation(..), textureRGBATypes, textureIntensityType,
textureLuminanceType, textureDepthType
) where
import Control.Monad
import Data.StateVar
import Foreign.Marshal.Utils
import Graphics.Rendering.OpenGL.GL.DataType
import Graphics.Rendering.OpenGL.GL.GLboolean
import Graphics.Rendering.OpenGL.GL.PeekPoke
import Graphics.Rendering.OpenGL.GL.PixelRectangles
import Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat
import Graphics.Rendering.OpenGL.GL.Texturing.Specification
import Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
import Graphics.Rendering.OpenGL.GL.VertexSpec
import Graphics.GL
data TexLevelParameter =
TextureInternalFormat
| TextureWidth
| TextureHeight
| TextureDepth
| TextureBorder
| TextureRedSize
| TextureGreenSize
| TextureBlueSize
| TextureAlphaSize
| TextureIntensitySize
| TextureLuminanceSize
| TextureIndexSize
| DepthBits
| TextureCompressedImageSize
| TextureCompressed
| TextureSharedSize
| TextureRedType
| TextureGreenType
| TextureBlueType
| TextureAlphaType
| TextureLuminanceType
| TextureIntensityType
| TextureDepthType
marshalTexLevelParameter :: TexLevelParameter -> GLenum
marshalTexLevelParameter :: TexLevelParameter -> GLenum
marshalTexLevelParameter TexLevelParameter
x = case TexLevelParameter
x of
TexLevelParameter
TextureInternalFormat -> GLenum
GL_TEXTURE_INTERNAL_FORMAT
TexLevelParameter
TextureWidth -> GLenum
GL_TEXTURE_WIDTH
TexLevelParameter
TextureHeight -> GLenum
GL_TEXTURE_HEIGHT
TexLevelParameter
TextureDepth -> GLenum
GL_TEXTURE_DEPTH
TexLevelParameter
TextureBorder -> GLenum
GL_TEXTURE_BORDER
TexLevelParameter
TextureRedSize -> GLenum
GL_TEXTURE_RED_SIZE
TexLevelParameter
TextureGreenSize -> GLenum
GL_TEXTURE_GREEN_SIZE
TexLevelParameter
TextureBlueSize -> GLenum
GL_TEXTURE_BLUE_SIZE
TexLevelParameter
TextureAlphaSize -> GLenum
GL_TEXTURE_ALPHA_SIZE
TexLevelParameter
TextureIntensitySize -> GLenum
GL_TEXTURE_INTENSITY_SIZE
TexLevelParameter
TextureLuminanceSize -> GLenum
GL_TEXTURE_LUMINANCE_SIZE
TexLevelParameter
TextureIndexSize -> GLenum
GL_TEXTURE_INDEX_SIZE_EXT
TexLevelParameter
DepthBits -> GLenum
GL_DEPTH_BITS
TexLevelParameter
TextureCompressedImageSize -> GLenum
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
TexLevelParameter
TextureCompressed -> GLenum
GL_TEXTURE_COMPRESSED
TexLevelParameter
TextureSharedSize -> GLenum
GL_TEXTURE_SHARED_SIZE
TexLevelParameter
TextureRedType -> GLenum
GL_TEXTURE_RED_TYPE_ARB
TexLevelParameter
TextureGreenType -> GLenum
GL_TEXTURE_GREEN_TYPE_ARB
TexLevelParameter
TextureBlueType -> GLenum
GL_TEXTURE_BLUE_TYPE_ARB
TexLevelParameter
TextureAlphaType -> GLenum
GL_TEXTURE_ALPHA_TYPE_ARB
TexLevelParameter
TextureLuminanceType -> GLenum
GL_TEXTURE_LUMINANCE_TYPE_ARB
TexLevelParameter
TextureIntensityType -> GLenum
GL_TEXTURE_INTENSITY_TYPE_ARB
TexLevelParameter
TextureDepthType -> GLenum
GL_TEXTURE_DEPTH_TYPE_ARB
type TextureQuery t a = t -> Level -> GettableStateVar a
textureInternalFormat :: QueryableTextureTarget t => TextureQuery t PixelInternalFormat
textureInternalFormat :: forall t.
QueryableTextureTarget t =>
TextureQuery t PixelInternalFormat
textureInternalFormat t
t GLint
level =
IO PixelInternalFormat -> IO PixelInternalFormat
forall a. IO a -> IO a
makeGettableStateVar (IO PixelInternalFormat -> IO PixelInternalFormat)
-> IO PixelInternalFormat -> IO PixelInternalFormat
forall a b. (a -> b) -> a -> b
$
(GLint -> PixelInternalFormat)
-> t -> GLint -> TexLevelParameter -> IO PixelInternalFormat
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> PixelInternalFormat
unmarshalPixelInternalFormat t
t GLint
level TexLevelParameter
TextureInternalFormat
textureSize1D :: TextureQuery TextureTarget1D TextureSize1D
textureSize1D :: TextureQuery TextureTarget1D TextureSize1D
textureSize1D TextureTarget1D
t GLint
level =
IO TextureSize1D -> IO TextureSize1D
forall a. IO a -> IO a
makeGettableStateVar (IO TextureSize1D -> IO TextureSize1D)
-> IO TextureSize1D -> IO TextureSize1D
forall a b. (a -> b) -> a -> b
$
(GLint -> TextureSize1D) -> IO GLint -> IO TextureSize1D
forall (m :: * -> *) a1 r. Monad m => (a1 -> r) -> m a1 -> m r
liftM GLint -> TextureSize1D
TextureSize1D
((GLint -> GLint)
-> TextureTarget1D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget1D
t GLint
level TexLevelParameter
TextureWidth)
textureSize2D :: TextureQuery TextureTarget2D TextureSize2D
textureSize2D :: TextureQuery TextureTarget2D TextureSize2D
textureSize2D TextureTarget2D
t GLint
level =
IO TextureSize2D -> IO TextureSize2D
forall a. IO a -> IO a
makeGettableStateVar (IO TextureSize2D -> IO TextureSize2D)
-> IO TextureSize2D -> IO TextureSize2D
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint -> TextureSize2D)
-> IO GLint -> IO GLint -> IO TextureSize2D
forall (m :: * -> *) a1 a2 r.
Monad m =>
(a1 -> a2 -> r) -> m a1 -> m a2 -> m r
liftM2 GLint -> GLint -> TextureSize2D
TextureSize2D
((GLint -> GLint)
-> TextureTarget2D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget2D
t GLint
level TexLevelParameter
TextureWidth )
((GLint -> GLint)
-> TextureTarget2D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget2D
t GLint
level TexLevelParameter
TextureHeight)
textureSize3D :: TextureQuery TextureTarget3D TextureSize3D
textureSize3D :: TextureQuery TextureTarget3D TextureSize3D
textureSize3D TextureTarget3D
t GLint
level =
IO TextureSize3D -> IO TextureSize3D
forall a. IO a -> IO a
makeGettableStateVar (IO TextureSize3D -> IO TextureSize3D)
-> IO TextureSize3D -> IO TextureSize3D
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint -> GLint -> TextureSize3D)
-> IO GLint -> IO GLint -> IO GLint -> IO TextureSize3D
forall (m :: * -> *) a1 a2 a3 r.
Monad m =>
(a1 -> a2 -> a3 -> r) -> m a1 -> m a2 -> m a3 -> m r
liftM3 GLint -> GLint -> GLint -> TextureSize3D
TextureSize3D
((GLint -> GLint)
-> TextureTarget3D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget3D
t GLint
level TexLevelParameter
TextureWidth )
((GLint -> GLint)
-> TextureTarget3D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget3D
t GLint
level TexLevelParameter
TextureHeight)
((GLint -> GLint)
-> TextureTarget3D -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral TextureTarget3D
t GLint
level TexLevelParameter
TextureDepth )
textureBorder :: QueryableTextureTarget t => TextureQuery t Border
textureBorder :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureBorder t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureBorder
textureRGBASizes :: QueryableTextureTarget t => TextureQuery t (Color4 GLsizei)
textureRGBASizes :: forall t. QueryableTextureTarget t => TextureQuery t (Color4 GLint)
textureRGBASizes t
t GLint
level =
IO (Color4 GLint) -> IO (Color4 GLint)
forall a. IO a -> IO a
makeGettableStateVar (IO (Color4 GLint) -> IO (Color4 GLint))
-> IO (Color4 GLint) -> IO (Color4 GLint)
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint -> GLint -> GLint -> Color4 GLint)
-> IO GLint
-> IO GLint
-> IO GLint
-> IO GLint
-> IO (Color4 GLint)
forall (m :: * -> *) a1 a2 a3 a4 r.
Monad m =>
(a1 -> a2 -> a3 -> a4 -> r) -> m a1 -> m a2 -> m a3 -> m a4 -> m r
liftM4 GLint -> GLint -> GLint -> GLint -> Color4 GLint
forall a. a -> a -> a -> a -> Color4 a
Color4
((GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureRedSize )
((GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureGreenSize)
((GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureBlueSize )
((GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureAlphaSize)
textureSharedSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureSharedSize :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureSharedSize t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureSharedSize
textureIntensitySize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureIntensitySize :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureIntensitySize t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureIntensitySize
textureLuminanceSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureLuminanceSize :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureLuminanceSize t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureLuminanceSize
textureIndexSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureIndexSize :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureIndexSize t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
TextureIndexSize
textureDepthBits :: QueryableTextureTarget t => TextureQuery t GLsizei
textureDepthBits :: forall t. QueryableTextureTarget t => TextureQuery t GLint
textureDepthBits t
t GLint
level =
IO GLint -> IO GLint
forall a. IO a -> IO a
makeGettableStateVar (IO GLint -> IO GLint) -> IO GLint -> IO GLint
forall a b. (a -> b) -> a -> b
$
(GLint -> GLint) -> t -> GLint -> TexLevelParameter -> IO GLint
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral t
t GLint
level TexLevelParameter
DepthBits
textureCompressedImageSize :: QueryableTextureTarget t => TextureQuery t (Maybe GLsizei)
textureCompressedImageSize :: forall t. QueryableTextureTarget t => TextureQuery t (Maybe GLint)
textureCompressedImageSize t
t GLint
level =
IO (Maybe GLint) -> IO (Maybe GLint)
forall a. IO a -> IO a
makeGettableStateVar (IO (Maybe GLint) -> IO (Maybe GLint))
-> IO (Maybe GLint) -> IO (Maybe GLint)
forall a b. (a -> b) -> a -> b
$ do
Bool
isCompressed <- (GLint -> Bool) -> t -> GLint -> TexLevelParameter -> IO Bool
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> Bool
forall a. (Eq a, Num a) => a -> Bool
unmarshalGLboolean t
t GLint
level TexLevelParameter
TextureCompressed
if Bool
isCompressed
then (GLint -> Maybe GLint)
-> t -> GLint -> TexLevelParameter -> IO (Maybe GLint)
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy (GLint -> Maybe GLint
forall a. a -> Maybe a
Just (GLint -> Maybe GLint) -> (GLint -> GLint) -> GLint -> Maybe GLint
forall b c a. (b -> c) -> (a -> b) -> a -> c
. GLint -> GLint
forall a b. (Integral a, Num b) => a -> b
fromIntegral) t
t GLint
level TexLevelParameter
TextureCompressedImageSize
else Maybe GLint -> IO (Maybe GLint)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe GLint
forall a. Maybe a
Nothing
textureProxyOK :: ParameterizedTextureTarget t => TextureQuery t Bool
textureProxyOK :: forall t. ParameterizedTextureTarget t => TextureQuery t Bool
textureProxyOK t
t GLint
level =
IO Bool -> IO Bool
forall a. IO a -> IO a
makeGettableStateVar (IO Bool -> IO Bool) -> IO Bool -> IO Bool
forall a b. (a -> b) -> a -> b
$
(GLint -> Bool) -> GLenum -> GLint -> TexLevelParameter -> IO Bool
forall a.
(GLint -> a) -> GLenum -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteri GLint -> Bool
forall a. (Eq a, Num a) => a -> Bool
unmarshalGLboolean (t -> GLenum
forall t. ParameterizedTextureTarget t => t -> GLenum
marshalParameterizedTextureTargetProxy t
t) GLint
level TexLevelParameter
TextureWidth
textureRGBATypes :: QueryableTextureTarget t => TextureQuery t (Color4 (Maybe DataRepresentation))
textureRGBATypes :: forall t.
QueryableTextureTarget t =>
TextureQuery t (Color4 (Maybe DataRepresentation))
textureRGBATypes t
t GLint
level =
IO (Color4 (Maybe DataRepresentation))
-> IO (Color4 (Maybe DataRepresentation))
forall a. IO a -> IO a
makeGettableStateVar (IO (Color4 (Maybe DataRepresentation))
-> IO (Color4 (Maybe DataRepresentation)))
-> IO (Color4 (Maybe DataRepresentation))
-> IO (Color4 (Maybe DataRepresentation))
forall a b. (a -> b) -> a -> b
$
(Maybe DataRepresentation
-> Maybe DataRepresentation
-> Maybe DataRepresentation
-> Maybe DataRepresentation
-> Color4 (Maybe DataRepresentation))
-> IO (Maybe DataRepresentation)
-> IO (Maybe DataRepresentation)
-> IO (Maybe DataRepresentation)
-> IO (Maybe DataRepresentation)
-> IO (Color4 (Maybe DataRepresentation))
forall (m :: * -> *) a1 a2 a3 a4 r.
Monad m =>
(a1 -> a2 -> a3 -> a4 -> r) -> m a1 -> m a2 -> m a3 -> m a4 -> m r
liftM4 Maybe DataRepresentation
-> Maybe DataRepresentation
-> Maybe DataRepresentation
-> Maybe DataRepresentation
-> Color4 (Maybe DataRepresentation)
forall a. a -> a -> a -> a -> Color4 a
Color4
(t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureRedType )
(t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureGreenType)
(t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureBlueType )
(t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureAlphaType)
getDataRepr :: QueryableTextureTarget t => t -> Level -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr :: forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr = (GLint -> Maybe DataRepresentation)
-> t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy (GLenum -> Maybe DataRepresentation
unmarshalDataRepresentation (GLenum -> Maybe DataRepresentation)
-> (GLint -> GLenum) -> GLint -> Maybe DataRepresentation
forall b c a. (b -> c) -> (a -> b) -> a -> c
. GLint -> GLenum
forall a b. (Integral a, Num b) => a -> b
fromIntegral)
textureIntensityType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureIntensityType :: forall t.
QueryableTextureTarget t =>
TextureQuery t (Maybe DataRepresentation)
textureIntensityType t
t GLint
level = IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a. IO a -> IO a
makeGettableStateVar (IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation))
-> IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a b. (a -> b) -> a -> b
$ t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureIntensityType
textureLuminanceType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureLuminanceType :: forall t.
QueryableTextureTarget t =>
TextureQuery t (Maybe DataRepresentation)
textureLuminanceType t
t GLint
level = IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a. IO a -> IO a
makeGettableStateVar (IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation))
-> IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a b. (a -> b) -> a -> b
$ t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureLuminanceType
textureDepthType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureDepthType :: forall t.
QueryableTextureTarget t =>
TextureQuery t (Maybe DataRepresentation)
textureDepthType t
t GLint
level = IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a. IO a -> IO a
makeGettableStateVar (IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation))
-> IO (Maybe DataRepresentation) -> IO (Maybe DataRepresentation)
forall a b. (a -> b) -> a -> b
$ t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
forall t.
QueryableTextureTarget t =>
t -> GLint -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr t
t GLint
level TexLevelParameter
TextureDepthType
getTexLevelParameteriNoProxy :: QueryableTextureTarget t => (GLint -> a) -> t -> Level -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy :: forall t a.
QueryableTextureTarget t =>
(GLint -> a) -> t -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy GLint -> a
f = (GLint -> a) -> GLenum -> GLint -> TexLevelParameter -> IO a
forall a.
(GLint -> a) -> GLenum -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteri GLint -> a
f (GLenum -> GLint -> TexLevelParameter -> IO a)
-> (t -> GLenum) -> t -> GLint -> TexLevelParameter -> IO a
forall b c a. (b -> c) -> (a -> b) -> a -> c
. t -> GLenum
forall t. QueryableTextureTarget t => t -> GLenum
marshalQueryableTextureTarget
getTexLevelParameteri :: (GLint -> a) -> GLenum -> Level -> TexLevelParameter -> IO a
getTexLevelParameteri :: forall a.
(GLint -> a) -> GLenum -> GLint -> TexLevelParameter -> IO a
getTexLevelParameteri GLint -> a
f GLenum
t GLint
level TexLevelParameter
p =
GLint -> (Ptr GLint -> IO a) -> IO a
forall a b. Storable a => a -> (Ptr a -> IO b) -> IO b
with GLint
0 ((Ptr GLint -> IO a) -> IO a) -> (Ptr GLint -> IO a) -> IO a
forall a b. (a -> b) -> a -> b
$ \Ptr GLint
buf -> do
GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()
forall (m :: * -> *).
MonadIO m =>
GLenum -> GLint -> GLenum -> Ptr GLint -> m ()
glGetTexLevelParameteriv GLenum
t GLint
level (TexLevelParameter -> GLenum
marshalTexLevelParameter TexLevelParameter
p) Ptr GLint
buf
(GLint -> a) -> Ptr GLint -> IO a
forall a b. Storable a => (a -> b) -> Ptr a -> IO b
peek1 GLint -> a
f Ptr GLint
buf