OpenGL-3.0.3.0: A binding for the OpenGL graphics system
Copyright(c) Sven Panne 2002-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.VertexArrays

Description

This module corresponds to section 2.8 (Vertex Arrays) of the OpenGL 2.1 specs.

Synopsis

Describing Data for the Arrays

Specifying Data for the Arrays

data Capability Source #

Constructors

Disabled 
Enabled 

Instances

Instances details
Show Capability Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Capability

Methods

showsPrec :: Int -> Capability -> ShowS

show :: Capability -> String

showList :: [Capability] -> ShowS

Eq Capability Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Capability

Methods

(==) :: Capability -> Capability -> Bool

(/=) :: Capability -> Capability -> Bool

Ord Capability Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.Capability

Enabling Arrays

Dereferencing and Rendering

Generic Vertex Attribute Arrays