VTK  9.2.6
vtkVRMLImporter.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkVRMLImporter.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
57#ifndef vtkVRMLImporter_h
58#define vtkVRMLImporter_h
59
60#include "vtkIOImportModule.h" // For export macro
61#include "vtkImporter.h"
62
63class vtkActor;
64class vtkAlgorithm;
65class vtkProperty;
66class vtkLight;
67class vtkTransform;
68class vtkLookupTable;
69class vtkFloatArray;
71class vtkPoints;
72class vtkIdTypeArray;
73class vtkVRMLImporterInternal;
74class vtkVRMLYaccData;
75class vtkCellArray;
76
77class VTKIOIMPORT_EXPORT vtkVRMLImporter : public vtkImporter
78{
79public:
81
83 void PrintSelf(ostream& os, vtkIndent indent) override;
84
86
92
94
98 vtkSetMacro(ShapeResolution, int);
99 vtkGetMacro(ShapeResolution, int);
101
110 vtkObject* GetVRMLDEFObject(const char* name);
111
115 std::string GetOutputsDescription() override;
116
117protected:
120
122 int ImportBegin() override;
123 void ImportEnd() override;
124 void ImportActors(vtkRenderer*) override {}
125 void ImportCameras(vtkRenderer*) override {}
126 void ImportLights(vtkRenderer*) override {}
127 void ImportProperties(vtkRenderer*) override {}
128
130
133 virtual void enterNode(const char*);
134 virtual void exitNode();
135 virtual void enterField(const char*);
136 virtual void exitField();
137 virtual void useNode(const char*);
139
143 FILE* GetFileFD() { return this->FileFD; }
144
145 char* FileName;
146 FILE* FileFD;
148
149 friend class vtkVRMLYaccData;
150
151private:
152 vtkPoints* PointsNew();
153 vtkFloatArray* FloatArrayNew();
154 vtkIdTypeArray* IdTypeArrayNew();
155
156 void DeleteObject(vtkObject*);
157
158 vtkVRMLImporterInternal* Internal;
159 vtkVRMLYaccData* Parser;
160 vtkActor* CurrentActor;
161 vtkProperty* CurrentProperty;
162 vtkLight* CurrentLight;
163 vtkTransform* CurrentTransform;
164 vtkAlgorithm* CurrentSource;
165 vtkPoints* CurrentPoints;
166 vtkFloatArray* CurrentNormals;
167 vtkCellArray* CurrentNormalCells;
168 vtkFloatArray* CurrentTCoords;
169 vtkCellArray* CurrentTCoordCells;
170 vtkLookupTable* CurrentLut;
171 vtkFloatArray* CurrentScalars;
172 vtkPolyDataMapper* CurrentMapper;
173
174private:
175 vtkVRMLImporter(const vtkVRMLImporter&) = delete;
176 void operator=(const vtkVRMLImporter&) = delete;
177};
178
179#endif
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:52
Superclass for all sources, filters, and sinks in VTK.
object to represent cell connectivity
dynamic, self-adjusting array of float
dynamic, self-adjusting array of vtkIdType
importer abstract class
Definition vtkImporter.h:60
a simple class to control print indentation
Definition vtkIndent.h:40
a virtual light for 3D rendering
Definition vtkLight.h:60
map scalar values into colors via a lookup table
abstract base class for most VTK objects
Definition vtkObject.h:63
represent and manipulate 3D points
Definition vtkPoints.h:40
map vtkPolyData to graphics primitives
represent surface properties of a geometric object
Definition vtkProperty.h:68
abstract specification for renderers
Definition vtkRenderer.h:73
describes linear transformations via a 4x4 matrix
imports VRML 2.0 files.
void ImportLights(vtkRenderer *) override
void ImportCameras(vtkRenderer *) override
void ImportActors(vtkRenderer *) override
virtual void useNode(const char *)
Needed by the yacc/lex grammar used.
virtual void exitNode()
Needed by the yacc/lex grammar used.
~vtkVRMLImporter() override
vtkSetFilePathMacro(FileName)
Specify the name of the file to read.
std::string GetOutputsDescription() override
Get a printable string describing the outputs.
vtkObject * GetVRMLDEFObject(const char *name)
In the VRML spec you can DEF and USE nodes (name them), This routine will return the associated VTK o...
void ImportEnd() override
virtual void enterField(const char *)
Needed by the yacc/lex grammar used.
FILE * GetFileFD()
Return the file pointer to the open file.
void ImportProperties(vtkRenderer *) override
vtkGetFilePathMacro(FileName)
Specify the name of the file to read.
virtual void enterNode(const char *)
Needed by the yacc/lex grammar used.
int ImportBegin() override
static vtkVRMLImporter * New()
virtual void exitField()
Needed by the yacc/lex grammar used.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.