|
template<typename _RandomNumberEngine1 , size_t __k1, typename _CharT , typename _Traits > |
std::basic_ostream< _CharT, _Traits > & | operator<< (std::basic_ostream< _CharT, _Traits > &__os, const std::shuffle_order_engine< _RandomNumberEngine1, __k1 > &__x) |
|
bool | operator== (const shuffle_order_engine &__lhs, const shuffle_order_engine &__rhs) |
|
template<typename _RandomNumberEngine1 , size_t __k1, typename _CharT , typename _Traits > |
std::basic_istream< _CharT, _Traits > & | operator>> (std::basic_istream< _CharT, _Traits > &__is, std::shuffle_order_engine< _RandomNumberEngine1, __k1 > &__x) |
|
template<typename _RandomNumberEngine, size_t __k>
class std::shuffle_order_engine< _RandomNumberEngine, __k >
Produces random numbers by reordering random numbers from some base engine.
The values from the base engine are stored in a sequence of size __k
and shuffled by an algorithm that depends on those values.
Definition at line 1326 of file random.h.