Point Cloud Library (PCL)
1.3.1
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mapTexture2Mesh(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping | |
mapTexture2MeshUV(pcl::TextureMesh &tex_mesh) | pcl::TextureMapping | |
setF(float f) | pcl::TextureMapping | [inline] |
setTextureFiles(std::vector< std::string > tex_files) | pcl::TextureMapping | [inline] |
setTextureMaterials(TexMaterial tex_material) | pcl::TextureMapping | [inline] |
setVectorField(float x, float y, float z) | pcl::TextureMapping | [inline] |
TextureMapping() | pcl::TextureMapping | [inline] |
~TextureMapping() | pcl::TextureMapping | [inline] |