33 #ifndef COIN_SOVRMLLIGHT_H
34 #define COIN_SOVRMLLIGHT_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFBool.h>
39 #include <Inventor/fields/SoSFColor.h>
40 #include <Inventor/fields/SoSFFloat.h>
48 static void initClass(
void);
63 #endif // ! COIN_SOVRMLLIGHT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:42
SoSFBool on
Definition: SoVRMLLight.h:50
SoSFFloat ambientIntensity
Definition: SoVRMLLight.h:53
SoSFColor color
Definition: SoVRMLLight.h:52
SoSFFloat intensity
Definition: SoVRMLLight.h:51
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50