33 #ifndef COIN_SOVRMLSOUND_H
34 #define COIN_SOVRMLSOUND_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFNode.h>
38 #include <Inventor/fields/SoSFBool.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoSFVec3f.h>
41 #include <Inventor/SbTime.h>
52 static void initClass(
void);
68 void setDopplerVelocity(
float velocity);
69 float getDopplerVelocity(
void)
const;
70 void setDopplerFactor(
float factor);
71 float getDopplerFactor(
void)
const;
73 void startPlaying(
SoPath *path,
void *userdataptr);
74 void stopPlaying(
SoPath *path,
void *userdataptr);
76 static void setDefaultBufferingProperties(
int bufferLength,
int numBuffers,
78 void setBufferingProperties(
int bufferLength,
int numBuffers,
80 void getBufferingProperties(
int &bufferLength,
int &numBuffers,
90 friend class SoVRMLSoundP;
93 #endif // ! COIN_SOVRMLSOUND_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
SoSFFloat intensity
Definition: SoVRMLSound.h:56
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1307
SoSFFloat maxBack
Definition: SoVRMLSound.h:63
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFVec3f direction
Definition: SoVRMLSound.h:59
SoSFFloat minFront
Definition: SoVRMLSound.h:60
#define SO_NODE_HEADER(classname)
SoSFVec3f location
Definition: SoVRMLSound.h:58
SoSFBool spatialize
Definition: SoVRMLSound.h:64
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
SoSFFloat priority
Definition: SoVRMLSound.h:57
SoSFNode source
Definition: SoVRMLSound.h:55
The SoVRMLSound class is used to represent a sound source.
Definition: SoVRMLSound.h:46
SoSFFloat minBack
Definition: SoVRMLSound.h:62
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
The SbTime class instances represents time values.
Definition: SbTime.h:50
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFFloat maxFront
Definition: SoVRMLSound.h:61