1 #ifndef COIN_SOLINEPATTERNELEMENT_H
2 #define COIN_SOLINEPATTERNELEMENT_H
36 #include <Inventor/elements/SoInt32Element.h>
43 static void initClass(
void);
56 const int32_t pattern,
const int32_t factor = 1);
57 static void set(
SoState *
const state,
const int32_t pattern,
58 const int32_t factor = 1);
60 static int32_t getDefault();
62 static int32_t getScaleFactor(
SoState *
const state);
63 static int32_t getDefaultScaleFactor();
66 #endif // !COIN_SOLINEPATTERNELEMENT_H
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoInt32Element.cpp:161
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
static int32_t get(const int index, SoState *const state)
FIXME: write doc.
Definition: SoInt32Element.cpp:140
The SoInt32Element class is the base class for elements that simply store a 32-bit integer.
Definition: SoInt32Element.h:39
The SoLinePatternElement class defines the line stipple pattern.
Definition: SoLinePatternElement.h:38
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56