Coin3D is Free Software,
published under the
BSD 3-clause license
.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoSpaceballButtonEvent.h
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#ifndef COIN_SOSPACEBALLBUTTONEVENT_H
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#define COIN_SOSPACEBALLBUTTONEVENT_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/events/SoButtonEvent.h>
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#define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \
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(SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
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#define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \
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(SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
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class
COIN_DLL_API
SoSpaceballButtonEvent
:
public
SoButtonEvent
{
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typedef
SoButtonEvent
inherited
;
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SO_EVENT_HEADER();
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public
:
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static
void
initClass
(
void
);
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SoSpaceballButtonEvent
(
void
);
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virtual
~
SoSpaceballButtonEvent
();
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enum
Button
{
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ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
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BUTTON8, PICK
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};
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void
setButton(Button button);
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Button getButton(
void
)
const
;
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static
SbBool isButtonPressEvent(
const
SoEvent
* e, Button whichButton);
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static
SbBool isButtonReleaseEvent(
const
SoEvent
* e, Button whichButton);
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static
SbBool
enumToString
(Button enumval,
SbString
& stringrep);
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private
:
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Button button;
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};
// SoSpaceballButtonEvent
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#endif // !COIN_SOSPACEBALLBUTTONEVENT_H
SoSpaceballButtonEvent::Button
Button
Definition:
SoSpaceballButtonEvent.h:56
SbString
The SbString class is a string class with convenience functions for string operations.
Definition:
SbString.h:52
SoButtonEvent
The SoButtonEvent class is the base class for all button events.
Definition:
SoButtonEvent.h:40
SoButtonEvent::enumToString
static SbBool enumToString(State enumval, SbString &stringrep)
Definition:
SoButtonEvent.cpp:130
SoSpaceballButtonEvent
The SoSpaceballButtonEvent class contains information about spaceball button interaction.
Definition:
SoSpaceballButtonEvent.h:45
SoButtonEvent::initClass
static void initClass(void)
Definition:
SoButtonEvent.cpp:75
SoEvent
The SoEvent class is the base class for all Coin events.
Definition:
SoEvent.h:45
include
Inventor
events
SoSpaceballButtonEvent.h
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