33 #ifndef COIN_SOVRMLTEXT_H
34 #define COIN_SOVRMLTEXT_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38 #include <Inventor/fields/SoMFString.h>
39 #include <Inventor/fields/SoSFNode.h>
40 #include <Inventor/fields/SoSFFloat.h>
41 #include <Inventor/fields/SoMFFloat.h>
51 static void initClass(
void);
81 friend class SoVRMLTextP;
85 #endif // ! COIN_SOVRMLTEXT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoVRMLText class is used to represent text in a scene.
Definition: SoVRMLText.h:45
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:173
SoMFString string
Definition: SoVRMLText.h:54
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
SoSFNode fontStyle
Definition: SoVRMLText.h:55
#define SO_NODE_HEADER(classname)
SoMFFloat length
Definition: SoVRMLText.h:57
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1347
SoSFFloat maxExtent
Definition: SoVRMLText.h:56
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void generatePrimitives(SoAction *action)=0
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual SoChildList * getChildren(void) const
Definition: Geometry.cpp:136
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41