36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoGroup.h>
38 #include <Inventor/fields/SoMFFloat.h>
39 #include <Inventor/fields/SoSFVec3f.h>
50 SoLOD(
int numchildren);
52 static void initClass(
void);
72 virtual int whichToTraverse(
SoAction *);
75 void commonConstructor(
void);
82 #endif // !COIN_SOLOD_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:687
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:612
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:989
The SoLOD class is used to choose a child based distance between viewer and object.
Definition: SoLOD.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:556
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:902
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
#define SO_NODE_HEADER(classname)
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:977
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:723
SoSFVec3f center
Definition: SoLOD.h:55
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:965
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:540
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
SoMFFloat range
Definition: SoLOD.h:54