33 #ifndef COIN_SOVRMLSHAPE_H
34 #define COIN_SOVRMLSHAPE_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFNode.h>
38 #include <Inventor/fields/SoSFEnum.h>
48 static void initClass(
void);
62 static void setNumRenderCaches(
int num);
63 static int getNumRenderCaches(
void);
89 #endif // ! COIN_SOVRMLSHAPE_H
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
SoSFEnum renderCaching
Definition: SoVRMLShape.h:59
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
CacheEnabled
Definition: SoVRMLShape.h:51
Definition: SoVRMLShape.h:52
SoSFEnum boundingBoxCaching
Definition: SoVRMLShape.h:60
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
SoSFNode appearance
Definition: SoVRMLShape.h:57
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
SoSFNode geometry
Definition: SoVRMLShape.h:58
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:831
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1241
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoVRMLShape class holds geometry and geometry appearance nodes.
Definition: SoVRMLShape.h:42
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
Definition: SoVRMLShape.h:53
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434