1 #ifndef COIN_SOCLIPPLANE_H
2 #define COIN_SOCLIPPLANE_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoSFPlane.h>
38 #include <Inventor/fields/SoSFBool.h>
46 static void initClass(
void);
61 #endif // !COIN_SOCLIPPLANE_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
SoSFBool on
Definition: SoClipPlane.h:50
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoSFPlane class is a container for an SbPlane value.
Definition: SoSFPlane.h:40
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
SoSFPlane plane
Definition: SoClipPlane.h:49
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoClipPlane class is a node type for specifying clipping planes.
Definition: SoClipPlane.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43