33 #ifndef COIN_SOVRMLFONTSTYLE_H
34 #define COIN_SOVRMLFONTSTYLE_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoMFString.h>
41 #include <Inventor/fields/SoSFString.h>
42 #include <Inventor/SbString.h>
46 #endif // !COIN_INTERNAL
48 class SoVRMLFontStyleP;
56 static void initClass(
void);
95 SoVRMLFontStyleP * pimpl;
98 #endif // ! COIN_SOVRMLFONTSTYLE_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoVRMLFontStyle class is used to define the current font.
Definition: SoVRMLFontStyle.h:50
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43