1 #ifndef COIN_SOFLOATELEMENT_H
2 #define COIN_SOFLOATELEMENT_H
36 #include <Inventor/elements/SoSubElement.h>
53 virtual void print(FILE * file)
const;
55 static void set(
const int stackIndex,
SoState *
const state,
56 SoNode *
const node,
const float value);
57 static void set(
const int stackIndex,
SoState *
const state,
60 static float get(
const int stackIndex,
SoState *
const state);
62 virtual void setElt(
float value);
68 #endif // !COIN_SOFLOATELEMENT_H
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:594
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:38
static void initClass(void)
Definition: SoElement.cpp:506
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
float data
Definition: SoFloatElement.h:65
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void init(SoState *state)
Definition: SoElement.cpp:552
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual SoElement * copyMatchInfo(void) const =0