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33 #ifndef COIN_SOVRMLINLINE_H
34 #define COIN_SOVRMLINLINE_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoMFString.h>
43 #endif // !COIN_INTERNAL
59 static void initClass(
void);
72 void setFullURLName(
const SbString & url);
73 const SbString & getFullURLName(
void);
75 SoGroup * copyChildren(
void)
const;
76 void requestURLData(
void);
77 SbBool isURLDataRequested(
void)
const;
78 SbBool isURLDataHere(
void)
const;
80 void cancelURLDataRequest(
void);
81 void setChildData(
SoNode * urlData);
82 SoNode * getChildData(
void)
const;
84 static void setFetchURLCallBack(SoVRMLInlineFetchURLCB * f,
void * closure);
85 static void setBoundingBoxVisibility(BboxVisibility b);
86 static BboxVisibility getBoundingBoxVisibility(
void);
87 static void setBoundingBoxColor(
SbColor & color);
88 static SbColor & getBoundingBoxColor(
void);
89 static void setReadAsSoFile(SbBool enable);
90 static SbBool getReadAsSoFile(
void);
110 virtual SbBool readLocalFile(
SoInput * in);
112 static void urlFieldModified(
void * userdata,
SoSensor * sensor);
114 SoVRMLInlineP * pimpl;
117 #endif // ! COIN_SOVRMLINLINE_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoVRMLInline class is used to insert VRML files into a scene.
Definition: SoVRMLInline.h:53
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
Definition: SoVRMLInline.h:63
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
#define SO_NODE_HEADER(classname)
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
Definition: SoVRMLInline.h:64
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:46
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:39
BboxVisibility
Definition: SoVRMLInline.h:62
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1083
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434