33 #ifndef COIN_SOVRMLFOG_H
34 #define COIN_SOVRMLFOG_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFString.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoSFColor.h>
41 #include <Inventor/fields/SoSFBool.h>
51 static void initClass(
void);
70 #endif // ! COIN_SOVRMLFOG_H
SoSFFloat visibilityRange
Definition: SoVRMLFog.h:55
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
SoSFBool set_bind
Definition: SoVRMLFog.h:61
#define SO_NODE_HEADER(classname)
The SoVRMLFog class is used to specify a global scene fog.
Definition: SoVRMLFog.h:45
SoSFColor color
Definition: SoVRMLFog.h:56
SoSFBool isBound
Definition: SoVRMLFog.h:62
SoSFString fogType
Definition: SoVRMLFog.h:54
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50