1 #ifndef COIN_SOSHADEROBJECT_H
2 #define COIN_SOSHADEROBJECT_H
36 #include <Inventor/nodes/SoNode.h>
37 #include <Inventor/nodes/SoSubNode.h>
38 #include <Inventor/fields/SoSFString.h>
39 #include <Inventor/fields/SoSFEnum.h>
40 #include <Inventor/fields/SoSFBool.h>
41 #include <Inventor/fields/SoMFNode.h>
42 #include <Inventor/C/glue/gl.h>
44 class SoGLShaderObject;
45 class SoGLShaderProgram;
69 static void initClass(
void);
74 void updateParameters(
SoState * state);
77 SbString getSourceProgram(
void)
const;
85 class SoShaderObjectP * pimpl;
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
SoSFBool isActive
Definition: SoShaderObject.h:62
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
Definition: SoShaderObject.h:58
SoSFEnum sourceType
Definition: SoShaderObject.h:63
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
SoSFString sourceProgram
Definition: SoShaderObject.h:64
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
Definition: SoShaderObject.h:57
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
Definition: SoShaderObject.h:56
SoMFNode parameter
Definition: SoShaderObject.h:67
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:41
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50
The SoShaderObject class is the superclass for all shader classes in Coin.
Definition: SoShaderObject.h:50
SourceType
Definition: SoShaderObject.h:55