1 #ifndef COIN_SOSHUTTLE_H
2 #define COIN_SOSHUTTLE_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoTranslation.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoSFBool.h>
52 static void initClass(
void);
66 virtual SoNode *
copy(SbBool copyconnections = FALSE)
const;
67 void deconnectInternalEngines(
void);
68 void reconnectInternalEngines(
void);
75 #endif // !COIN_SOSHUTTLE_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFVec3f translation0
Definition: SoShuttle.h:55
SoSFBool on
Definition: SoShuttle.h:58
The SoShuttle class is used to oscillate between two translations.
Definition: SoShuttle.h:46
#define SO_NODE_HEADER(classname)
virtual SoNode * copy(SbBool copyconnections=FALSE) const
Definition: SoNode.cpp:429
SoSFFloat speed
Definition: SoShuttle.h:57
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.
Definition: SoInterpolateVec3f.h:39
The SoElapsedTime class is a controllable time source engine.
Definition: SoElapsedTime.h:44
SoSFVec3f translation1
Definition: SoShuttle.h:56
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1241
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoTranslation class is a node type for specifying geometry translations.
Definition: SoTranslation.h:40
General purpose calculator for floats and 3D float vectors.
Definition: SoCalculator.h:45