Coin3D is Free Software,
published under the
BSD 3-clause license
.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoGeo.h
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#ifndef COIN_SOGEO_H
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#define COIN_SOGEO_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/SbDPMatrix.h>
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#include <Inventor/SbMatrix.h>
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#include <Inventor/SbVec3d.h>
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class
SbString
;
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class
SbVec3d
;
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class
COIN_DLL_API
SoGeo
{
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public
:
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static
void
init(
void
);
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static
SbVec3d
toGD(
const
SbString
* originsystem,
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const
int
numoriginsys,
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const
SbVec3d
& origincoords);
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static
SbVec3d
fromGD(
const
SbVec3d
& gd,
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const
SbString
* tosystem,
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const
int
numtosys);
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static
SbDPMatrix
calculateDPTransform(
const
SbString
* originsystem,
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const
int
numoriginsys,
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const
SbVec3d
& origincoords,
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const
SbString
* localsystem,
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const
int
numlocalsys,
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const
SbVec3d
& localcoords);
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static
SbMatrix
calculateTransform(
const
SbString
* originsystem,
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const
int
numoriginsys,
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const
SbVec3d
& origincoords,
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const
SbString
* localsystem,
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const
int
numlocalsys,
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const
SbVec3d
& localcoords);
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};
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#endif // COIN_SOGEO_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition:
SbMatrix.h:47
SoGeo
The SoGeo class is used to initialize the geo nodes in Coin, and has some utility geo coordinate func...
Definition:
SoGeo.h:43
SbVec3d
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition:
SbVec3d.h:50
SbString
The SbString class is a string class with convenience functions for string operations.
Definition:
SbString.h:52
SbDPMatrix
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition:
SbDPMatrix.h:47
include
Inventor
misc
SoGeo.h
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