1 #ifndef COIN_SOLISTENERGAINELEMENT_H
2 #define COIN_SOLISTENERGAINELEMENT_H
36 #include <Inventor/elements/SoFloatElement.h>
43 static void initClass(
void);
52 static void set(
SoState *
const state,
const float gain);
56 #endif // !COIN_SOLISTENERGAINELEMENT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:38
static float get(const int stackIndex, SoState *const state)
Definition: SoFloatElement.cpp:149
The SoListenerGainElement class stores the SoListener gain during a scene graph traversal.
Definition: SoListenerGainElement.h:38
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:170
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition: SoFloatElement.cpp:118