33 #ifndef COIN_SOVRMLSPHERESENSOR_H
34 #define COIN_SOVRMLSPHERESENSOR_H
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
38 #include <Inventor/fields/SoSFRotation.h>
39 #include <Inventor/fields/SoSFVec3f.h>
49 static void initClass(
void);
58 virtual void drag(
void);
70 #endif // ! COIN_SOVRMLSPHERESENSOR_H
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SoVRMLSensor class is an abstract superclass for VRML sensors.
Definition: SoVRMLSensor.h:39
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:40
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.
Definition: SoVRMLSphereSensor.h:43
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:46
virtual SbBool dragStart(void)=0
#define SO_NODE_HEADER(classname)
virtual void drag(void)=0
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:53
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:52
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void dragFinish(void)=0