Coin3D is Free Software,
published under the
BSD 3-clause license
.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoProjectionMatrixElement.h
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#ifndef COIN_SOPROJECTIONMATRIXELEMENT_H
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#define COIN_SOPROJECTIONMATRIXELEMENT_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/elements/SoReplacedElement.h>
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#include <Inventor/SbMatrix.h>
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class
COIN_DLL_API
SoProjectionMatrixElement
:
public
SoReplacedElement
{
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typedef
SoReplacedElement
inherited
;
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SO_ELEMENT_HEADER(
SoProjectionMatrixElement
);
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public
:
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static
void
initClass(
void
);
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protected
:
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virtual
~
SoProjectionMatrixElement
();
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public
:
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virtual
void
init
(
SoState
* state);
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static
void
set(
SoState
*
const
state,
SoNode
*
const
node,
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const
SbMatrix
& matrix);
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static
const
SbMatrix
&get(
SoState
*
const
state);
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protected
:
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SbMatrix
projectionMatrix;
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virtual
void
setElt(
SbMatrix
const
& matrix);
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};
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#endif // !COIN_SOPROJECTIONMATRIXELEMENT_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition:
SoState.h:44
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition:
SbMatrix.h:47
SoProjectionMatrixElement
Definition:
SoProjectionMatrixElement.h:39
SoReplacedElement::init
virtual void init(SoState *state)
Definition:
SoReplacedElement.cpp:89
SoReplacedElement
The SoReplacedElement class is an abstract element superclass.
Definition:
SoReplacedElement.h:39
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition:
SoNode.h:56
include
Inventor
elements
SoProjectionMatrixElement.h
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