Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition: CEGUITextureTarget.h:41
Abstract base class specifying the required interface for Texture objects.
Definition: CEGUITexture.h:50
CEGUI::TextureTarget implementation for the Null engine.
Definition: CEGUINullTextureTarget.h:43
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: CEGUINullTextureTarget.h:62
NullTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: CEGUINullTextureTarget.h:64
Implementation of the CEGUI::Texture class for no particular engine.
Definition: CEGUINullTexture.h:38