Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...
Definition: CEGUITextureTarget.h:41
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition: CEGUIIrrlichtTexture.h:50
Abstract base class specifying the required interface for Texture objects.
Definition: CEGUITexture.h:50
CEGUI::TextureTarget implementation for the Irrlicht engine.
Definition: CEGUIIrrlichtTextureTarget.h:46
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: CEGUIIrrlichtTextureTarget.h:69
IrrlichtTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: CEGUIIrrlichtTextureTarget.h:77
irr::video::ITexture * d_texture
The irrlicht render target texture we'll be drawing to.
Definition: CEGUIIrrlichtTextureTarget.h:75