28 #ifndef _CEGUIOgreGeometryBuffer_h_
29 #define _CEGUIOgreGeometryBuffer_h_
31 #include "../../CEGUIGeometryBuffer.h"
32 #include "CEGUIOgreRenderer.h"
33 #include "../../CEGUIRect.h"
35 #include <OgreMatrix4.h>
36 #include <OgreColourValue.h>
37 #include <OgreRenderOperation.h>
61 const Ogre::Matrix4& getMatrix()
const;
65 void setTranslation(
const Vector3& v);
66 void setRotation(
const Vector3& r);
67 void setPivot(
const Vector3& p);
68 void setClippingRegion(
const Rect& region);
69 void appendVertex(
const Vertex& vertex);
70 void appendGeometry(
const Vertex*
const vbuff, uint vertex_count);
71 void setActiveTexture(
Texture* texture);
73 Texture* getActiveTexture()
const;
74 uint getVertexCount()
const;
75 uint getBatchCount()
const;
81 Ogre::RGBA colourToOgre(
const colour& col)
const;
83 void updateMatrix()
const;
85 void syncHardwareBuffer()
const;
87 void initialiseTextureStates()
const;
140 #endif // end of guard _CEGUIOgreGeometryBuffer_h_
Class used as a two dimensional vector (aka a Point)
Definition: CEGUIVector.h:45
Ogre::HardwareVertexBufferSharedPtr d_hwBuffer
H/W buffer where the vertices are rendered from.
Definition: CEGUIOgreGeometryBuffer.h:122
CEGUI::Renderer implementation for the Ogre engine.
Definition: CEGUIOgreRenderer.h:72
Vector3 d_translation
translation vector
Definition: CEGUIOgreGeometryBuffer.h:106
Interface for objects that hook into RenderingWindow to affect the rendering process, thus allowing various effects to be achieved.
Definition: CEGUIRenderEffect.h:41
Implementation of CEGUI::GeometryBuffer for the Ogre engine.
Definition: CEGUIOgreGeometryBuffer.h:52
Class used as a three dimensional vector.
Definition: CEGUIVector.h:130
structure that is used to hold details of a single vertex in 3D space.
Definition: CEGUIVertex.h:41
std::vector< OgreVertex > VertexList
type of container used to queue the geometry
Definition: CEGUIOgreGeometryBuffer.h:132
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: CEGUIGeometryBuffer.h:42
std::vector< BatchInfo > BatchList
type of container that tracks BatchInfos.
Definition: CEGUIOgreGeometryBuffer.h:128
Ogre::Matrix4 d_matrix
model matrix cache
Definition: CEGUIOgreGeometryBuffer.h:116
Class representing colour values within the system.
Definition: CEGUIcolour.h:45
std::pair< Ogre::TexturePtr, uint > BatchInfo
type to track info for per-texture sub batches of geometry
Definition: CEGUIOgreGeometryBuffer.h:126
VertexList d_vertices
container where added geometry is stored.
Definition: CEGUIOgreGeometryBuffer.h:134
Ogre::RenderSystem & d_renderSystem
Ogre render system we're to use.
Definition: CEGUIOgreGeometryBuffer.h:100
Rect d_clipRect
rectangular clip region
Definition: CEGUIOgreGeometryBuffer.h:104
Abstract base class specifying the required interface for Texture objects.
Definition: CEGUITexture.h:50
bool d_sync
whether the h/w buffer is in sync with the added geometry
Definition: CEGUIOgreGeometryBuffer.h:124
Vector3 d_pivot
pivot point for rotation
Definition: CEGUIOgreGeometryBuffer.h:110
OgreTexture * d_activeTexture
Texture that is set as active.
Definition: CEGUIOgreGeometryBuffer.h:102
BatchList d_batches
list of texture batches added to the geometry buffer
Definition: CEGUIOgreGeometryBuffer.h:130
Ogre::RenderOperation d_renderOp
Render operation for this buffer.
Definition: CEGUIOgreGeometryBuffer.h:120
Implementation of the CEGUI::Texture class for the Ogre engine.
Definition: CEGUIOgreTexture.h:39
vertex structure used internally and also by Ogre.
Definition: CEGUIOgreGeometryBuffer.h:90
Vector2 d_texelOffset
offset to be applied to all geometry
Definition: CEGUIOgreGeometryBuffer.h:114
Vector3 d_rotation
rotation vector
Definition: CEGUIOgreGeometryBuffer.h:108
RenderEffect * d_effect
RenderEffect that will be used by the GeometryBuffer.
Definition: CEGUIOgreGeometryBuffer.h:112
bool d_matrixValid
true when d_matrix is valid and up to date
Definition: CEGUIOgreGeometryBuffer.h:118
OgreRenderer & d_owner
Renderer object that owns this GeometryBuffer.
Definition: CEGUIOgreGeometryBuffer.h:98
Class encapsulating operations on a Rectangle.
Definition: CEGUIRect.h:44