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CEGUIIrrlichtRenderTarget.h
1 /***********************************************************************
2  filename: CEGUIIrrlichtRenderTarget.h
3  created: Tue Mar 3 2009
4  author: Paul D Turner (parts based on original code by Thomas Suter)
5 *************************************************************************/
6 /***************************************************************************
7  * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
8  *
9  * Permission is hereby granted, free of charge, to any person obtaining
10  * a copy of this software and associated documentation files (the
11  * "Software"), to deal in the Software without restriction, including
12  * without limitation the rights to use, copy, modify, merge, publish,
13  * distribute, sublicense, and/or sell copies of the Software, and to
14  * permit persons to whom the Software is furnished to do so, subject to
15  * the following conditions:
16  *
17  * The above copyright notice and this permission notice shall be
18  * included in all copies or substantial portions of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  ***************************************************************************/
28 #ifndef _CEGUIIrrlichtRenderTarget_h_
29 #define _CEGUIIrrlichtRenderTarget_h_
30 
31 #include "CEGUIIrrlichtRendererDef.h"
32 #include "../../CEGUIRenderTarget.h"
33 #include "../../CEGUIRect.h"
34 
35 #include <irrlicht.h>
36 
37 #if defined(_MSC_VER)
38 # pragma warning(push)
39 # pragma warning(disable : 4251)
40 #endif
41 
42 // Start of CEGUI namespace section
43 namespace CEGUI
44 {
45 class IrrlichtRenderer;
46 
48 class IRR_GUIRENDERER_API IrrlichtRenderTarget : public virtual RenderTarget
49 {
50 public:
53  irr::video::IVideoDriver& driver);
55  virtual ~IrrlichtRenderTarget();
56 
57  // implement common parts of RenderTarget interface
58  void draw(const GeometryBuffer& buffer);
59  void draw(const RenderQueue& queue);
60  void setArea(const Rect& area);
61  const Rect& getArea() const;
62  void activate();
63  void deactivate();
64  void unprojectPoint(const GeometryBuffer& buff,
65  const Vector2& p_in, Vector2& p_out) const;
66 protected:
68  void updateMatrix() const;
69 
73  irr::video::IVideoDriver& d_driver;
77  mutable irr::core::matrix4 d_matrix;
79  mutable bool d_matrixValid;
81  mutable float d_viewDistance;
83  const float d_xViewDir;
84 };
85 
86 
87 } // End of CEGUI namespace section
88 
89 #if defined(_MSC_VER)
90 # pragma warning(pop)
91 #endif
92 
93 #endif // end of guard _CEGUIIrrlichtRenderTarget_h_
Class used as a two dimensional vector (aka a Point)
Definition: CEGUIVector.h:45
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: CEGUIGeometryBuffer.h:42
bool d_matrixValid
true when d_matrix is valid and up to date
Definition: CEGUIIrrlichtRenderTarget.h:79
Intermediate RenderTarget implementing common parts for Irrlicht engine.
Definition: CEGUIIrrlichtRenderTarget.h:48
const float d_xViewDir
a coefficient used to handle OpenGL / D3D projection variations.
Definition: CEGUIIrrlichtRenderTarget.h:83
float d_viewDistance
tracks viewing distance (this is set up at the same time as d_matrix)
Definition: CEGUIIrrlichtRenderTarget.h:81
irr::core::matrix4 d_matrix
projection / view matrix cache
Definition: CEGUIIrrlichtRenderTarget.h:77
CEGUI::Renderer implementation for the Irrlicht engine.
Definition: CEGUIIrrlichtRenderer.h:71
Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...
Definition: CEGUIRenderTarget.h:42
Rect d_area
holds defined area for the RenderTarget
Definition: CEGUIIrrlichtRenderTarget.h:75
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition: CEGUIRenderQueue.h:53
irr::video::IVideoDriver & d_driver
Irrlicht video driver we are using.
Definition: CEGUIIrrlichtRenderTarget.h:73
IrrlichtRenderer & d_owner
IrrlichtRenderer object that owns this RenderTarget.
Definition: CEGUIIrrlichtRenderTarget.h:71
Class encapsulating operations on a Rectangle.
Definition: CEGUIRect.h:44