28 #ifndef _CEGUIDirect3D10ViewportTarget_h_
29 #define _CEGUIDirect3D10ViewportTarget_h_
31 #include "CEGUIDirect3D10RenderTarget.h"
59 bool isImageryCache()
const;
65 #endif // end of guard _CEGUIDirect3D10ViewportTarget_h_
Implementation of an ntermediate RenderTarget for the Direct3D 10 API.
Definition: CEGUIDirect3D10RenderTarget.h:45
Renderer implementation using Direct3D 10.
Definition: CEGUIDirect3D10Renderer.h:68
Direct3D10 based RenderTarget that represents the screen or a portion of it.
Definition: CEGUIDirect3D10ViewportTarget.h:37
Class encapsulating operations on a Rectangle.
Definition: CEGUIRect.h:44