28 #ifndef _CEGUIRenderedStringWidgetComponent_h_
29 #define _CEGUIRenderedStringWidgetComponent_h_
31 #include "CEGUIRenderedStringComponent.h"
46 void setWindow(
const String& widget_name);
48 void setWindow(
Window* widget);
50 const Window* getWindow()
const;
55 const float vertical_space,
const float space_extra)
const;
56 Size getPixelSize()
const;
57 bool canSplit()
const;
60 size_t getSpaceCount()
const;
69 #endif // end of guard _CEGUIRenderedStringWidgetComponent_h_
Class used as a two dimensional vector (aka a Point)
Definition: CEGUIVector.h:45
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition: CEGUIGeometryBuffer.h:42
Class that holds the size (width & height) of something.
Definition: CEGUISize.h:43
Class that holds details of colours for the four corners of a rectangle.
Definition: CEGUIColourRect.h:44
Base class representing a part of a rendered string. The 'part' represented may be a text string...
Definition: CEGUIRenderedStringComponent.h:43
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition: CEGUIWindow.h:138
Class encapsulating operations on a Rectangle.
Definition: CEGUIRect.h:44
String class used within the GUI system.
Definition: CEGUIString.h:57