27 #ifndef _CEGUIDirect3D10ViewportTarget_h_
28 #define _CEGUIDirect3D10ViewportTarget_h_
30 #include "CEGUIDirect3D11RenderTarget.h"
58 bool isImageryCache()
const;
64 #endif // end of guard _CEGUIDirect3D10ViewportTarget_h_
Implementation of an ntermediate RenderTarget for the Direct3D 10 API.
Definition: CEGUIDirect3D11RenderTarget.h:45
Renderer implementation using Direct3D 10.
Definition: CEGUIDirect3D11Renderer.h:82
Direct3D10 based RenderTarget that represents the screen or a portion of it.
Definition: CEGUIDirect3D11ViewportTarget.h:36
Class encapsulating operations on a Rectangle.
Definition: CEGUIRect.h:44