PipeWire  0.2.0
pw_node_events Struct Reference

Node events, listen to them with pw_node_add_listener. More...

Data Fields

uint32_t version
 
void(* destroy )(void *data)
 the node is destroyed More...
 
void(* free )(void *data)
 the node is about to be freed More...
 
void(* initialized )(void *data)
 the node is initialized More...
 
void(* port_added )(void *data, struct pw_port *port)
 a port was added More...
 
void(* port_removed )(void *data, struct pw_port *port)
 a port was removed More...
 
void(* info_changed )(void *data, struct pw_node_info *info)
 the node info changed More...
 
void(* active_changed )(void *data, bool active)
 the node active state changed More...
 
void(* enabled_changed )(void *data, bool enabled)
 the node enabled state changed More...
 
void(* state_request )(void *data, enum pw_node_state state)
 a new state is requested on the node More...
 
void(* state_changed )(void *data, enum pw_node_state old, enum pw_node_state state, const char *error)
 the state of the node changed More...
 
void(* async_complete )(void *data, uint32_t seq, int res)
 an async operation completed on the node More...
 
void(* event )(void *data, const struct spa_event *event)
 an event is emited More...
 
void(* need_input )(void *data)
 the node wants input More...
 
void(* have_output )(void *data)
 the node has output More...
 
void(* reuse_buffer )(void *data, uint32_t port_id, uint32_t buffer_id)
 the node has a buffer to reuse More...
 

Detailed Description

Node events, listen to them with pw_node_add_listener.

Field Documentation

◆ active_changed

void(* pw_node_events::active_changed) (void *data, bool active)

the node active state changed

◆ async_complete

void(* pw_node_events::async_complete) (void *data, uint32_t seq, int res)

an async operation completed on the node

◆ destroy

void(* pw_node_events::destroy) (void *data)

the node is destroyed

◆ enabled_changed

void(* pw_node_events::enabled_changed) (void *data, bool enabled)

the node enabled state changed

◆ event

void(* pw_node_events::event) (void *data, const struct spa_event *event)

an event is emited

◆ free

void(* pw_node_events::free) (void *data)

the node is about to be freed

◆ have_output

void(* pw_node_events::have_output) (void *data)

the node has output

◆ info_changed

void(* pw_node_events::info_changed) (void *data, struct pw_node_info *info)

the node info changed

◆ initialized

void(* pw_node_events::initialized) (void *data)

the node is initialized

◆ need_input

void(* pw_node_events::need_input) (void *data)

the node wants input

◆ port_added

void(* pw_node_events::port_added) (void *data, struct pw_port *port)

a port was added

◆ port_removed

void(* pw_node_events::port_removed) (void *data, struct pw_port *port)

a port was removed

◆ reuse_buffer

void(* pw_node_events::reuse_buffer) (void *data, uint32_t port_id, uint32_t buffer_id)

the node has a buffer to reuse

◆ state_changed

void(* pw_node_events::state_changed) (void *data, enum pw_node_state old, enum pw_node_state state, const char *error)

the state of the node changed

◆ state_request

void(* pw_node_events::state_request) (void *data, enum pw_node_state state)

a new state is requested on the node

◆ version

uint32_t pw_node_events::version

The documentation for this struct was generated from the following file: