| vtkOpenGLRenderPass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
| vtkOpenGLRenderPass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
| vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
| vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
| vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
| vtkOpaquePass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
| vtkOpaquePass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
| vtkOpaquePass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
| vtkOpaquePass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
| vtkOpaquePass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
| BeginMapperRender(vtkMapper *mapper, vtkDataArray *dataArray, vtkProperty *property) | vtkValuePass | protected |
| BeginPass(vtkRenderer *ren) | vtkValuePass | protected |
| BindAttributes(vtkShaderProgram *prog, vtkOpenGLVertexArrayObject *VAO) | vtkValuePass | protected |
| BindUniforms(vtkShaderProgram *prog) | vtkValuePass | protected |
| vtkOpenGLRenderPass::BreakOnError() | vtkObject | static |
| vtkOpaquePass::BreakOnError() | vtkObject | static |
| vtkOpenGLRenderPass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpaquePass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
| CollectRevisions(ostream &) | vtkObjectBase | inlineprotectedvirtual |
| ColorToValue(unsigned char const *color, double const min, double const scale, double &value) | vtkValuePass | |
| vtkOpenGLRenderPass::Debug | vtkObject | protected |
| vtkOpaquePass::Debug | vtkObject | protected |
| DebugOff() | vtkObject | virtual |
| DebugOn() | vtkObject | virtual |
| Delete() | vtkObjectBase | virtual |
| EndMapperRender(vtkMapper *mapper, vtkProperty *property) | vtkValuePass | protected |
| EndPass() | vtkValuePass | protected |
| FastDelete() | vtkObjectBase | virtual |
| FLOATING_POINT enum value | vtkValuePass | |
| vtkOpenGLRenderPass::GetClassName() const | vtkObjectBase | |
| vtkOpaquePass::GetClassName() const | vtkObjectBase | |
| vtkOpenGLRenderPass::GetCommand(unsigned long tag) | vtkObject | |
| vtkOpaquePass::GetCommand(unsigned long tag) | vtkObject | |
| vtkOpenGLRenderPass::GetDebug() | vtkObject | |
| vtkOpaquePass::GetDebug() | vtkObject | |
| GetFloatImageData(int const format, int const width, int const height, void *data) | vtkValuePass | |
| GetFloatImageDataArray(vtkRenderer *ren) | vtkValuePass | |
| GetFloatImageExtents() | vtkValuePass | |
| vtkOpenGLRenderPass::GetGlobalWarningDisplay() | vtkObject | static |
| vtkOpaquePass::GetGlobalWarningDisplay() | vtkObject | static |
| GetMTime() | vtkObject | virtual |
| GetNumberOfRenderedProps() | vtkRenderPass | virtual |
| vtkOpenGLRenderPass::GetReferenceCount() | vtkObjectBase | inline |
| vtkOpaquePass::GetReferenceCount() | vtkObjectBase | inline |
| GetRenderingMode() | vtkValuePass | virtual |
| GetShaderStageMTime() override | vtkValuePass | protectedvirtual |
| vtkOpenGLRenderPass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
| vtkOpaquePass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
| vtkOpenGLRenderPass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
| vtkOpaquePass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
| vtkOpenGLRenderPass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
| vtkOpenGLRenderPass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
| vtkOpenGLRenderPass::HasObserver(unsigned long event) | vtkObject | |
| vtkOpenGLRenderPass::HasObserver(const char *event) | vtkObject | |
| vtkOpaquePass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
| vtkOpaquePass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
| vtkOpaquePass::HasObserver(unsigned long event) | vtkObject | |
| vtkOpaquePass::HasObserver(const char *event) | vtkObject | |
| HasWindowSizeChanged(vtkRenderer *ren) | vtkValuePass | protected |
| ImplFloat | vtkValuePass | protected |
| ImplInv | vtkValuePass | protected |
| InitializeBuffers(vtkRenderer *ren) | vtkValuePass | protected |
| InitializeFBO(vtkRenderer *ren) | vtkValuePass | protected |
| vtkOpenGLRenderPass::InitializeObjectBase() | vtkObjectBase | |
| vtkOpaquePass::InitializeObjectBase() | vtkObjectBase | |
| vtkOpenGLRenderPass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
| vtkOpaquePass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
| vtkOpenGLRenderPass::InternalReleaseFocus() | vtkObject | protected |
| vtkOpaquePass::InternalReleaseFocus() | vtkObject | protected |
| INVERTIBLE_LUT enum value | vtkValuePass | |
| vtkOpenGLRenderPass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
| vtkOpenGLRenderPass::InvokeEvent(const char *event, void *callData) | vtkObject | |
| vtkOpenGLRenderPass::InvokeEvent(unsigned long event) | vtkObject | inline |
| vtkOpenGLRenderPass::InvokeEvent(const char *event) | vtkObject | inline |
| vtkOpaquePass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
| vtkOpaquePass::InvokeEvent(const char *event, void *callData) | vtkObject | |
| vtkOpaquePass::InvokeEvent(unsigned long event) | vtkObject | inline |
| vtkOpaquePass::InvokeEvent(const char *event) | vtkObject | inline |
| IsA(const char *type) | vtkValuePass | virtual |
| IsA(const char *type) | vtkValuePass | virtual |
| IsFloatingPointModeSupported() | vtkValuePass | |
| IsTypeOf(const char *type) | vtkValuePass | static |
| IsTypeOf(const char *type) | vtkValuePass | static |
| Mode enum name | vtkValuePass | |
| Modified() | vtkObject | virtual |
| vtkOpenGLRenderPass::MTime | vtkObject | protected |
| vtkOpaquePass::MTime | vtkObject | protected |
| New() | vtkValuePass | static |
| New() | vtkValuePass | static |
| NewInstance() const | vtkValuePass | |
| NewInstance() const | vtkValuePass | |
| NewInstanceInternal() const | vtkValuePass | protectedvirtual |
| NewInstanceInternal() const | vtkValuePass | protectedvirtual |
| vtkOpenGLRenderPass::NumberOfRenderedProps | vtkRenderPass | protected |
| vtkOpaquePass::NumberOfRenderedProps | vtkRenderPass | protected |
| vtkOpenGLRenderPass::vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
| vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
| PassState | vtkValuePass | protected |
| PostRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
| PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override | vtkValuePass | protectedvirtual |
| PreRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
| PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) | vtkOpenGLRenderPass | virtual |
| vtkOpenGLRenderPass::Print(ostream &os) | vtkObjectBase | |
| vtkOpaquePass::Print(ostream &os) | vtkObjectBase | |
| PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
| vtkOpenGLRenderPass::PrintRevisions(ostream &) | vtkObjectBase | inline |
| vtkOpaquePass::PrintRevisions(ostream &) | vtkObjectBase | inline |
| PrintSelf(ostream &os, vtkIndent indent) override | vtkValuePass | virtual |
| PrintSelf(ostream &os, vtkIndent indent) override | vtkValuePass | virtual |
| PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
| vtkOpenGLRenderPass::ReferenceCount | vtkObjectBase | protected |
| vtkOpaquePass::ReferenceCount | vtkObjectBase | protected |
| Register(vtkObjectBase *o) | vtkObjectBase | virtual |
| vtkOpenGLRenderPass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
| vtkOpaquePass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
| ReleaseFBO(vtkWindow *win) | vtkValuePass | protected |
| ReleaseGraphicsResources(vtkWindow *win) override | vtkValuePass | virtual |
| vtkOpenGLRenderPass::RemoveAllObservers() | vtkObject | |
| vtkOpaquePass::RemoveAllObservers() | vtkObject | |
| vtkOpenGLRenderPass::RemoveObserver(vtkCommand *) | vtkObject | |
| vtkOpenGLRenderPass::RemoveObserver(unsigned long tag) | vtkObject | |
| vtkOpaquePass::RemoveObserver(vtkCommand *) | vtkObject | |
| vtkOpaquePass::RemoveObserver(unsigned long tag) | vtkObject | |
| vtkOpenGLRenderPass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
| vtkOpenGLRenderPass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
| vtkOpenGLRenderPass::RemoveObservers(unsigned long event) | vtkObject | |
| vtkOpenGLRenderPass::RemoveObservers(const char *event) | vtkObject | |
| vtkOpaquePass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
| vtkOpaquePass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
| vtkOpaquePass::RemoveObservers(unsigned long event) | vtkObject | |
| vtkOpaquePass::RemoveObservers(const char *event) | vtkObject | |
| Render(const vtkRenderState *s) override | vtkValuePass | virtual |
| Render(const vtkRenderState *s) override | vtkValuePass | virtual |
| RenderFilteredOpaqueGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredOpaqueGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredOverlay(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredOverlay(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredVolumetricGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderFilteredVolumetricGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderingMode | vtkValuePass | protected |
| RenderOpaqueGeometry(const vtkRenderState *s) | vtkValuePass | protectedvirtual |
| RenderOverlay(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderOverlay(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderPasses() | vtkOpenGLRenderPass | static |
| RenderPieceFinish() | vtkValuePass | protected |
| RenderPieceStart(vtkDataArray *dataArr, vtkMapper *m) | vtkValuePass | protected |
| RenderTranslucentPolygonalGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderTranslucentPolygonalGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderVolumetricGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| RenderVolumetricGeometry(const vtkRenderState *s) | vtkDefaultPass | protectedvirtual |
| ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
| SafeDownCast(vtkObjectBase *o) | vtkValuePass | static |
| SafeDownCast(vtkObjectBase *o) | vtkValuePass | static |
| vtkOpenGLRenderPass::SetDebug(bool debugFlag) | vtkObject | |
| vtkOpaquePass::SetDebug(bool debugFlag) | vtkObject | |
| vtkOpenGLRenderPass::SetGlobalWarningDisplay(int val) | vtkObject | static |
| vtkOpaquePass::SetGlobalWarningDisplay(int val) | vtkObject | static |
| SetInputArrayToProcess(int fieldAssociation, const char *name) | vtkValuePass | |
| SetInputArrayToProcess(int fieldAssociation, int fieldAttributeType) | vtkValuePass | |
| SetInputArrayToProcess(int fieldAssociation, const char *name) | vtkValuePass | |
| SetInputArrayToProcess(int fieldAssociation, int fieldId) | vtkValuePass | |
| SetInputComponentToProcess(int comp) | vtkValuePass | |
| SetInputComponentToProcess(int component) | vtkValuePass | |
| vtkOpenGLRenderPass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
| vtkOpaquePass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
| vtkOpenGLRenderPass::SetReferenceCount(int) | vtkObjectBase | |
| vtkOpaquePass::SetReferenceCount(int) | vtkObjectBase | |
| SetRenderingMode(int) | vtkValuePass | virtual |
| SetScalarRange(double min, double max) | vtkValuePass | |
| SetScalarRange(double min, double max) | vtkValuePass | |
| SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=NULL) override | vtkValuePass | protectedvirtual |
| vtkOpenGLRenderPass::SubjectHelper | vtkObject | protected |
| vtkOpaquePass::SubjectHelper | vtkObject | protected |
| Superclass typedef | vtkValuePass | |
| Superclass typedef | vtkValuePass | |
| UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
| vtkOpenGLRenderPass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
| vtkOpaquePass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
| vtkOpenGLRenderPass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpaquePass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpenGLRenderPass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpaquePass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpenGLRenderPass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpaquePass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpenGLRenderPass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
| vtkOpaquePass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
| UpdateShaders(std::string &VSSource, std::string &FSSource) | vtkValuePass | protected |
| vtkOpenGLRenderPass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
| vtkOpaquePass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
| vtkDefaultPass() | vtkDefaultPass | protected |
| vtkDefaultPass() | vtkDefaultPass | protected |
| vtkOpenGLRenderPass::vtkObject() | vtkObject | protected |
| vtkOpaquePass::vtkObject() | vtkObject | protected |
| vtkOpenGLRenderPass::vtkObjectBase() | vtkObjectBase | protected |
| vtkOpenGLRenderPass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
| vtkOpaquePass::vtkObjectBase() | vtkObjectBase | protected |
| vtkOpaquePass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
| vtkOpaquePass() | vtkOpaquePass | protected |
| vtkOpaquePass() | vtkOpaquePass | protected |
| vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
| vtkOpenGLRenderPass::vtkRenderPass() | vtkRenderPass | protected |
| vtkOpaquePass::vtkRenderPass() | vtkRenderPass | protected |
| vtkValuePass() | vtkValuePass | protected |
| vtkValuePass() | vtkValuePass | protected |
| vtkOpenGLRenderPass::WeakPointers | vtkObjectBase | protected |
| vtkOpaquePass::WeakPointers | vtkObjectBase | protected |
| ~vtkDefaultPass() override | vtkDefaultPass | protected |
| ~vtkDefaultPass() override | vtkDefaultPass | protected |
| vtkOpenGLRenderPass::~vtkObject() override | vtkObject | protected |
| vtkOpaquePass::~vtkObject() override | vtkObject | protected |
| ~vtkObjectBase() | vtkObjectBase | protectedvirtual |
| ~vtkOpaquePass() override | vtkOpaquePass | protected |
| ~vtkOpaquePass() override | vtkOpaquePass | protected |
| ~vtkOpenGLRenderPass() override | vtkOpenGLRenderPass | protected |
| vtkOpenGLRenderPass::~vtkRenderPass() override | vtkRenderPass | protected |
| vtkOpaquePass::~vtkRenderPass() override | vtkRenderPass | protected |
| ~vtkValuePass() override | vtkValuePass | protected |
| ~vtkValuePass() override | vtkValuePass | protected |