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void | ags_task_completion_complete () |
AgsTaskCompletion * | ags_task_completion_new () |
#define | AGS_IS_TASK_COMPLETION() |
#define | AGS_IS_TASK_COMPLETION_CLASS() |
#define | AGS_TASK_COMPLETION() |
#define | AGS_TASK_COMPLETION_CLASS() |
#define | AGS_TASK_COMPLETION_GET_CLASS() |
GType | ags_task_completion_get_type () |
enum | AgsTaskCompletionFlags |
#define | AGS_TYPE_TASK_COMPLETION |
struct | AgsTaskCompletion |
struct | AgsTaskCompletionClass |
void
ags_task_completion_complete (AgsTaskCompletion *task_completion
);
AgsTaskCompletion * ags_task_completion_new (GObject *task
,gpointer data
);
Create a new AgsTaskCompletion.
Since: 0.4
#define AGS_IS_TASK_COMPLETION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_TASK_COMPLETION))
#define AGS_IS_TASK_COMPLETION_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_TASK_COMPLETION))
#define AGS_TASK_COMPLETION(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_TASK_COMPLETION, AgsTaskCompletion))
#define AGS_TASK_COMPLETION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST(class, AGS_TYPE_TASK_COMPLETION, AgsTaskCompletionClass))
#define AGS_TASK_COMPLETION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS(obj, AGS_TYPE_TASK_COMPLETION, AgsTaskCompletionClass))
“complete”
signalvoid user_function (AgsTaskCompletion *task_completion, gpointer user_data)
The ::complete signal is emited as a task was finished
task_completion |
the object to complete. |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last