AgsMuteAudio
AgsMuteAudio — mute audio
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Includes
#include <ags/audio/recall/ags_mute_audio.h>
Description
The AgsMuteAudio class provides ports to the effect processor.
Functions
AGS_IS_MUTE_AUDIO()
#define AGS_IS_MUTE_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_MUTE_AUDIO))
AGS_IS_MUTE_AUDIO_CLASS()
#define AGS_IS_MUTE_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_MUTE_AUDIO))
AGS_MUTE_AUDIO()
#define AGS_MUTE_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_MUTE_AUDIO, AgsMuteAudio))
AGS_MUTE_AUDIO_CLASS()
#define AGS_MUTE_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_MUTE_AUDIO, AgsMuteAudio))
AGS_MUTE_AUDIO_GET_CLASS()
#define AGS_MUTE_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_MUTE_AUDIO, AgsMuteAudioClass))
ags_mute_audio_get_type ()
GType
ags_mute_audio_get_type ();
Types and Values
AGS_TYPE_MUTE_AUDIO
#define AGS_TYPE_MUTE_AUDIO (ags_mute_audio_get_type())
struct AgsMuteAudio
struct AgsMuteAudio;
struct AgsMuteAudioClass
struct AgsMuteAudioClass {
AgsRecallAudioClass recall_audio;
};
Property Details
The “muted”
property
“muted” AgsPort *
The mute port.
Flags: Read / Write
Since: 0.7.122.7