Mock Version: 1.2.14 Mock Version: 1.2.14 ENTER do(['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target armv7hl --nodeps /builddir/build/SPECS/mesa.spec'], timeout=172800logger=printOutput=FalsechrootPath='/var/lib/mock/f23-build-5088946-583641/root'env={'PROMPT_COMMAND': 'printf "\x1b]0;\x07"', 'HOME': '/builddir', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'LANG': 'en_US.UTF-8', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'}uid=1000gid=425user='mockbuild'shell=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target armv7hl --nodeps /builddir/build/SPECS/mesa.spec'] with env {'PROMPT_COMMAND': 'printf "\x1b]0;\x07"', 'HOME': '/builddir', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'LANG': 'en_US.UTF-8', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'} and shell False warning: Could not canonicalize hostname: arm02-builder11.arm.fedoraproject.org Building target platforms: armv7hl Building for target armv7hl Wrote: /builddir/build/SRPMS/mesa-11.1.0-3.20151218.fc23.src.rpm Child return code was: 0 LEAVE do --> ENTER do(['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target armv7hl --nodeps /builddir/build/SPECS/mesa.spec '], timeout=172800logger=private_network=TrueprintOutput=FalsechrootPath='/var/lib/mock/f23-build-5088946-583641/root'env={'PROMPT_COMMAND': 'printf "\x1b]0;\x07"', 'HOME': '/builddir', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'LANG': 'en_US.UTF-8', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'}uid=1000gid=425user='mockbuild'shell=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target armv7hl --nodeps /builddir/build/SPECS/mesa.spec '] with env {'PROMPT_COMMAND': 'printf "\x1b]0;\x07"', 'HOME': '/builddir', 'TERM': 'vt100', 'SHELL': '/bin/bash', 'LANG': 'en_US.UTF-8', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin'} and shell False Building target platforms: armv7hl Building for target armv7hl Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.2ILMwK + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf mesa-20151218 + /usr/bin/tar -xof /builddir/build/SOURCES/mesa-20151218.tar.xz + cd mesa-20151218 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + grep -q '^/' src/gallium/auxiliary/vl/vl_decoder.c + echo 'Patch #15 (mesa-9.2-hardware-float.patch):' Patch #15 (mesa-9.2-hardware-float.patch): + /usr/bin/patch -p1 -b --suffix .hwfloat --fuzz=2 patching file src/gallium/drivers/llvmpipe/lp_screen.c Hunk #1 succeeded at 391 (offset 85 lines). patching file src/gallium/drivers/softpipe/sp_screen.c Hunk #1 succeeded at 333 (offset 42 lines). + echo 'Patch #20 (mesa-10.2-evergreen-big-endian.patch):' Patch #20 (mesa-10.2-evergreen-big-endian.patch): + /usr/bin/patch -p1 -b --suffix .egbe --fuzz=2 patching file src/gallium/drivers/r600/r600_state_common.c Hunk #1 succeeded at 2500 (offset 242 lines). + echo 'Patch #30 (mesa-10.3-bigendian-assert.patch):' Patch #30 (mesa-10.3-bigendian-assert.patch): + /usr/bin/patch -p1 -b --suffix .beassert --fuzz=2 patching file src/gallium/auxiliary/util/u_math.h Hunk #1 succeeded at 55 with fuzz 1. + cp /builddir/build/SOURCES/Mesa-MLAA-License-Clarification-Email.txt docs/ + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.C33Ipq + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + autoreconf --install libtoolize: putting auxiliary files in AC_CONFIG_AUX_DIR, 'bin'. libtoolize: copying file 'bin/ltmain.sh' libtoolize: putting macros in AC_CONFIG_MACRO_DIRS, 'm4'. libtoolize: copying file 'm4/libtool.m4' libtoolize: copying file 'm4/ltoptions.m4' libtoolize: copying file 'm4/ltsugar.m4' libtoolize: copying file 'm4/ltversion.m4' libtoolize: copying file 'm4/lt~obsolete.m4' configure.ac:62: installing 'bin/ar-lib' configure.ac:62: installing 'bin/compile' configure.ac:46: installing 'bin/config.guess' configure.ac:46: installing 'bin/config.sub' configure.ac:47: installing 'bin/install-sh' configure.ac:47: installing 'bin/missing' src/Makefile.am: installing 'bin/depcomp' parallel-tests: installing 'bin/test-driver' + export 'CFLAGS=-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard' + CFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard' + export 'CXXFLAGS=-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -fno-rtti -fno-exceptions' + CXXFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -fno-rtti -fno-exceptions' + export 'LDFLAGS=-Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++' + LDFLAGS='-Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++' + CFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard' + export CFLAGS + CXXFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -fno-rtti -fno-exceptions' + export CXXFLAGS + FFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -I/usr/lib/gfortran/modules' + export FFLAGS + FCFLAGS='-O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -I/usr/lib/gfortran/modules' + export FCFLAGS + LDFLAGS='-Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++' + export LDFLAGS + '[' 1 = 1 ']' +++ dirname ./configure ++ find . -name config.guess -o -name config.sub + for i in '$(find $(dirname ./configure) -name config.guess -o -name config.sub)' ++ basename ./bin/config.guess + '[' -f /usr/lib/rpm/redhat/config.guess ']' + /usr/bin/rm -f ./bin/config.guess ++ basename ./bin/config.guess + /usr/bin/cp -fv /usr/lib/rpm/redhat/config.guess ./bin/config.guess '/usr/lib/rpm/redhat/config.guess' -> './bin/config.guess' + for i in '$(find $(dirname ./configure) -name config.guess -o -name config.sub)' ++ basename ./bin/config.sub + '[' -f /usr/lib/rpm/redhat/config.sub ']' + /usr/bin/rm -f ./bin/config.sub ++ basename ./bin/config.sub + /usr/bin/cp -fv /usr/lib/rpm/redhat/config.sub ./bin/config.sub '/usr/lib/rpm/redhat/config.sub' -> './bin/config.sub' + '[' 1 = 1 ']' + '[' x '!=' x-specs=/usr/lib/rpm/redhat/redhat-hardened-ld ']' ++ find . -name ltmain.sh + for i in '$(find . -name ltmain.sh)' + /usr/bin/sed -i.backup -e 's~compiler_flags=$~compiler_flags="-specs=/usr/lib/rpm/redhat/redhat-hardened-ld"~' ./bin/ltmain.sh + ./configure --build=armv7hl-redhat-linux-gnu --host=armv7hl-redhat-linux-gnu --program-prefix= --disable-dependency-tracking --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --sysconfdir=/etc --datadir=/usr/share --includedir=/usr/include --libdir=/usr/lib --libexecdir=/usr/libexec --localstatedir=/var --sharedstatedir=/var/lib --mandir=/usr/share/man --infodir=/usr/share/info --enable-selinux --enable-osmesa --with-dri-driverdir=/usr/lib/dri --enable-egl --disable-gles1 --enable-gles2 --disable-xvmc --enable-vdpau --enable-va --with-egl-platforms=x11,drm,surfaceless,wayland --enable-shared-glapi --enable-gbm --enable-omx --disable-opencl --enable-glx-tls --enable-texture-float=yes --enable-gallium-llvm --enable-llvm-shared-libs --enable-dri --enable-xa --enable-nine --with-gallium-drivers=radeonsi,swrast,r600,freedreno,vc4,r300,nouveau,virgl --with-dri-drivers=swrast,nouveau,radeon,r200 checking build system type... armv7hl-redhat-linux-gnu checking host system type... armv7hl-redhat-linux-gnu checking target system type... armv7hl-redhat-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /usr/bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking whether make supports nested variables... yes checking whether UID '1000' is supported by ustar format... yes checking whether GID '425' is supported by ustar format... yes checking how to create a ustar tar archive... gnutar checking whether make supports nested variables... (cached) yes checking for style of include used by make... GNU checking for armv7hl-redhat-linux-gnu-gcc... no checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking whether gcc understands -c and -o together... yes checking dependency style of gcc... none checking for armv7hl-redhat-linux-gnu-ar... no checking for armv7hl-redhat-linux-gnu-lib... no checking for armv7hl-redhat-linux-gnu-link... no checking for ar... ar checking the archiver (ar) interface... ar checking how to run the C preprocessor... gcc -E checking for armv7hl-redhat-linux-gnu-gcc... gcc checking whether we are using the GNU C compiler... (cached) yes checking whether gcc accepts -g... (cached) yes checking for gcc option to accept ISO C89... (cached) none needed checking whether gcc understands -c and -o together... (cached) yes checking dependency style of gcc... (cached) none checking for armv7hl-redhat-linux-gnu-g++... no checking for armv7hl-redhat-linux-gnu-c++... no checking for armv7hl-redhat-linux-gnu-gpp... no checking for armv7hl-redhat-linux-gnu-aCC... no checking for armv7hl-redhat-linux-gnu-CC... no checking for armv7hl-redhat-linux-gnu-cxx... no checking for armv7hl-redhat-linux-gnu-cc++... no checking for armv7hl-redhat-linux-gnu-cl.exe... no checking for armv7hl-redhat-linux-gnu-FCC... no checking for armv7hl-redhat-linux-gnu-KCC... no checking for armv7hl-redhat-linux-gnu-RCC... no checking for armv7hl-redhat-linux-gnu-xlC_r... no checking for armv7hl-redhat-linux-gnu-xlC... no checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... none checking dependency style of gcc... none checking for GNU make... make checking for python2... python2 checking for a sed that does not truncate output... /usr/bin/sed checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... 64 checking how to print strings... printf checking for a sed that does not truncate output... (cached) /usr/bin/sed checking for grep that handles long lines and -e... /usr/bin/grep checking for egrep... /usr/bin/grep -E checking for fgrep... /usr/bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking how to convert armv7hl-redhat-linux-gnu file names to armv7hl-redhat-linux-gnu format... func_convert_file_noop checking how to convert armv7hl-redhat-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for armv7hl-redhat-linux-gnu-objdump... no checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for armv7hl-redhat-linux-gnu-dlltool... no checking for dlltool... no checking how to associate runtime and link libraries... printf %s\n checking for armv7hl-redhat-linux-gnu-ar... ar checking for archiver @FILE support... @ checking for armv7hl-redhat-linux-gnu-strip... no checking for strip... strip checking for armv7hl-redhat-linux-gnu-ranlib... no checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking for sysroot... no checking for a working dd... /usr/bin/dd checking how to truncate binary pipes... /usr/bin/dd bs=4096 count=1 checking for armv7hl-redhat-linux-gnu-mt... no checking for mt... no checking if : is a manifest tool... no checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... no checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no checking how to run the C++ preprocessor... g++ -E checking for ld used by g++... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking for g++ option to produce PIC... -fPIC -DPIC checking if g++ PIC flag -fPIC -DPIC works... yes checking if g++ static flag -static works... no checking if g++ supports -c -o file.o... yes checking if g++ supports -c -o file.o... (cached) yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking dynamic linker characteristics... (cached) GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking for rm... rm -f checking for bison... bison -y checking if bison is the parser generator... yes checking for flex... flex checking lex output file root... lex.yy checking lex library... none needed checking whether yytext is a pointer... no checking if flex is the lexer generator... yes checking for indent... cat checking if module mako in python is installed... yes checking if compiling with clang... no checking whether gcc version is sufficient... yes checking for __builtin_bswap32... yes checking for __builtin_bswap64... yes checking for __builtin_clz... yes checking for __builtin_clzll... yes checking for __builtin_ctz... yes checking for __builtin_expect... yes checking for __builtin_ffs... yes checking for __builtin_ffsll... yes checking for __builtin_popcount... yes checking for __builtin_popcountll... yes checking for __builtin_unreachable... yes checking for __attribute__((const))... yes checking for __attribute__((flatten))... yes checking for __attribute__((format))... yes checking for __attribute__((malloc))... yes checking for __attribute__((packed))... yes checking for __attribute__((pure))... yes checking for __attribute__((unused))... yes checking for __attribute__((warn_unused_result))... yes checking for armv7hl-redhat-linux-gnu-pkg-config... /usr/bin/armv7hl-redhat-linux-gnu-pkg-config checking pkg-config is at least version 0.9.0... yes checking whether gcc supports -Werror=missing-prototypes... yes checking whether gcc supports -fvisibility=hidden... yes checking whether gcc supports -Werror=vla... yes checking whether g++ supports -fvisibility=hidden... yes checking if ld supports -Bsymbolic... yes checking whether ld supports --gc-sections... yes checking if the linker supports version-scripts... yes checking if the linker supports --dynamic-list... yes configure: WARNING: Floating-point textures enabled. configure: WARNING: Please consult docs/patents.txt with your lawyer before building Mesa. checking whether to enable assembly... no, platform not supported checking xlocale.h usability... yes checking xlocale.h presence... yes checking for xlocale.h... yes checking sys/sysctl.h usability... yes checking sys/sysctl.h presence... yes checking for sys/sysctl.h... yes checking for strtof... yes checking for mkostemp... yes checking for dlopen... no checking for dlopen in -ldl... yes checking for dladdr... yes checking for clock_gettime... yes checking for posix_memalign... yes checking for the pthreads library -lpthreads... no checking whether pthreads work without any flags... no checking whether pthreads work with -Kthread... no checking whether pthreads work with -kthread... no checking for the pthreads library -llthread... no checking whether pthreads work with -pthread... yes checking for joinable pthread attribute... PTHREAD_CREATE_JOINABLE checking if more special flags are required for pthreads... no checking for PTHREAD_PRIO_INHERIT... no checking for SELINUX... yes checking for LIBDRM... yes checking for SHA1Init... no checking for CC_SHA1_Init... no checking for wincrypt.h... no checking for SHA1Init in -lmd... no checking for LIBSHA1... no checking for nettle_sha1_init in -lnettle... no checking for gcry_md_open in -lgcrypt... no checking for SHA1_Init in -lcrypto... no checking for OPENSSL... no checking for SHA1 implementation... checking for LIBUDEV... yes checking for GLPROTO... yes checking for DRI2PROTO... yes checking for DRI3PROTO... yes checking for PRESENTPROTO... yes checking for XCB_DRI3... yes checking for XF86VIDMODE... yes checking for DRIGL... yes checking for EXPAT... yes checking for NVVIEUX... yes checking for RADEON... yes checking for RADEON... yes checking for mincore... yes checking for VL... yes checking for VDPAU... yes checking for OMX... yes checking for VA... yes checking for elf_memory in -lelf... yes checking for WAYLAND_SCANNER... no checking for wayland-scanner... /usr/bin/wayland-scanner checking for XCB_DRI2... yes checking for WAYLAND... yes checking for armv7hl-redhat-linux-gnu-llvm-config... no checking for llvm-config... /usr/bin/llvm-config checking for RADEON... yes checking for AMDGPU... yes checking for RADEON... yes checking for FREEDRENO... yes checking for SIMPENROSE... no checking for RADEON... yes checking for NOUVEAU... yes checking that generated files are newer than configure... done configure: creating ./config.status config.status: creating Makefile config.status: creating src/Makefile config.status: creating src/egl/Makefile config.status: creating src/egl/main/egl.pc config.status: creating src/egl/wayland/wayland-drm/Makefile config.status: creating src/egl/wayland/wayland-egl/Makefile config.status: creating src/egl/wayland/wayland-egl/wayland-egl.pc config.status: creating src/gallium/Makefile config.status: creating src/gallium/auxiliary/Makefile config.status: creating src/gallium/auxiliary/pipe-loader/Makefile config.status: creating src/gallium/drivers/freedreno/Makefile config.status: creating src/gallium/drivers/ddebug/Makefile config.status: creating src/gallium/drivers/i915/Makefile config.status: creating src/gallium/drivers/ilo/Makefile config.status: creating src/gallium/drivers/llvmpipe/Makefile config.status: creating src/gallium/drivers/noop/Makefile config.status: creating src/gallium/drivers/nouveau/Makefile config.status: creating src/gallium/drivers/r300/Makefile config.status: creating src/gallium/drivers/r600/Makefile config.status: creating src/gallium/drivers/radeon/Makefile config.status: creating src/gallium/drivers/radeonsi/Makefile config.status: creating src/gallium/drivers/rbug/Makefile config.status: creating src/gallium/drivers/softpipe/Makefile config.status: creating src/gallium/drivers/svga/Makefile config.status: creating src/gallium/drivers/trace/Makefile config.status: creating src/gallium/drivers/vc4/Makefile config.status: creating src/gallium/drivers/virgl/Makefile config.status: creating src/gallium/state_trackers/clover/Makefile config.status: creating src/gallium/state_trackers/dri/Makefile config.status: creating src/gallium/state_trackers/glx/xlib/Makefile config.status: creating src/gallium/state_trackers/nine/Makefile config.status: creating src/gallium/state_trackers/omx/Makefile config.status: creating src/gallium/state_trackers/osmesa/Makefile config.status: creating src/gallium/state_trackers/va/Makefile config.status: creating src/gallium/state_trackers/vdpau/Makefile config.status: creating src/gallium/state_trackers/xa/Makefile config.status: creating src/gallium/state_trackers/xvmc/Makefile config.status: creating src/gallium/targets/d3dadapter9/Makefile config.status: creating src/gallium/targets/d3dadapter9/d3d.pc config.status: creating src/gallium/targets/dri/Makefile config.status: creating src/gallium/targets/libgl-xlib/Makefile config.status: creating src/gallium/targets/omx/Makefile config.status: creating src/gallium/targets/opencl/Makefile config.status: creating src/gallium/targets/opencl/mesa.icd config.status: creating src/gallium/targets/osmesa/Makefile config.status: creating src/gallium/targets/osmesa/osmesa.pc config.status: creating src/gallium/targets/pipe-loader/Makefile config.status: creating src/gallium/targets/va/Makefile config.status: creating src/gallium/targets/vdpau/Makefile config.status: creating src/gallium/targets/xa/Makefile config.status: creating src/gallium/targets/xa/xatracker.pc config.status: creating src/gallium/targets/xvmc/Makefile config.status: creating src/gallium/tests/trivial/Makefile config.status: creating src/gallium/tests/unit/Makefile config.status: creating src/gallium/winsys/freedreno/drm/Makefile config.status: creating src/gallium/winsys/i915/drm/Makefile config.status: creating src/gallium/winsys/intel/drm/Makefile config.status: creating src/gallium/winsys/nouveau/drm/Makefile config.status: creating src/gallium/winsys/radeon/drm/Makefile config.status: creating src/gallium/winsys/amdgpu/drm/Makefile config.status: creating src/gallium/winsys/svga/drm/Makefile config.status: creating src/gallium/winsys/sw/dri/Makefile config.status: creating src/gallium/winsys/sw/kms-dri/Makefile config.status: creating src/gallium/winsys/sw/null/Makefile config.status: creating src/gallium/winsys/sw/wrapper/Makefile config.status: creating src/gallium/winsys/sw/xlib/Makefile config.status: creating src/gallium/winsys/vc4/drm/Makefile config.status: creating src/gallium/winsys/virgl/drm/Makefile config.status: creating src/gallium/winsys/virgl/vtest/Makefile config.status: creating src/gbm/Makefile config.status: creating src/gbm/main/gbm.pc config.status: creating src/glsl/Makefile config.status: creating src/glx/Makefile config.status: creating src/glx/apple/Makefile config.status: creating src/glx/tests/Makefile config.status: creating src/gtest/Makefile config.status: creating src/loader/Makefile config.status: creating src/mapi/Makefile config.status: creating src/mapi/es1api/glesv1_cm.pc config.status: creating src/mapi/es2api/glesv2.pc config.status: creating src/mapi/glapi/gen/Makefile config.status: creating src/mesa/Makefile config.status: creating src/mesa/gl.pc config.status: creating src/mesa/drivers/dri/dri.pc config.status: creating src/mesa/drivers/dri/common/Makefile config.status: creating src/mesa/drivers/dri/common/xmlpool/Makefile config.status: creating src/mesa/drivers/dri/i915/Makefile config.status: creating src/mesa/drivers/dri/i965/Makefile config.status: creating src/mesa/drivers/dri/Makefile config.status: creating src/mesa/drivers/dri/nouveau/Makefile config.status: creating src/mesa/drivers/dri/r200/Makefile config.status: creating src/mesa/drivers/dri/radeon/Makefile config.status: creating src/mesa/drivers/dri/swrast/Makefile config.status: creating src/mesa/drivers/osmesa/Makefile config.status: creating src/mesa/drivers/osmesa/osmesa.pc config.status: creating src/mesa/drivers/x11/Makefile config.status: creating src/mesa/main/tests/Makefile config.status: creating src/util/Makefile config.status: creating src/util/tests/hash_table/Makefile config.status: executing depfiles commands config.status: executing libtool commands prefix: /usr exec_prefix: /usr libdir: /usr/lib includedir: /usr/include OpenGL: yes (ES1: no ES2: yes) OSMesa: libOSMesa DRI platform: drm DRI drivers: nouveau r200 radeon swrast DRI driver dir: /usr/lib/dri GLX: DRI-based EGL: yes EGL platforms: x11 drm surfaceless wayland EGL drivers: builtin:egl_dri2 builtin:egl_dri3 llvm: yes llvm-config: /usr/bin/llvm-config llvm-version: 3.7.0 Gallium drivers: radeonsi swrast r600 freedreno vc4 r300 nouveau virgl Gallium st: mesa xa vdpau omx va nine Shader cache: no Shared libs: yes Static libs: no Shared-glapi: yes CFLAGS: -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -Wall -std=c99 -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-strict-aliasing -fno-math-errno -fno-trapping-math -fno-builtin-memcmp CXXFLAGS: -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -fno-rtti -fno-exceptions -Wall -fno-strict-aliasing -fno-builtin-memcmp Macros: -D__STDC_LIMIT_MACROS -D_GNU_SOURCE -DNDEBUG -DTEXTURE_FLOAT_ENABLED -DHAVE_XLOCALE_H -DHAVE_SYS_SYSCTL_H -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_DLOPEN -DHAVE_POSIX_MEMALIGN -DMESA_SELINUX -DHAVE_LIBDRM -DGLX_USE_DRM -DHAVE_LIBUDEV -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DGLX_USE_TLS -DHAVE_ALIAS -DHAVE_DRI3 -DHAVE_MINCORE -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0 LLVM_CFLAGS: -I/usr/include -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS LLVM_CXXFLAGS: -I/usr/include -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -std=c++11 LLVM_CPPFLAGS: -I/usr/include -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS LLVM_LDFLAGS: -L/usr/lib/llvm PYTHON2: python2 Run 'make' to build Mesa + sed -i 's/-fuse-linker-plugin|/-static-lib*|&/' libtool + sed -i s/-nostdlib//g libtool + sed -i 's/^predep_objects=.*$/#&/' libtool + sed -i 's/^postdep_objects=.*$/#&/' libtool + sed -i 's/^postdeps=.*$/#&/' libtool + make -j4 MKDEP=/bin/true Making all in src make[1]: Entering directory '/builddir/build/BUILD/mesa-20151218/src' Making all in . make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src' CC mesa/program/prog_hash_table.lo CC mesa/program/symbol_table.lo CC mesa/program/dummy_errors.lo CC mesa/main/imports.lo CCLD libglsl_util.la ar: `u' modifier ignored since `D' is the default (see `U') make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src' Making all in gtest make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gtest' make[2]: Nothing to be done for 'all'. make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gtest' Making all in util make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' GEN format_srgb.c make all-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' Making all in . make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' CC libmesautil_la-debug.lo CC libmesautil_la-half_float.lo CC libmesautil_la-mesa-sha1.lo CC libmesautil_la-hash_table.lo CC libmesautil_la-ralloc.lo CC libmesautil_la-register_allocate.lo CC libmesautil_la-rgtc.lo CC libmesautil_la-set.lo CC libmesautil_la-strndup.lo CC libmesautil_la-strtod.lo CC libmesautil_la-format_srgb.lo CCLD libmesautil.la ar: `u' modifier ignored since `D' is the default (see `U') make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' Making all in tests/hash_table make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[4]: Nothing to be done for 'all'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' Making all in mapi/glapi/gen make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' GEN ../../../../src/mapi/glapi/glapi_mapi_tmp.h GEN ../../../../src/mapi/glapi/glprocs.h GEN ../../../../src/mapi/glapi/glapitemp.h GEN ../../../../src/mapi/glapi/glapitable.h GEN ../../../../src/mapi/glapi/glapi_gentable.c GEN ../../../../src/mesa/main/enums.c GEN ../../../../src/mesa/main/api_exec.c GEN ../../../../src/mesa/main/dispatch.h GEN ../../../../src/mesa/main/remap_helper.h GEN ../../../../src/glx/indirect.c GEN ../../../../src/glx/indirect.h GEN ../../../../src/glx/indirect_init.c GEN ../../../../src/glx/indirect_size.h GEN ../../../../src/glx/indirect_size.c make all-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[3]: Nothing to be done for 'all-am'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' Making all in mapi make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' GEN shared-glapi/glapi_mapi_tmp.h GEN es2api/glapi_mapi_tmp.h make all-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' CC shared_glapi_libglapi_la-entry.lo CC shared_glapi_libglapi_la-mapi_glapi.lo CC shared_glapi_libglapi_la-table.lo CC shared_glapi_libglapi_la-stub.lo CC shared_glapi_libglapi_la-u_current.lo CC shared_glapi_libglapi_la-u_execmem.lo CC es2api_libGLESv2_la-entry.lo CC glapi_libglapi_la-entry.lo CC glapi/glapi_libglapi_la-glapi_gentable.lo CCLD shared-glapi/libglapi.la CCLD es2api/libGLESv2.la GEN .install-mesa-links CCLD glapi/libglapi.la ar: `u' modifier ignored since `D' is the default (see `U') make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' Making all in glsl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glsl' YACC glsl_parser.cpp LEX glsl_lexer.cpp LEX glcpp/glcpp-lex.c YACC glcpp/glcpp-parse.c GEN nir/nir_constant_expressions.c GEN nir/nir_builder_opcodes.h GEN nir/nir_opcodes.c GEN nir/nir_opcodes.h GEN nir/nir_opt_algebraic.c make all-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glsl' CXX glsl_lexer.lo CXX ast_array_index.lo CXX glsl_parser.lo CXX ast_expr.lo CXX ast_function.lo CXX ast_to_hir.lo CXX ast_type.lo CC blob.lo CXX builtin_functions.lo CXX builtin_types.lo CXX builtin_variables.lo CXX glsl_parser_extras.lo CXX glsl_symbol_table.lo CXX hir_field_selection.lo CXX ir_basic_block.lo CXX ir_builder.lo CXX ir_clone.lo CXX ir_constant_expression.lo CXX ir.lo CXX ir_equals.lo CXX ir_expression_flattening.lo CXX ir_function_can_inline.lo CXX ir_function_detect_recursion.lo CXX ir_function.lo CXX ir_hierarchical_visitor.lo CXX ir_hv_accept.lo CXX ir_import_prototypes.lo CXX ir_print_visitor.lo CXX ir_reader.lo CXX ir_rvalue_visitor.lo CXX ir_set_program_inouts.lo CXX ir_validate.lo CXX ir_variable_refcount.lo CXX linker.lo CXX link_atomics.lo CXX link_functions.lo CXX link_interface_blocks.lo CXX link_uniforms.lo CXX link_uniform_initializers.lo CXX link_uniform_block_active_visitor.lo CXX link_uniform_blocks.lo CXX link_varyings.lo CXX loop_analysis.lo CXX loop_controls.lo CXX loop_unroll.lo CXX lower_clip_distance.lo CXX lower_const_arrays_to_uniforms.lo CXX lower_discard.lo CXX lower_discard_flow.lo CXX lower_if_to_cond_assign.lo CXX lower_instructions.lo CXX lower_jumps.lo CXX lower_mat_op_to_vec.lo CXX lower_noise.lo CXX lower_offset_array.lo CXX lower_packed_varyings.lo CXX lower_named_interface_blocks.lo CXX lower_packing_builtins.lo CXX lower_subroutine.lo CXX lower_tess_level.lo CXX lower_texture_projection.lo CXX lower_variable_index_to_cond_assign.lo CXX lower_vec_index_to_cond_assign.lo CXX lower_vec_index_to_swizzle.lo CXX lower_vector.lo CXX lower_vector_derefs.lo CXX lower_vector_insert.lo CXX lower_vertex_id.lo CXX lower_output_reads.lo CXX lower_ubo_reference.lo CXX opt_algebraic.lo CXX opt_array_splitting.lo CXX opt_conditional_discard.lo CXX opt_constant_folding.lo CXX opt_constant_propagation.lo CXX opt_constant_variable.lo CXX opt_copy_propagation.lo CXX opt_copy_propagation_elements.lo CXX opt_dead_builtin_variables.lo CXX opt_dead_builtin_varyings.lo CXX opt_dead_code.lo CXX opt_dead_code_local.lo CXX opt_dead_functions.lo CXX opt_flatten_nested_if_blocks.lo CXX opt_flip_matrices.lo CXX opt_function_inlining.lo CXX opt_if_simplification.lo CXX opt_minmax.lo CXX opt_noop_swizzle.lo CXX opt_rebalance_tree.lo CXX opt_redundant_jumps.lo CXX opt_structure_splitting.lo CXX opt_swizzle_swizzle.lo CXX opt_tree_grafting.lo CXX opt_vectorize.lo CXX s_expression.lo CXX standalone_scaffolding.o CXX main.o CXX nir/glsl_to_nir.lo CXX nir/glsl_types.lo CC nir/nir.lo CC nir/nir_clone.lo CC nir/nir_control_flow.lo CC nir/nir_dominance.lo CC nir/nir_from_ssa.lo CC nir/nir_gs_count_vertices.lo CC nir/nir_intrinsics.lo CC nir/nir_instr_set.lo CC nir/nir_liveness.lo CC nir/nir_lower_alu_to_scalar.lo CC nir/nir_lower_atomics.lo CC nir/nir_lower_clip.lo CC nir/nir_lower_global_vars_to_local.lo CC nir/nir_lower_gs_intrinsics.lo CC nir/nir_lower_load_const_to_scalar.lo CC nir/nir_lower_locals_to_regs.lo CC nir/nir_lower_idiv.lo CC nir/nir_lower_io.lo CC nir/nir_lower_outputs_to_temporaries.lo CC nir/nir_lower_phis_to_scalar.lo CC nir/nir_lower_samplers.lo CC nir/nir_lower_system_values.lo CC nir/nir_lower_tex.lo CC nir/nir_lower_to_source_mods.lo CC nir/nir_lower_two_sided_color.lo CC nir/nir_lower_vars_to_ssa.lo CC nir/nir_lower_var_copies.lo CC nir/nir_lower_vec_to_movs.lo CC nir/nir_metadata.lo CC nir/nir_move_vec_src_uses_to_dest.lo CC nir/nir_normalize_cubemap_coords.lo CC nir/nir_opt_constant_folding.lo CC nir/nir_opt_copy_propagate.lo CC nir/nir_opt_cse.lo CC nir/nir_opt_dce.lo CC nir/nir_opt_dead_cf.lo CC nir/nir_opt_gcm.lo CC nir/nir_opt_global_to_local.lo CC nir/nir_opt_peephole_select.lo CC nir/nir_opt_remove_phis.lo CC nir/nir_opt_undef.lo CC nir/nir_print.lo CC nir/nir_remove_dead_variables.lo CC nir/nir_search.lo CC nir/nir_split_var_copies.lo CC nir/nir_sweep.lo CC nir/nir_to_ssa.lo CC nir/nir_validate.lo CC nir/nir_worklist.lo CXX nir/nir_types.lo CC nir/shader_enums.lo CC nir/nir_constant_expressions.lo CC nir/nir_opcodes.lo CC nir/nir_opt_algebraic.lo CC glcpp/glcpp-lex.lo CC glcpp/glcpp-parse.lo CC glcpp/pp.lo CXXLD libnir.la ar: `u' modifier ignored since `D' is the default (see `U') CCLD libglcpp.la ar: `u' modifier ignored since `D' is the default (see `U') CXXLD libglsl.la ar: `u' modifier ignored since `D' is the default (see `U') CXXLD glsl_compiler make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glsl' Making all in mesa make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' GEN main/get_hash.h GEN main/format_info.h GEN main/format_pack.c GEN main/format_unpack.c GEN program/program_parse.tab.c GEN program/lex.yy.c updating main/git_sha1.h make all-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making all in . make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' CC main/accum.lo CC main/api_arrayelt.lo CC main/api_exec.lo CC main/api_loopback.lo CC main/api_validate.lo CC main/arbprogram.lo CC main/arrayobj.lo CC main/atifragshader.lo CC main/attrib.lo CC main/blend.lo CC main/blit.lo CC main/bufferobj.lo CC main/buffers.lo CC main/clear.lo CC main/clip.lo CC main/colortab.lo CC main/compute.lo CC main/condrender.lo CC main/context.lo CC main/convolve.lo CC main/copyimage.lo CC main/cpuinfo.lo CC main/debug.lo CC main/depth.lo CC main/dlist.lo CC main/drawpix.lo CC main/drawtex.lo CC main/enable.lo CC main/enums.lo CC main/errors.lo CC main/eval.lo CC main/execmem.lo CC main/extensions.lo CC main/fbobject.lo CC main/feedback.lo CXX main/ff_fragment_shader.lo CC main/ffvertex_prog.lo CC main/fog.lo CC main/format_pack.lo CC main/format_unpack.lo CC main/formatquery.lo CC main/formats.lo CC main/format_utils.lo CC main/framebuffer.lo CC main/get.lo CC main/genmipmap.lo CC main/getstring.lo CC main/glformats.lo CC main/hash.lo CC main/hint.lo CC main/histogram.lo CC main/image.lo CC main/light.lo CC main/lines.lo CC main/matrix.lo CC main/mipmap.lo CC main/mm.lo CC main/multisample.lo CC main/objectlabel.lo CC main/objectpurge.lo CC main/pack.lo CC main/pbo.lo CC main/performance_monitor.lo CC main/pipelineobj.lo CC main/pixel.lo CC main/pixelstore.lo CC main/pixeltransfer.lo CC main/points.lo CC main/polygon.lo CC main/program_resource.lo CC main/querymatrix.lo CC main/queryobj.lo CC main/rastpos.lo CC main/readpix.lo CC main/remap.lo CC main/renderbuffer.lo CC main/samplerobj.lo CC main/scissor.lo CC main/shaderapi.lo CC main/shaderimage.lo CC main/shaderobj.lo CXX main/shader_query.lo CC main/shared.lo CC main/state.lo CC main/stencil.lo CC main/syncobj.lo CC main/texcompress.lo CC main/texcompress_bptc.lo CC main/texcompress_cpal.lo CC main/texcompress_etc.lo CC main/texcompress_fxt1.lo CC main/texcompress_rgtc.lo CC main/texcompress_s3tc.lo CC main/texenv.lo CC main/texformat.lo CC main/texgen.lo CC main/texgetimage.lo CC main/teximage.lo CC main/texobj.lo CC main/texparam.lo CC main/texstate.lo CC main/texstorage.lo CC main/texstore.lo CC main/textureview.lo CC main/texturebarrier.lo CC main/transformfeedback.lo CXX main/uniform_query.lo CC main/uniforms.lo CC main/varray.lo CC main/vdpau.lo CC main/version.lo CC main/viewport.lo CC main/vtxfmt.lo CC main/es1_conversion.lo CC program/arbprogparse.lo CXX program/ir_to_mesa.lo CC program/lex.yy.lo CC program/prog_cache.lo CC program/prog_execute.lo CC program/prog_instruction.lo CC program/prog_noise.lo CC program/prog_opt_constant_fold.lo CC program/prog_optimize.lo CC program/prog_parameter.lo CC program/prog_parameter_layout.lo CC program/prog_print.lo CC program/program.lo CC program/programopt.lo CC program/program_parse_extra.lo CC program/program_parse.tab.lo CC program/prog_statevars.lo CXX program/sampler.lo CXX program/string_to_uint_map.lo CC program/prog_to_nir.lo CC math/m_debug_clip.lo CC math/m_debug_norm.lo CC math/m_debug_xform.lo CC math/m_eval.lo CC math/m_matrix.lo CC math/m_translate.lo CC math/m_vector.lo CC math/m_xform.lo CC vbo/vbo_context.lo CC vbo/vbo_exec_api.lo CC vbo/vbo_exec_array.lo CC vbo/vbo_exec.lo CC vbo/vbo_exec_draw.lo CC vbo/vbo_exec_eval.lo CC vbo/vbo_noop.lo CC vbo/vbo_primitive_restart.lo CC vbo/vbo_rebase.lo CC vbo/vbo_save_api.lo CC vbo/vbo_save.lo CC vbo/vbo_save_draw.lo CC vbo/vbo_save_loopback.lo CC vbo/vbo_split.lo CC vbo/vbo_split_copy.lo CC vbo/vbo_split_inplace.lo CC tnl/t_context.lo CC tnl/t_draw.lo CC tnl/t_pipeline.lo CC tnl/t_vb_fog.lo CC tnl/t_vb_light.lo CC tnl/t_vb_normals.lo CC tnl/t_vb_points.lo CC tnl/t_vb_program.lo CC tnl/t_vb_render.lo CC tnl/t_vb_texgen.lo CC tnl/t_vb_texmat.lo CC tnl/t_vb_vertex.lo CC tnl/t_vertex.lo CC tnl/t_vertex_generic.lo CC tnl/t_vertex_sse.lo CC tnl/t_vp_build.lo CC swrast/s_aaline.lo CC swrast/s_aatriangle.lo CC swrast/s_alpha.lo CC swrast/s_atifragshader.lo CC swrast/s_bitmap.lo CC swrast/s_blend.lo CC swrast/s_blit.lo CC swrast/s_clear.lo CC swrast/s_context.lo CC swrast/s_copypix.lo CC swrast/s_depth.lo CC swrast/s_drawpix.lo CC swrast/s_feedback.lo CC swrast/s_fog.lo CC swrast/s_fragprog.lo CC swrast/s_lines.lo CC swrast/s_logic.lo CC swrast/s_masking.lo CC swrast/s_points.lo CC swrast/s_renderbuffer.lo CC swrast/s_span.lo CC swrast/s_stencil.lo CC swrast/s_texcombine.lo CC swrast/s_texfetch.lo CC swrast/s_texfilter.lo CC swrast/s_texrender.lo CC swrast/s_texture.lo CC swrast/s_triangle.lo CC swrast/s_zoom.lo CC swrast_setup/ss_context.lo CC swrast_setup/ss_triangle.lo CC drivers/common/driverfuncs.lo CC drivers/common/meta_blit.lo CC drivers/common/meta_copy_image.lo CC drivers/common/meta_generate_mipmap.lo CC drivers/common/meta_tex_subimage.lo CC drivers/common/meta.lo CC x86/common_x86.lo CC x86/x86_xform.lo CC x86/3dnow.lo CC x86/sse.lo CC x86/rtasm/x86sse.lo CC sparc/sparc.lo CC x86-64/x86-64.lo CC state_tracker/st_atom_array.lo CC state_tracker/st_atom_blend.lo CC state_tracker/st_atom.lo CC state_tracker/st_atom_clip.lo CC state_tracker/st_atom_constbuf.lo CC state_tracker/st_atom_depth.lo CC state_tracker/st_atom_framebuffer.lo CC state_tracker/st_atom_msaa.lo CC state_tracker/st_atom_pixeltransfer.lo CC state_tracker/st_atom_rasterizer.lo CC state_tracker/st_atom_sampler.lo CC state_tracker/st_atom_scissor.lo CC state_tracker/st_atom_shader.lo CC state_tracker/st_atom_stipple.lo CC state_tracker/st_atom_tess.lo CC state_tracker/st_atom_texture.lo CC state_tracker/st_atom_viewport.lo CC state_tracker/st_cb_bitmap.lo CC state_tracker/st_cb_bitmap_shader.lo CC state_tracker/st_cb_blit.lo CC state_tracker/st_cb_bufferobjects.lo CC state_tracker/st_cb_clear.lo CC state_tracker/st_cb_condrender.lo CC state_tracker/st_cb_copyimage.lo CC state_tracker/st_cb_drawpixels.lo CC state_tracker/st_cb_drawpixels_shader.lo CC state_tracker/st_cb_drawtex.lo CC state_tracker/st_cb_eglimage.lo CC state_tracker/st_cb_fbo.lo CC state_tracker/st_cb_feedback.lo CC state_tracker/st_cb_flush.lo CC state_tracker/st_cb_msaa.lo CC state_tracker/st_cb_perfmon.lo CC state_tracker/st_cb_program.lo CC state_tracker/st_cb_queryobj.lo CC state_tracker/st_cb_rasterpos.lo CC state_tracker/st_cb_readpixels.lo CC state_tracker/st_cb_strings.lo CC state_tracker/st_cb_syncobj.lo CC state_tracker/st_cb_texturebarrier.lo CC state_tracker/st_cb_texture.lo CC state_tracker/st_cb_viewport.lo CC state_tracker/st_cb_xformfb.lo CC state_tracker/st_context.lo CC state_tracker/st_debug.lo CC state_tracker/st_draw.lo CC state_tracker/st_draw_feedback.lo CC state_tracker/st_extensions.lo CC state_tracker/st_format.lo CC state_tracker/st_gen_mipmap.lo CXX state_tracker/st_glsl_to_tgsi.lo CC state_tracker/st_manager.lo CC state_tracker/st_mesa_to_tgsi.lo CC state_tracker/st_program.lo state_tracker/st_manager.c: In function 'st_debug_message': state_tracker/st_manager.c:675:4: warning: 'severity' may be used uninitialized in this function [-Wmaybe-uninitialized] _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args); ^ state_tracker/st_manager.c:675:4: warning: 'type' may be used uninitialized in this function [-Wmaybe-uninitialized] state_tracker/st_manager.c:675:4: warning: 'source' may be used uninitialized in this function [-Wmaybe-uninitialized] CC state_tracker/st_texture.lo CC state_tracker/st_vdpau.lo CXXLD libmesa.la ar: `u' modifier ignored since `D' is the default (see `U') CXXLD libmesagallium.la ar: `u' modifier ignored since `D' is the default (see `U') make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making all in main/tests make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' make[4]: Nothing to be done for 'all'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' Making all in drivers/dri make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' Making all in common make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' Making all in xmlpool make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' Updating (ca) ca/LC_MESSAGES/options.mo from ca.po. Updating (de) de/LC_MESSAGES/options.mo from de.po. Updating (es) es/LC_MESSAGES/options.mo from es.po. Updating (nl) nl/LC_MESSAGES/options.mo from nl.po. Updating (fr) fr/LC_MESSAGES/options.mo from fr.po. Updating (sv) sv/LC_MESSAGES/options.mo from sv.po. GEN options.h make all-am make[7]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[7]: Nothing to be done for 'all-am'. make[7]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' CC utils.lo CC libxmlconfig_la-xmlconfig.lo CC megadriver_stub.lo CC dri_util.lo CC libdri_test_stubs_la-dri_test.lo CCLD libmegadriver_stub.la CCLD libdricommon.la ar: `u' modifier ignored since `D' is the default (see `U') CCLD libxmlconfig.la ar: `u' modifier ignored since `D' is the default (see `U') ar: `u' modifier ignored since `D' is the default (see `U') CCLD libdri_test_stubs.la ar: `u' modifier ignored since `D' is the default (see `U') make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' Making all in nouveau make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' CC nouveau_array.lo CC nouveau_bufferobj.lo CC nouveau_context.lo CC nouveau_driver.lo CC nouveau_fbo.lo CC nouveau_scratch.lo CC nouveau_screen.lo CC nouveau_span.lo CC nouveau_state.lo CC nouveau_surface.lo CC nouveau_texture.lo CC nv04_context.lo CC nv04_render.lo CC nv04_state_fb.lo CC nv04_state_frag.lo CC nv04_state_raster.lo CC nv04_state_tex.lo CC nv04_surface.lo CC nv10_context.lo CC nv10_render.lo CC nv10_state_fb.lo CC nv10_state_frag.lo CC nv10_state_polygon.lo CC nv10_state_raster.lo CC nv10_state_tex.lo CC nv10_state_tnl.lo CC nv20_context.lo CC nv20_render.lo CC nv20_state_fb.lo CC nv20_state_frag.lo CC nv20_state_polygon.lo CC nv20_state_raster.lo CC nv20_state_tex.lo CC nv20_state_tnl.lo CCLD libnouveau_dri.la ar: `u' modifier ignored since `D' is the default (see `U') make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' Making all in r200 make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' CC radeon_buffer_objects.lo CC radeon_common.lo CC radeon_debug.lo CC radeon_common_context.lo CC radeon_dma.lo CC radeon_fbo.lo CC radeon_fog.lo CC radeon_mipmap_tree.lo CC radeon_pixel_read.lo CC radeon_queryobj.lo CC radeon_span.lo CC radeon_tex_copy.lo CC radeon_texture.lo CC radeon_tile.lo CC r200_blit.lo CC r200_cmdbuf.lo CC r200_context.lo CC r200_fragshader.lo CC r200_ioctl.lo CC r200_maos.lo CC r200_sanity.lo CC r200_state.lo CC r200_state_init.lo CC r200_swtcl.lo CC r200_tcl.lo CC r200_tex.lo CC r200_texstate.lo CC r200_vertprog.lo CC radeon_screen.lo CCLD libr200_dri.la ar: `u' modifier ignored since `D' is the default (see `U') make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' Making all in radeon make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' CC radeon_buffer_objects.lo CC radeon_common.lo CC radeon_common_context.lo CC radeon_debug.lo CC radeon_dma.lo CC radeon_fbo.lo CC radeon_fog.lo CC radeon_mipmap_tree.lo CC radeon_pixel_read.lo CC radeon_queryobj.lo CC radeon_span.lo CC radeon_tex_copy.lo CC radeon_texture.lo CC radeon_tile.lo CC radeon_blit.lo CC radeon_context.lo CC radeon_ioctl.lo CC radeon_maos.lo CC radeon_sanity.lo CC radeon_screen.lo CC radeon_state.lo CC radeon_state_init.lo CC radeon_swtcl.lo CC radeon_tcl.lo radeon_swtcl.c: In function 'radeon_run_render': radeon_swtcl.c:402:16: warning: initialization discards 'const' qualifier from pointer target type [-Wdiscarded-qualifiers] #define TAG(x) radeon_dma_##x ^ radeon_swtcl.c:417:27: note: in expansion of macro 'TAG' tnl_render_func *tab = TAG(render_tab_verts); ^ CC radeon_tex.lo CC radeon_texstate.lo CCLD libradeon_dri.la ar: `u' modifier ignored since `D' is the default (see `U') make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' Making all in swrast make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' CC swrast.lo CCLD libswrast_dri.la ar: `u' modifier ignored since `D' is the default (see `U') make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' CXXLD mesa_dri_drivers.la GEN all-local GEN all-local make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' Making all in drivers/osmesa make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' CC osmesa.lo CXXLD libOSMesa.la GEN .install-mesa-links make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making all in loader make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/loader' CC libloader_la-loader.lo CC libloader_la-pci_id_driver_map.lo CC loader_dri3_helper.lo CCLD libloader.la CCLD libloader_dri3_helper.la ar: `u' modifier ignored since `D' is the default (see `U') ar: `u' modifier ignored since `D' is the default (see `U') make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/loader' Making all in glx make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making all in . make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx' CC clientattrib.lo CC clientinfo.lo CC create_context.lo CC compsize.lo CC eval.lo CC glxcmds.lo CC glxconfig.lo CC glxcurrent.lo CC glx_error.lo CC glxext.lo CC glxextensions.lo CC glxhash.lo CC glx_pbuffer.lo CC glx_query.lo CC indirect.lo CC indirect_glx.lo CC indirect_init.lo CC indirect_size.lo CC indirect_texture_compression.lo CC indirect_transpose_matrix.lo CC indirect_vertex_array.lo CC indirect_vertex_program.lo CC indirect_window_pos.lo CC pixel.lo CC pixelstore.lo CC query_renderer.lo CC render2.lo CC renderpix.lo CC single2.lo CC singlepix.lo CC vertarr.lo CC drisw_glx.lo CC dri_common.lo CC dri_common_query_renderer.lo CC xfont.lo CC dri2.lo CC dri2_glx.lo CC dri_glx.lo CC XF86dri.lo CC dri3_glx.lo CCLD libglx.la ar: `u' modifier ignored since `D' is the default (see `U') CCLD libGL.la GEN .install-mesa-links make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making all in tests make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[3]: Nothing to be done for 'all'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making all in egl/wayland/wayland-egl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' CC wayland-egl.lo CCLD libwayland-egl.la GEN .install-mesa-links make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' Making all in egl/wayland/wayland-drm make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' GEN wayland-drm-protocol.c GEN wayland-drm-client-protocol.h GEN wayland-drm-server-protocol.h make all-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' CC wayland-drm.lo CC wayland-drm-protocol.lo CCLD libwayland-drm.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' Making all in gbm make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gbm' CC main/backend.lo CC backends/dri/gbm_dri.lo CC main/gbm.lo CCLD libgbm.la GEN .install-mesa-links make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gbm' Making all in egl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl' CC main/eglapi.lo CC main/eglarray.lo CC main/eglcontext.lo CC main/eglconfig.lo CC main/eglcurrent.lo CC main/egldisplay.lo CC main/egldriver.lo CC main/eglfallbacks.lo CC main/eglglobals.lo CC main/eglimage.lo CC main/egllog.lo CC main/eglsurface.lo CC main/eglsync.lo CC drivers/dri2/egl_dri2.lo CC drivers/dri2/platform_x11.lo CC drivers/dri2/platform_wayland.lo CC drivers/dri2/platform_drm.lo CC drivers/dri2/platform_surfaceless.lo CC drivers/dri2/platform_x11_dri3.lo CCLD libEGL.la GEN .install-mesa-links make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl' Making all in gallium make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium' Making all in auxiliary make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' GEN indices/u_indices_gen.c GEN util/u_format_table.c GEN indices/u_unfilled_gen.c CC draw/draw_llvm.lo CC draw/draw_llvm_sample.lo CC draw/draw_pt_fetch_shade_pipeline_llvm.lo CC draw/draw_vs_llvm.lo draw/draw_llvm.c: In function 'create_jit_sampler_type': draw/draw_llvm.c:178:22: warning: unused variable 'target' [-Wunused-variable] LLVMTargetDataRef target = gallivm->target; ^ draw/draw_llvm.c: In function 'create_jit_context_type': draw/draw_llvm.c:218:22: warning: unused variable 'target' [-Wunused-variable] LLVMTargetDataRef target = gallivm->target; ^ draw/draw_llvm.c: In function 'create_jit_vertex_header': draw/draw_llvm.c:377:22: warning: unused variable 'target' [-Wunused-variable] LLVMTargetDataRef target = gallivm->target; ^ CC cso_cache/cso_cache.lo CC cso_cache/cso_context.lo CC cso_cache/cso_hash.lo CC draw/draw_context.lo CC draw/draw_fs.lo CC draw/draw_gs.lo CC draw/draw_pipe_aaline.lo CC draw/draw_pipe_aapoint.lo CC draw/draw_pipe.lo CC draw/draw_pipe_clip.lo CC draw/draw_pipe_cull.lo CC draw/draw_pipe_flatshade.lo CC draw/draw_pipe_offset.lo CC draw/draw_pipe_pstipple.lo CC draw/draw_pipe_stipple.lo CC draw/draw_pipe_twoside.lo CC draw/draw_pipe_unfilled.lo CC draw/draw_pipe_util.lo CC draw/draw_pipe_validate.lo CC draw/draw_pipe_vbuf.lo CC draw/draw_pipe_wide_line.lo CC draw/draw_pipe_wide_point.lo CC draw/draw_prim_assembler.lo CC draw/draw_pt.lo CC draw/draw_pt_emit.lo CC draw/draw_pt_fetch.lo CC draw/draw_pt_fetch_emit.lo CC draw/draw_pt_fetch_shade_emit.lo CC draw/draw_pt_fetch_shade_pipeline.lo CC draw/draw_pt_post_vs.lo CC draw/draw_pt_so_emit.lo CC draw/draw_pt_util.lo CC draw/draw_pt_vsplit.lo CC draw/draw_vertex.lo CC draw/draw_vs.lo CC draw/draw_vs_exec.lo CC draw/draw_vs_variant.lo CC hud/font.lo CC hud/hud_context.lo CC hud/hud_cpu.lo CC hud/hud_driver_query.lo CC hud/hud_fps.lo CC indices/u_primconvert.lo CC os/os_misc.lo CC os/os_process.lo CC os/os_time.lo CC pipebuffer/pb_buffer_fenced.lo CC pipebuffer/pb_buffer_malloc.lo CC pipebuffer/pb_bufmgr_alt.lo CC pipebuffer/pb_bufmgr_cache.lo pipebuffer/pb_buffer_fenced.c: In function 'fenced_buffer_fence': pipebuffer/pb_buffer_fenced.c:849:18: warning: variable 'destroyed' set but not used [-Wunused-but-set-variable] boolean destroyed; ^ CC pipebuffer/pb_bufmgr_debug.lo CC pipebuffer/pb_bufmgr_mm.lo CC pipebuffer/pb_bufmgr_ondemand.lo CC pipebuffer/pb_bufmgr_pool.lo CC pipebuffer/pb_bufmgr_slab.lo CC pipebuffer/pb_validate.lo CC postprocess/pp_celshade.lo CC postprocess/pp_colors.lo CC postprocess/pp_init.lo CC postprocess/pp_mlaa.lo CC postprocess/pp_program.lo CC postprocess/pp_run.lo CC rbug/rbug_connection.lo CC rbug/rbug_context.lo CC rbug/rbug_core.lo CC rbug/rbug_demarshal.lo CC rbug/rbug_shader.lo CC rbug/rbug_texture.lo CC rtasm/rtasm_cpu.lo CC rtasm/rtasm_execmem.lo CC rtasm/rtasm_x86sse.lo CC tgsi/tgsi_aa_point.lo CC tgsi/tgsi_build.lo CC tgsi/tgsi_dump.lo CC tgsi/tgsi_exec.lo CC tgsi/tgsi_emulate.lo CC tgsi/tgsi_info.lo CC tgsi/tgsi_iterate.lo CC tgsi/tgsi_lowering.lo CC tgsi/tgsi_parse.lo CC tgsi/tgsi_point_sprite.lo CC tgsi/tgsi_sanity.lo CC tgsi/tgsi_scan.lo CC tgsi/tgsi_strings.lo CC tgsi/tgsi_text.lo CC tgsi/tgsi_transform.lo CC tgsi/tgsi_two_side.lo CC tgsi/tgsi_ureg.lo CC tgsi/tgsi_util.lo CC translate/translate.lo CC translate/translate_cache.lo CC translate/translate_generic.lo CC translate/translate_sse.lo CC util/u_bitmask.lo CC util/u_blit.lo CC util/u_blitter.lo CC util/u_cache.lo CC util/u_caps.lo CC util/u_cpu_detect.lo CC util/u_debug.lo CC util/u_debug_describe.lo CC util/u_debug_flush.lo CC util/u_debug_memory.lo CC util/u_debug_refcnt.lo CC util/u_debug_stack.lo CC util/u_debug_symbol.lo CC util/u_dl.lo CC util/u_draw.lo CC util/u_draw_quad.lo CC util/u_dump_defines.lo CC util/u_dump_state.lo CC util/u_format.lo CC util/u_format_etc.lo CC util/u_format_fake.lo CC util/u_format_latc.lo CC util/u_format_other.lo CC util/u_format_rgtc.lo CC util/u_format_s3tc.lo CC util/u_format_tests.lo CC util/u_format_yuv.lo CC util/u_format_zs.lo CC util/u_framebuffer.lo CC util/u_gen_mipmap.lo CC util/u_handle_table.lo CC util/u_hash.lo CC util/u_hash_table.lo CC util/u_helpers.lo CC util/u_index_modify.lo CC util/u_keymap.lo CC util/u_linear.lo CC util/u_math.lo CC util/u_mm.lo CC util/u_network.lo CC util/u_prim_restart.lo CC util/u_pstipple.lo CC util/u_resource.lo CC util/u_ringbuffer.lo CC util/u_sampler.lo CC util/u_simple_shaders.lo CC util/u_slab.lo CC util/u_staging.lo CC util/u_suballoc.lo CC util/u_surface.lo CC util/u_surfaces.lo CC util/u_tests.lo util/u_surface.c: In function 'util_resource_copy_region': util/u_surface.c:257:21: warning: variable 'src_format' set but not used [-Wunused-but-set-variable] enum pipe_format src_format, dst_format; ^ CC util/u_texture.lo CC util/u_tile.lo CC util/u_transfer.lo CC util/u_upload_mgr.lo CC util/u_vbuf.lo CC nir/tgsi_to_nir.lo CC indices/u_indices_gen.lo CC indices/u_unfilled_gen.lo CC util/u_format_table.lo CC gallivm/lp_bld_arit.lo CC gallivm/lp_bld_arit_overflow.lo CC gallivm/lp_bld_assert.lo CC gallivm/lp_bld_bitarit.lo CC gallivm/lp_bld_const.lo CC gallivm/lp_bld_conv.lo CXX gallivm/lp_bld_debug.lo CC gallivm/lp_bld_flow.lo CC gallivm/lp_bld_format_aos_array.lo CC gallivm/lp_bld_format_aos.lo CC gallivm/lp_bld_format_cached.lo CC gallivm/lp_bld_format_float.lo CC gallivm/lp_bld_format.lo CC gallivm/lp_bld_format_soa.lo CC gallivm/lp_bld_format_srgb.lo CC gallivm/lp_bld_format_yuv.lo CC gallivm/lp_bld_gather.lo CC gallivm/lp_bld_init.lo CC gallivm/lp_bld_intr.lo CC gallivm/lp_bld_logic.lo CXX gallivm/lp_bld_misc.lo CC gallivm/lp_bld_pack.lo CC gallivm/lp_bld_printf.lo CC gallivm/lp_bld_quad.lo CC gallivm/lp_bld_sample_aos.lo CC gallivm/lp_bld_sample.lo CC gallivm/lp_bld_sample_soa.lo CC gallivm/lp_bld_struct.lo CC gallivm/lp_bld_swizzle.lo CC gallivm/lp_bld_tgsi_action.lo CC gallivm/lp_bld_tgsi_aos.lo CC gallivm/lp_bld_tgsi.lo CC gallivm/lp_bld_tgsi_info.lo CC gallivm/lp_bld_tgsi_soa.lo CC gallivm/lp_bld_type.lo CC vl/vl_stubs.lo CC vl/libgalliumvl_la-vl_compositor.lo CC vl/libgalliumvl_la-vl_csc.lo CC vl/libgalliumvl_la-vl_decoder.lo CC vl/libgalliumvl_la-vl_deint_filter.lo CC vl/libgalliumvl_la-vl_idct.lo CC vl/libgalliumvl_la-vl_matrix_filter.lo CC vl/libgalliumvl_la-vl_mc.lo CC vl/libgalliumvl_la-vl_median_filter.lo CC vl/libgalliumvl_la-vl_mpeg12_bitstream.lo CC vl/libgalliumvl_la-vl_mpeg12_decoder.lo CC vl/libgalliumvl_la-vl_vertex_buffers.lo CC vl/libgalliumvl_la-vl_video_buffer.lo CC vl/libgalliumvl_la-vl_zscan.lo CC vl/libgalliumvlwinsys_la-vl_winsys_dri.lo CC vl/libgalliumvlwinsys_la-vl_winsys_drm.lo CXXLD libgallium.la CCLD libgalliumvl_stub.la CCLD libgalliumvlwinsys.la ar: `u' modifier ignored since `D' is the default (see `U') ar: `u' modifier ignored since `D' is the default (see `U') CCLD libgalliumvl.la ar: `u' modifier ignored since `D' is the default (see `U') ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' Making all in auxiliary/pipe-loader make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' CC libpipe_loader_static_la-pipe_loader_sw.lo CC libpipe_loader_static_la-pipe_loader_drm.lo CC libpipe_loader_static_la-pipe_loader.lo CC libpipe_loader_dynamic_la-pipe_loader.lo CC libpipe_loader_dynamic_la-pipe_loader_sw.lo CC libpipe_loader_dynamic_la-pipe_loader_drm.lo CCLD libpipe_loader_static.la ar: `u' modifier ignored since `D' is the default (see `U') CCLD libpipe_loader_dynamic.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' Making all in drivers/ddebug make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' CC dd_context.lo CC dd_draw.lo CC dd_screen.lo CCLD libddebug.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' Making all in drivers/noop make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' CC noop_pipe.lo CC noop_state.lo CCLD libnoop.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' Making all in drivers/trace make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' CC tr_dump.lo CC tr_dump_state.lo CC tr_screen.lo CC tr_context.lo tr_context.c: In function 'trace_context_check': tr_context.c:1650:26: warning: unused variable 'tr_ctx' [-Wunused-variable] struct trace_context *tr_ctx = (struct trace_context *) pipe; ^ CC tr_texture.lo CCLD libtrace.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' Making all in drivers/rbug make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' CC rbug_context.lo CC rbug_objects.lo CC rbug_screen.lo CC rbug_core.lo CCLD librbug.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' Making all in drivers/freedreno make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' CC freedreno_context.lo CC freedreno_draw.lo CC freedreno_fence.lo CC freedreno_gmem.lo CC freedreno_program.lo CC freedreno_query.lo CC freedreno_query_hw.lo CC freedreno_query_sw.lo CC freedreno_resource.lo freedreno_query_hw.c: In function 'fd_hw_get_query_result': freedreno_query_hw.c:229:24: warning: unused variable 'end' [-Wunused-variable] struct fd_hw_sample *end = period->end; ^ CC freedreno_screen.lo CC freedreno_state.lo CC freedreno_surface.lo CC freedreno_texture.lo CC freedreno_util.lo CC a2xx/disasm-a2xx.lo CC a2xx/fd2_blend.lo CC a2xx/fd2_compiler.lo CC a2xx/fd2_context.lo a2xx/disasm-a2xx.c: In function 'print_export_comment': a2xx/disasm-a2xx.c:102:2: warning: enumeration value 'SHADER_COMPUTE' not handled in switch [-Wswitch] switch (type) { ^ CC a2xx/fd2_draw.lo CC a2xx/fd2_emit.lo a2xx/fd2_compiler.c: In function 'translate_tex': a2xx/fd2_compiler.c:778:60: warning: assignment discards 'const' qualifier from pointer target type [-Wdiscarded-qualifiers] add_src_reg(ctx, instr, &inst->Src[0].Register)->swizzle = ^ CC a2xx/fd2_gmem.lo CC a2xx/fd2_program.lo CC a2xx/fd2_rasterizer.lo CC a2xx/fd2_screen.lo CC a2xx/fd2_texture.lo CC a2xx/fd2_util.lo CC a2xx/fd2_zsa.lo CC a2xx/ir-a2xx.lo CC a3xx/fd3_blend.lo CC a3xx/fd3_context.lo CC a3xx/fd3_draw.lo CC a3xx/fd3_emit.lo CC a3xx/fd3_format.lo CC a3xx/fd3_gmem.lo CC a3xx/fd3_program.lo CC a3xx/fd3_query.lo CC a3xx/fd3_rasterizer.lo CC a3xx/fd3_screen.lo CC a3xx/fd3_texture.lo CC a3xx/fd3_zsa.lo CC a4xx/fd4_blend.lo CC a4xx/fd4_context.lo CC a4xx/fd4_draw.lo CC a4xx/fd4_emit.lo CC a4xx/fd4_format.lo CC a4xx/fd4_gmem.lo CC a4xx/fd4_program.lo CC a4xx/fd4_query.lo CC a4xx/fd4_rasterizer.lo CC a4xx/fd4_screen.lo CC a4xx/fd4_texture.lo CC a4xx/fd4_zsa.lo CC ir3/disasm-a3xx.lo CC ir3/ir3.lo CC ir3/ir3_compiler_nir.lo CC ir3/ir3_compiler.lo CC ir3/ir3_cp.lo CC ir3/ir3_depth.lo CC ir3/ir3_group.lo CC ir3/ir3_legalize.lo CC ir3/ir3_nir_lower_if_else.lo CC ir3/ir3_print.lo CC ir3/ir3_ra.lo CC ir3/ir3_sched.lo ir3/ir3_print.c: In function 'block_id': ir3/ir3_print.c:146:19: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast] return (uint32_t)(uint64_t)block; ^ CC ir3/ir3_shader.lo CC ir3/ir3_cmdline.o CCLD libfreedreno.la ar: `u' modifier ignored since `D' is the default (see `U') CXXLD ir3_compiler make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' Making all in winsys/freedreno/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' CC freedreno_drm_winsys.lo CCLD libfreedrenodrm.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' Making all in drivers/nouveau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' CC nouveau_buffer.lo CC nouveau_fence.lo CC nouveau_heap.lo CC nouveau_mm.lo CC nouveau_screen.lo CC nouveau_video.lo CC nouveau_vp3_video_bsp.lo CC nouveau_vp3_video.lo CC nouveau_vp3_video_vp.lo CXX codegen/nv50_ir_emit_gk110.lo CXX codegen/nv50_ir_emit_gm107.lo CXX codegen/nv50_ir_emit_nvc0.lo CXX codegen/nv50_ir_lowering_gm107.lo CXX codegen/nv50_ir_lowering_nvc0.lo CXX codegen/nv50_ir_target_gm107.lo CXX codegen/nv50_ir_target_nvc0.lo CC nouveau_compiler.o nouveau_compiler.c: In function 'main': nouveau_compiler.c:220:27: warning: 'code' may be used uninitialized in this function [-Wmaybe-uninitialized] printf("%08x ", code[i / 4]); ^ nouveau_compiler.c:219:4: warning: 'size' may be used uninitialized in this function [-Wmaybe-uninitialized] for (i = 0; i < size; i += 4) { ^ CC nv30/nv30_clear.lo CC nv30/nv30_context.lo CC nv30/nv30_draw.lo CC nv30/nv30_format.lo CC nv30/nv30_fragprog.lo CC nv30/nv30_fragtex.lo CC nv30/nv30_miptree.lo CC nv30/nv30_push.lo CC nv30/nv30_query.lo CC nv30/nv30_resource.lo CC nv30/nv30_screen.lo CC nv30/nv30_state.lo CC nv30/nv30_state_validate.lo CC nv30/nv30_texture.lo CC nv30/nv30_transfer.lo CC nv30/nv30_vbo.lo CC nv30/nv30_vertprog.lo CC nv30/nv40_verttex.lo CC nv30/nvfx_fragprog.lo CC nv30/nvfx_vertprog.lo CXX codegen/nv50_ir.lo CXX codegen/nv50_ir_bb.lo CXX codegen/nv50_ir_build_util.lo CXX codegen/nv50_ir_emit_nv50.lo codegen/nv50_ir_emit_nv50.cpp: In member function 'void nv50_ir::CodeEmitterNV50::emitLOAD(const nv50_ir::Instruction*)': codegen/nv50_ir_emit_nv50.cpp:623:12: warning: unused variable 'offset' [-Wunused-variable] int32_t offset = i->getSrc(0)->reg.data.offset; ^ CXX codegen/nv50_ir_from_tgsi.lo CXX codegen/nv50_ir_graph.lo CXX codegen/nv50_ir_lowering_nv50.lo CXX codegen/nv50_ir_peephole.lo CXX codegen/nv50_ir_print.lo CXX codegen/nv50_ir_ra.lo CXX codegen/nv50_ir_ssa.lo CXX codegen/nv50_ir_target.lo CXX codegen/nv50_ir_target_nv50.lo CXX codegen/nv50_ir_util.lo CC nv50/nv50_compute.lo CC nv50/nv50_context.lo CC nv50/nv50_formats.lo CC nv50/nv50_miptree.lo CC nv50/nv50_program.lo CC nv50/nv50_push.lo CC nv50/nv50_query.lo CC nv50/nv50_query_hw.lo CC nv50/nv50_query_hw_metric.lo CC nv50/nv50_query_hw_sm.lo CC nv50/nv50_resource.lo CC nv50/nv50_screen.lo CC nv50/nv50_shader_state.lo CC nv50/nv50_state.lo CC nv50/nv50_state_validate.lo CC nv50/nv50_surface.lo CC nv50/nv50_tex.lo CC nv50/nv50_transfer.lo CC nv50/nv50_vbo.lo CC nv50/nv84_video_bsp.lo CC nv50/nv84_video.lo CC nv50/nv84_video_vp.lo CC nv50/nv98_video_bsp.lo CC nv50/nv98_video.lo CC nv50/nv98_video_ppp.lo CC nv50/nv98_video_vp.lo CC nvc0/nvc0_compute.lo nv50/nv98_video.c: In function 'nv98_decoder_decode_bitstream': nv50/nv98_video.c:41:30: warning: variable 'ret' set but not used [-Wunused-but-set-variable] unsigned vp_caps, is_ref, ret; ^ CC nvc0/nvc0_context.lo CC nvc0/nvc0_formats.lo CC nvc0/nvc0_miptree.lo CC nvc0/nvc0_program.lo CC nvc0/nvc0_query.lo CC nvc0/nvc0_query_hw.lo CC nvc0/nvc0_query_hw_metric.lo CC nvc0/nvc0_query_hw_sm.lo CC nvc0/nvc0_query_sw.lo CC nvc0/nvc0_resource.lo CC nvc0/nvc0_screen.lo CC nvc0/nvc0_shader_state.lo CC nvc0/nvc0_state.lo CC nvc0/nvc0_state_validate.lo CC nvc0/nvc0_surface.lo CC nvc0/nvc0_tex.lo CC nvc0/nvc0_transfer.lo CC nvc0/nvc0_vbo.lo CC nvc0/nvc0_vbo_translate.lo CC nvc0/nvc0_video_bsp.lo CC nvc0/nvc0_video.lo CC nvc0/nvc0_video_ppp.lo CC nvc0/nvc0_video_vp.lo CC nvc0/nve4_compute.lo nvc0/nvc0_video.c: In function 'nvc0_decoder_decode_bitstream': nvc0/nvc0_video.c:41:30: warning: variable 'ret' set but not used [-Wunused-but-set-variable] unsigned vp_caps, is_ref, ret; ^ CXXLD libnouveau.la ar: `u' modifier ignored since `D' is the default (see `U') CXXLD nouveau_compiler make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' Making all in winsys/nouveau/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' CC nouveau_drm_winsys.lo CCLD libnouveaudrm.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' Making all in drivers/r300 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' CC r300_blit.lo CC r300_chipset.lo CC r300_debug.lo CC r300_context.lo CC r300_emit.lo CC r300_flush.lo CC r300_fs.lo CC r300_hyperz.lo CC r300_query.lo CC r300_render.lo CC r300_render_stencilref.lo CC r300_render_translate.lo CC r300_resource.lo CC r300_screen_buffer.lo CC r300_screen.lo CC r300_state.lo CC r300_state_derived.lo CC r300_texture.lo CC r300_texture_desc.lo CC r300_tgsi_to_rc.lo CC r300_transfer.lo CC r300_vs.lo CC r300_vs_draw.lo r300_transfer.c: In function 'r300_texture_transfer_unmap': r300_transfer.c:251:27: warning: unused variable 'tex' [-Wunused-variable] struct r300_resource *tex = r300_resource(transfer->resource); ^ r300_transfer.c:249:27: warning: unused variable 'rws' [-Wunused-variable] struct radeon_winsys *rws = r300_context(ctx)->rws; ^ CC compiler/memory_pool.lo CC compiler/r300_fragprog.lo CC compiler/r300_fragprog_emit.lo CC compiler/r300_fragprog_swizzle.lo CC compiler/r3xx_fragprog.lo CC compiler/r3xx_vertprog.lo CC compiler/r3xx_vertprog_dump.lo CC compiler/r500_fragprog.lo CC compiler/r500_fragprog_emit.lo CC compiler/radeon_code.lo CC compiler/radeon_compiler.lo CC compiler/radeon_compiler_util.lo CC compiler/radeon_dataflow.lo CC compiler/radeon_dataflow_deadcode.lo CC compiler/radeon_dataflow_swizzles.lo CC compiler/radeon_emulate_branches.lo CC compiler/radeon_emulate_loops.lo CC compiler/radeon_inline_literals.lo CC compiler/radeon_list.lo CC compiler/radeon_opcodes.lo CC compiler/radeon_optimize.lo CC compiler/radeon_pair_dead_sources.lo CC compiler/radeon_pair_regalloc.lo CC compiler/radeon_pair_schedule.lo CC compiler/radeon_pair_translate.lo CC compiler/radeon_program_alu.lo CC compiler/radeon_program.lo CC compiler/radeon_program_pair.lo CC compiler/radeon_program_print.lo CC compiler/radeon_program_tex.lo CC compiler/radeon_remove_constants.lo CC compiler/radeon_rename_regs.lo CC compiler/radeon_variable.lo CC compiler/radeon_vert_fc.lo CCLD libr300.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' Making all in drivers/radeon make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' CC cayman_msaa.lo CC r600_buffer_common.lo CC r600_gpu_load.lo CC r600_pipe_common.lo CC r600_query.lo CC r600_streamout.lo CC r600_texture.lo CC radeon_uvd.lo radeon_uvd.c: In function 'get_h264_msg': radeon_uvd.c:404:2: warning: enumeration value 'PIPE_VIDEO_CHROMA_FORMAT_NONE' not handled in switch [-Wswitch] switch (dec->base.chroma_format) { ^ CC radeon_vce_40_2_2.lo CC radeon_vce_50.lo CC radeon_vce_52.lo CC radeon_vce.lo CC radeon_video.lo CC radeon_elf_util.lo CC radeon_llvm_emit.lo CC radeon_llvm_util.lo CC radeon_setup_tgsi_llvm.lo CCLD libradeon.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' Making all in drivers/r600 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' CC compute_memory_pool.lo CC eg_asm.lo CC evergreen_hw_context.lo CC evergreen_compute.lo compute_memory_pool.c: In function 'compute_memory_move_item': compute_memory_pool.c:495:30: warning: variable 'prev' set but not used [-Wunused-but-set-variable] struct compute_memory_item *prev; ^ CC evergreen_state.lo CC r600_asm.lo CC r600_blit.lo CC r600_hw_context.lo CC r600_isa.lo CC r600_pipe.lo CC r600_shader.lo CC r600_state.lo CC r600_state_common.lo CC r600_uvd.lo CC r700_asm.lo CC r600_llvm.lo CXX sb/sb_bc_builder.lo CXX sb/sb_bc_decoder.lo CXX sb/sb_bc_dump.lo CXX sb/sb_bc_finalize.lo CXX sb/sb_bc_parser.lo CXX sb/sb_context.lo CXX sb/sb_core.lo CXX sb/sb_dce_cleanup.lo CXX sb/sb_def_use.lo CXX sb/sb_dump.lo CXX sb/sb_expr.lo CXX sb/sb_gcm.lo CXX sb/sb_gvn.lo CXX sb/sb_if_conversion.lo CXX sb/sb_ir.lo CXX sb/sb_liveness.lo CXX sb/sb_pass.lo CXX sb/sb_peephole.lo CXX sb/sb_psi_ops.lo CXX sb/sb_ra_checker.lo CXX sb/sb_ra_coalesce.lo CXX sb/sb_ra_init.lo CXX sb/sb_sched.lo CXX sb/sb_shader.lo CXX sb/sb_ssa_builder.lo CXX sb/sb_valtable.lo CXXLD libr600.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' Making all in drivers/radeonsi make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' GEN sid_tables.h make all-am make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' CC cik_sdma.lo CC si_blit.lo CC si_cp_dma.lo CC si_compute.lo CC si_debug.lo CC si_descriptors.lo CC si_dma.lo CC si_hw_context.lo CC si_pipe.lo CC si_pm4.lo CC si_shader.lo CC si_state.lo CC si_state_draw.lo CC si_state_shaders.lo CC si_uvd.lo CCLD libradeonsi.la ar: `u' modifier ignored since `D' is the default (see `U') make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' Making all in winsys/amdgpu/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' CC amdgpu_bo.lo CC amdgpu_cs.lo CC amdgpu_winsys.lo CC amdgpu_surface.lo In file included from amdgpu_winsys.h:36:0, from amdgpu_bo.h:36, from amdgpu_cs.h:35, from amdgpu_winsys.c:34: addrlib/addrinterface.h:167:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:191:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:216:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ addrlib/addrinterface.h:353:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ addrlib/addrinterface.h:369:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ In file included from amdgpu_winsys.h:36:0, from amdgpu_bo.h:36, from amdgpu_cs.h:35, from amdgpu_cs.c:33: addrlib/addrinterface.h:167:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:572:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:668:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ In file included from amdgpu_winsys.h:36:0, from amdgpu_bo.h:36, from amdgpu_cs.h:35, from amdgpu_bo.c:32: addrlib/addrinterface.h:167:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:191:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:216:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ addrlib/addrinterface.h:756:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:353:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ addrlib/addrinterface.h:843:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:369:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:904:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:966:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1055:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:572:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1117:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1177:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:668:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1259:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:756:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1337:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:843:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1412:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1428:1: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:904:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1438:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1448:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1502:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:966:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1560:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:191:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:1055:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1620:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:216:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ addrlib/addrinterface.h:1117:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1711:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1753:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ addrlib/addrinterface.h:1177:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:353:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ addrlib/addrinterface.h:369:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1810:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1865:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1259:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1922:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ addrlib/addrinterface.h:1972:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:1337:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:2005:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2052:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:1412:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1428:1: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:2099:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1438:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:572:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1448:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1502:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:2158:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1560:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:668:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1620:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1711:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1753:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ addrlib/addrinterface.h:1810:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1865:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1922:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ addrlib/addrinterface.h:1972:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2005:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2052:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2099:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:2158:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ In file included from amdgpu_winsys.h:36:0, from amdgpu_surface.c:32: addrlib/addrinterface.h:167:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:191:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:216:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ addrlib/addrinterface.h:353:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ addrlib/addrinterface.h:369:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:572:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:668:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:756:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:843:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:904:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:966:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1055:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1117:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:756:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1177:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1259:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:843:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:904:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1337:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:966:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1412:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1428:1: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1438:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1448:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1055:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1502:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1117:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1560:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1177:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1620:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1711:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1259:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1753:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ addrlib/addrinterface.h:1810:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1865:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1922:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ addrlib/addrinterface.h:1972:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2005:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2052:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2099:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:2158:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1337:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1412:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1428:1: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1438:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1448:1: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1502:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1560:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1620:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1711:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1753:5: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ addrlib/addrinterface.h:1810:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1865:5: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1922:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ addrlib/addrinterface.h:1972:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2005:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2052:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ amdgpu_surface.c:101:1: warning: 'regparm' attribute directive ignored [-Wattributes] { ^ amdgpu_surface.c:106:1: warning: 'regparm' attribute directive ignored [-Wattributes] { ^ addrlib/addrinterface.h:2099:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:2158:5: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ CXX addrlib/addrinterface.lo CXX addrlib/core/addrelemlib.lo CXX addrlib/core/addrlib.lo CXX addrlib/core/addrobject.lo In file included from addrlib/addrinterface.cpp:33:0: addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ addrlib/addrinterface.cpp:55:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut) ///< [out] address lib handle ^ addrlib/addrinterface.cpp:78:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib) ///< [in] address lib handle ^ addrlib/addrinterface.cpp:115:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut) ///< [out] surface parameters and alignments ^ addrlib/addrinterface.cpp:149:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut) ///< [out] surface address ^ addrlib/addrinterface.cpp:181:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut) ///< [out] coordinates ^ addrlib/addrinterface.cpp:219:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut) ///< [out] Htile pitch, height and size in bytes ^ addrlib/addrinterface.cpp:251:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut) ///< [out] Htile address ^ addrlib/addrinterface.cpp:284:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut) ///< [out] Htile coordinates ^ addrlib/addrinterface.cpp:323:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut) ///< [out] Cmask pitch, height and size in bytes ^ addrlib/addrinterface.cpp:355:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut) ///< [out] Cmask address ^ addrlib/addrinterface.cpp:388:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut) ///< [out] Cmask coordinates ^ addrlib/addrinterface.cpp:426:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut) ///< [out] Fmask pitch and height ^ addrlib/addrinterface.cpp:458:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut) ///< [out] Fmask address ^ addrlib/addrinterface.cpp:490:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut) ///< [out] Fmask coordinates ^ addrlib/addrinterface.cpp:526:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut) ///< [out] output ^ addrlib/addrinterface.cpp:559:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib) ^ addrlib/addrinterface.cpp:583:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib) ^ addrlib/addrinterface.cpp:607:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib) ^ addrlib/addrinterface.cpp:636:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut) ///< [out] output structure ^ addrlib/addrinterface.cpp:667:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut) ^ addrlib/addrinterface.cpp:698:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut) ^ addrlib/addrinterface.cpp:729:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut) ^ addrlib/addrinterface.cpp:762:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut) ///< [out] final pixel value ^ addrlib/addrinterface.cpp:795:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut) ///< [out] final pixel value ^ addrlib/addrinterface.cpp:827:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn) ///< [in] input structure ^ addrlib/addrinterface.cpp: In function 'int ElemGetExportNorm(ADDR_HANDLE, const ELEM_GETEXPORTNORM_INPUT*)': addrlib/addrinterface.cpp:832:23: warning: variable 'returnCode' set but not used [-Wunused-but-set-variable] ADDR_E_RETURNCODE returnCode = ADDR_OK; ^ addrlib/addrinterface.cpp: At global scope: addrlib/addrinterface.cpp:862:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut) ///< [out] tile info with HW register value ^ addrlib/addrinterface.cpp:894:46: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut) ///< [out] tile mode/type/info ^ addrlib/addrinterface.cpp:926:46: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut) ///< [out] tile mode/type/info ^ addrlib/addrinterface.cpp:961:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut) ^ addrlib/addrinterface.cpp:991:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut) ^ In file included from addrlib/core/addrelemlib.h:37:0, from addrlib/core/addrelemlib.cpp:34: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ In file included from addrlib/core/addrlib.cpp:34:0: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ CXX addrlib/r800/ciaddrlib.lo In file included from addrlib/core/addrobject.cpp:34:0: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ CXX addrlib/r800/egbaddrlib.lo CXX addrlib/r800/siaddrlib.lo In file included from ./addrlib/core/addrlib.h:38:0, from addrlib/r800/ciaddrlib.h:37, from addrlib/r800/ciaddrlib.cpp:34: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ In file included from ./addrlib/core/addrlib.h:38:0, from addrlib/r800/egbaddrlib.h:37, from addrlib/r800/egbaddrlib.cpp:34: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ addrlib/r800/egbaddrlib.cpp: In member function 'int EgBasedAddrLib::SanityCheckMacroTiled(ADDR_TILEINFO*) const': addrlib/r800/egbaddrlib.cpp:922:13: warning: unused variable 'numPipes' [-Wunused-variable] UINT_32 numPipes = HwlGetPipes(pTileInfo); ^ addrlib/r800/egbaddrlib.cpp: In member function 'virtual long long unsigned int EgBasedAddrLib::HwlGetSizeAdjustmentMicroTiled(unsigned int, unsigned int, ADDR_SURFACE_FLAGS, unsigned int, unsigned int, unsigned int, unsigned int*, unsigned int*) const': addrlib/r800/egbaddrlib.cpp:4557:13: warning: variable 'physicalSliceSize' set but not used [-Wunused-but-set-variable] UINT_64 physicalSliceSize; ^ In file included from ./addrlib/core/addrlib.h:38:0, from addrlib/r800/siaddrlib.h:37, from addrlib/r800/siaddrlib.cpp:34: ./addrlib/addrinterface.h:167:41: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_ALLOCSYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:191:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_FREESYSMEM_INPUT* pInput); ^ ./addrlib/addrinterface.h:216:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ADDR_DEBUGPRINT_INPUT* pInput); ^ ./addrlib/addrinterface.h:353:47: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CREATE_OUTPUT* pAddrCreateOut); ^ ./addrlib/addrinterface.h:369:21: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:572:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:668:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:756:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:843:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:904:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:966:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1055:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1117:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1177:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1259:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1337:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1412:57: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1428:49: warning: 'regparm' attribute directive ignored [-Wattributes] UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1438:51: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1448:57: warning: 'regparm' attribute directive ignored [-Wattributes] BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib); ^ ./addrlib/addrinterface.h:1502:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1560:53: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1620:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1711:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1753:40: warning: 'regparm' attribute directive ignored [-Wattributes] const ELEM_GETEXPORTNORM_INPUT* pIn); ^ ./addrlib/addrinterface.h:1810:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1865:45: warning: 'regparm' attribute directive ignored [-Wattributes] ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1922:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:1972:45: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2005:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_CONVERT_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2052:41: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_GET_TILEINDEX_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2099:37: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_PRT_INFO_OUTPUT* pOut); ^ ./addrlib/addrinterface.h:2158:49: warning: 'regparm' attribute directive ignored [-Wattributes] ADDR_COMPUTE_DCCINFO_OUTPUT* pOut); ^ CXXLD libamdgpuwinsys.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' Making all in winsys/radeon/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' CC radeon_drm_cs.lo CC radeon_drm_cs_dump.lo CC radeon_drm_surface.lo CC radeon_drm_bo.lo CC radeon_drm_winsys.lo CCLD libradeonwinsys.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' Making all in drivers/softpipe make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' CC sp_clear.lo CC sp_context.lo CC sp_fence.lo CC sp_draw_arrays.lo CC sp_flush.lo CC sp_fs_exec.lo CC sp_prim_vbuf.lo CC sp_quad_blend.lo CC sp_quad_depth_test.lo CC sp_quad_fs.lo CC sp_quad_pipe.lo CC sp_quad_stipple.lo CC sp_query.lo CC sp_screen.lo CC sp_setup.lo CC sp_state_blend.lo CC sp_state_clip.lo CC sp_state_derived.lo CC sp_state_rasterizer.lo CC sp_state_sampler.lo CC sp_state_shader.lo CC sp_state_so.lo CC sp_state_surface.lo sp_state_sampler.c: In function 'prepare_shader_sampling': sp_state_sampler.c:202:35: warning: unused variable 'res' [-Wunused-variable] struct pipe_resource *res = view->texture; ^ CC sp_state_vertex.lo CC sp_surface.lo CC sp_tex_sample.lo CC sp_tex_tile_cache.lo CC sp_texture.lo CC sp_tile_cache.lo sp_tile_cache.c: In function 'sp_create_tile_cache': sp_tile_cache.c:95:19: warning: variable 'maxTexSize' set but not used [-Wunused-but-set-variable] int maxLevels, maxTexSize; ^ CCLD libsoftpipe.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' Making all in drivers/llvmpipe make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' CC lp_bld_alpha.lo CC lp_bld_blend.lo CC lp_bld_blend_aos.lo CC lp_bld_blend_logicop.lo CC lp_bld_depth.lo CC lp_bld_interp.lo CC lp_clear.lo CC lp_context.lo CC lp_draw_arrays.lo CC lp_fence.lo CC lp_flush.lo CC lp_jit.lo CC lp_memory.lo CC lp_perf.lo CC lp_query.lo CC lp_rast.lo CC lp_rast_debug.lo CC lp_rast_tri.lo CC lp_scene.lo CC lp_scene_queue.lo CC lp_screen.lo CC lp_setup.lo CC lp_setup_line.lo CC lp_setup_point.lo CC lp_setup_tri.lo CC lp_setup_vbuf.lo CC lp_state_blend.lo CC lp_state_clip.lo lp_setup_vbuf.c: In function 'lp_setup_unmap_vertices': lp_setup_vbuf.c:111:29: warning: unused variable 'setup' [-Wunused-variable] struct lp_setup_context *setup = lp_setup_context(vbr); ^ CC lp_state_derived.lo CC lp_state_fs.lo CC lp_state_gs.lo CC lp_state_rasterizer.lo CC lp_state_sampler.lo CC lp_state_setup.lo CC lp_state_so.lo CC lp_state_surface.lo CC lp_state_vertex.lo CC lp_state_vs.lo CC lp_surface.lo CC lp_tex_sample.lo CC lp_texture.lo CCLD libllvmpipe.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' Making all in drivers/vc4 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' CC vc4_blit.lo CC vc4_bufmgr.lo CC vc4_cl.lo CC vc4_cl_dump.lo CC vc4_context.lo CC vc4_draw.lo CC vc4_emit.lo CC vc4_fence.lo CC vc4_formats.lo CC vc4_job.lo CC vc4_nir_lower_blend.lo CC vc4_nir_lower_io.lo CC vc4_nir_lower_txf_ms.lo CC vc4_opt_algebraic.lo CC vc4_opt_constant_folding.lo CC vc4_opt_copy_propagation.lo CC vc4_opt_cse.lo CC vc4_opt_dead_code.lo CC vc4_opt_small_immediates.lo CC vc4_opt_vpm_writes.lo CC vc4_program.lo CC vc4_qir.lo CC vc4_qir_lower_uniforms.lo CC vc4_qpu.lo CC vc4_qpu_disasm.lo CC vc4_qpu_emit.lo CC vc4_qpu_schedule.lo CC vc4_qpu_validate.lo vc4_qpu_emit.c: In function 'set_last_dst_pack': vc4_qpu_emit.c:148:18: warning: unused variable 'unpack' [-Wunused-variable] uint32_t unpack = QPU_GET_FIELD(*last_inst(c), QPU_UNPACK); ^ vc4_qpu_emit.c:147:14: warning: unused variable 'had_ws' [-Wunused-variable] bool had_ws = *last_inst(c) & QPU_WS; ^ vc4_qpu_emit.c:146:14: warning: unused variable 'had_pm' [-Wunused-variable] bool had_pm = *last_inst(c) & QPU_PM; ^ CC vc4_query.lo CC vc4_register_allocate.lo CC vc4_reorder_uniforms.lo CC vc4_resource.lo CC vc4_screen.lo CC vc4_simulator.lo CC vc4_state.lo CC vc4_tiling.lo CC vc4_uniforms.lo CC kernel/vc4_gem.lo CC kernel/vc4_render_cl.lo CC kernel/vc4_validate.lo CC kernel/vc4_validate_shaders.lo CCLD libvc4.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' Making all in winsys/vc4/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' CC vc4_drm_winsys.lo CCLD libvc4drm.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' Making all in drivers/virgl make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' CC virgl_buffer.lo CC virgl_context.lo CC virgl_encode.lo CC virgl_query.lo CC virgl_resource.lo CC virgl_screen.lo CC virgl_streamout.lo CC virgl_texture.lo CC virgl_tgsi.lo virgl_screen.c: In function 'virgl_get_param': virgl_screen.c:60:4: warning: enumeration value 'PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS' not handled in switch [-Wswitch] switch (param) { ^ CCLD libvirgl.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' Making all in winsys/virgl/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' CC virgl_drm_winsys.lo CCLD libvirgldrm.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' Making all in winsys/virgl/vtest make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' CC virgl_vtest_socket.lo CC virgl_vtest_winsys.lo virgl_vtest_socket.c: In function 'virgl_vtest_busy_wait': virgl_vtest_socket.c:279:8: warning: variable 'ret' set but not used [-Wunused-but-set-variable] int ret; ^ CCLD libvirglvtest.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' Making all in winsys/sw/null make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' CC null_sw_winsys.lo CCLD libws_null.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' Making all in winsys/sw/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' CC dri_sw_winsys.lo CCLD libswdri.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' Making all in winsys/sw/kms-dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' CC kms_dri_sw_winsys.lo CCLD libswkmsdri.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' Making all in winsys/sw/wrapper make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' CC wrapper_sw_winsys.lo CCLD libwsw.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' Making all in state_trackers/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' CC dri_context.lo CC dri_drawable.lo CC dri_query_renderer.lo CC dri_screen.lo CC drisw.lo CC dri2.lo CCLD libdri.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' Making all in targets/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' CC gallium_dri_la-target.lo CXXLD gallium_dri.la GEN all-local make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' Making all in state_trackers/omx make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' CC entrypoint.lo CC vid_dec.lo CC vid_dec_mpeg12.lo CC vid_dec_h264.lo CC vid_enc.lo CCLD libomxtracker.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' Making all in targets/omx make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' CC libomx_mesa_la-target.lo CXXLD libomx_mesa.la make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' Making all in state_trackers/va make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' CC buffer.lo CC config.lo CC context.lo CC display.lo CC image.lo CC picture.lo CC subpicture.lo CC surface.lo CCLD libvatracker.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' Making all in targets/va make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' CC gallium_drv_video_la-target.lo CXXLD gallium_drv_video.la make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' Making all in state_trackers/vdpau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' CC bitmap.lo CC decode.lo CC ftab.lo CC device.lo CC htab.lo CC mixer.lo CC output.lo CC preemption.lo CC presentation.lo CC query.lo CC surface.lo CCLD libvdpautracker.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' Making all in targets/vdpau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' CC libvdpau_gallium_la-target.lo CXXLD libvdpau_gallium.la GEN all-local make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' Making all in state_trackers/xa make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' CC xa_composite.lo CC xa_context.lo CC xa_renderer.lo CC xa_tgsi.lo In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_renderer.c:30: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_tgsi.c:28: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_composite.c:32: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_context.c:30: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ CC xa_tracker.lo CC xa_yuv.lo In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_tracker.c:31: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ In file included from ../../../../src/gallium/include/pipe/p_screen.h:43:0, from xa_priv.h:37, from xa_yuv.c:31: ../../../../src/gallium/include/pipe/p_defines.h:826:34: warning: ISO C forbids zero-size array 'batch' [-Wpedantic] union pipe_numeric_type_union batch[0]; ^ CCLD libxatracker.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' Making all in targets/xa make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' CC libxatracker_la-target.lo CXXLD libxatracker.la GEN .install-mesa-links make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' Making all in state_trackers/nine make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' CC authenticatedchannel9.lo CC cryptosession9.lo CC adapter9.lo CC basetexture9.lo In file included from guid.h:28:0, from iunknown.h:30, from authenticatedchannel9.h:26, from authenticatedchannel9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from guid.h:28:0, from iunknown.h:30, from resource9.h:26, from basetexture9.h:26, from basetexture9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ In file included from guid.h:28:0, from iunknown.h:30, from adapter9.h:26, from adapter9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from authenticatedchannel9.h:26, from authenticatedchannel9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ In file included from iunknown.h:34:0, from adapter9.h:26, from adapter9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ In file included from guid.h:28:0, from iunknown.h:30, from cryptosession9.h:26, from cryptosession9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ In file included from iunknown.h:34:0, from resource9.h:26, from basetexture9.h:26, from basetexture9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ In file included from iunknown.h:34:0, from cryptosession9.h:26, from cryptosession9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ In file included from adapter9.h:26:0, from adapter9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from adapter9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from adapter9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ In file included from adapter9.h:28:0, from adapter9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ In file included from adapter9.h:28:0, from adapter9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ In file included from adapter9.h:28:0, from adapter9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ In file included from adapter9.c:23:0: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ In file included from authenticatedchannel9.h:26:0, from authenticatedchannel9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ In file included from authenticatedchannel9.c:23:0: authenticatedchannel9.h:40:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pCertificateSize ); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ authenticatedchannel9.h:45:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] BYTE *ppCertificate ); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ authenticatedchannel9.h:50:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pData ); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ authenticatedchannel9.h:57:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pOutput ); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ authenticatedchannel9.h:63:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput ); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ authenticatedchannel9.c:30:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ authenticatedchannel9.c:38:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ authenticatedchannel9.c:46:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ authenticatedchannel9.c:56:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ authenticatedchannel9.c:65:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from resource9.h:26:0, from basetexture9.h:26, from basetexture9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ CC cubetexture9.lo CC device9.lo ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from cryptosession9.h:26:0, from cryptosession9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from cryptosession9.c:23:0: cryptosession9.h:40:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pCertificateSize ); ^ cryptosession9.h:45:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] BYTE *ppCertificate ); ^ cryptosession9.h:50:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pData ); ^ cryptosession9.h:57:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pIV ); ^ cryptosession9.h:66:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pIV ); ^ cryptosession9.h:71:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSurfacePitch ); ^ cryptosession9.h:76:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT RandomNumberSize ); ^ cryptosession9.h:79:52: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineCryptoSession9_FinishSessionKeyRefresh( struct NineCryptoSession9 *This ); ^ cryptosession9.h:84:41: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT KeySize ); ^ cryptosession9.c:30:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:38:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:46:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:56:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:68:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:76:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:84:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:90:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cryptosession9.c:98:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from basetexture9.h:26:0, from basetexture9.c:23: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from device9ex.h:26:0, from adapter9.c:24: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from adapter9.c:24:0: device9ex.h:54:41: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *columns ); ^ device9ex.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] int Yoffset ); ^ device9ex.h:73:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ device9ex.h:77:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT *pPriority ); ^ device9ex.h:81:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT Priority ); ^ device9ex.h:85:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT iSwapChain ); ^ device9ex.h:90:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT32 NumResources ); ^ device9ex.h:94:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT MaxLatency ); ^ device9ex.h:98:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pMaxLatency ); ^ device9ex.h:102:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HWND hDestinationWindow ); ^ device9ex.h:114:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:124:46: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:136:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:141:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODEEX *pFullscreenDisplayMode ); ^ device9ex.h:147:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from basetexture9.c:23:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from basetexture9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from basetexture9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from basetexture9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from basetexture9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from basetexture9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from basetexture9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from basetexture9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ adapter9.c:153:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ adapter9.c:191:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ adapter9.c:251:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ adapter9.c:359:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ adapter9.c:401:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ adapter9.c:444:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from texture9.h:27:0, from basetexture9.c:27: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ adapter9.c:483:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from basetexture9.c:27:0: texture9.h:54:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ texture9.h:59:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppSurfaceLevel ); ^ texture9.h:66:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ texture9.h:70:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ texture9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from basetexture9.c:28:0: cubetexture9.h:54:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ cubetexture9.h:60:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppCubeMapSurface ); ^ cubetexture9.h:68:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ cubetexture9.h:73:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ cubetexture9.h:78:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from volumetexture9.h:27:0, from basetexture9.c:29: volume9.h:104:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:110:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ volume9.h:114:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ volume9.h:119:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ volume9.h:123:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volume9.h:129:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:132:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVolume9_UnlockBox( struct NineVolume9 *This ); ^ In file included from basetexture9.c:29:0: volumetexture9.h:53:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volumetexture9.h:58:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVolume9 **ppVolumeLevel ); ^ volumetexture9.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volumetexture9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ volumetexture9.h:73:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DBOX *pDirtyBox ); ^ adapter9.c:944:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ adapter9.c:1004:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:115:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:135:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:143:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:154:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:170:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:388:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ basetexture9.c:585:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC device9ex.lo CC device9video.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from cubetexture9.c:25: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from cubetexture9.c:25: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from device9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from device9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from cubetexture9.c:25: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from cubetexture9.c:25: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ In file included from device9.h:26:0, from cubetexture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from cubetexture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ In file included from device9.h:26:0, from cubetexture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from device9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from device9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from device9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from device9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from device9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from cubetexture9.c:25: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from cubetexture9.c:25: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from cubetexture9.c:25:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from basetexture9.h:26:0, from cubetexture9.h:26, from cubetexture9.c:26: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from device9.h:28:0, from device9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from device9.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from device9.c:23:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ In file included from cubetexture9.h:26:0, from cubetexture9.c:26: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from device9.c:24:0: stateblock9.h:66:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Capture( struct NineStateBlock9 *This ); ^ stateblock9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Apply( struct NineStateBlock9 *This ); ^ In file included from surface9.h:26:0, from device9.c:25: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from cubetexture9.h:27:0, from cubetexture9.c:26: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from cubetexture9.c:26:0: cubetexture9.h:54:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ cubetexture9.h:60:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppCubeMapSurface ); ^ cubetexture9.h:68:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ cubetexture9.h:73:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ cubetexture9.h:78:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ cubetexture9.c:193:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cubetexture9.c:210:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cubetexture9.c:234:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cubetexture9.c:252:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ cubetexture9.c:267:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from device9.c:25:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from device9.c:26:0: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from device9.c:27:0: swapchain9ex.h:50:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pLastPresentCount ); ^ swapchain9ex.h:54:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENTSTATS *pPresentationStatistics ); ^ swapchain9ex.h:59:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from device9.c:28:0: indexbuffer9.h:79:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ indexbuffer9.h:82:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This ); ^ indexbuffer9.h:86:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DINDEXBUFFER_DESC *pDesc ); ^ In file included from device9.c:29:0: vertexbuffer9.h:67:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ vertexbuffer9.h:70:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); ^ vertexbuffer9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVERTEXBUFFER_DESC *pDesc ); ^ In file included from device9.c:30:0: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ In file included from device9.c:31:0: vertexshader9.h:113:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from pixelshader9.h:29:0, from device9.c:32: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from device9.c:32:0: pixelshader9.h:127:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from device9.c:33:0: query9.h:67:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetType( struct NineQuery9 *This ); ^ query9.h:70:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetDataSize( struct NineQuery9 *This ); ^ query9.h:74:19: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwIssueFlags ); ^ query9.h:80:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwGetDataFlags ); ^ In file included from device9.c:34:0: texture9.h:54:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ texture9.h:59:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppSurfaceLevel ); ^ texture9.h:66:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ texture9.h:70:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from device9ex.h:26, from device9ex.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ texture9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from device9.c:35:0: cubetexture9.h:54:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ cubetexture9.h:60:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppCubeMapSurface ); ^ cubetexture9.h:68:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ cubetexture9.h:73:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ cubetexture9.h:78:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from volumetexture9.h:27:0, from device9.c:36: volume9.h:104:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:110:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ volume9.h:114:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ volume9.h:119:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ volume9.h:123:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volume9.h:129:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:132:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVolume9_UnlockBox( struct NineVolume9 *This ); ^ In file included from device9.c:36:0: volumetexture9.h:53:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volumetexture9.h:58:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVolume9 **ppVolumeLevel ); ^ volumetexture9.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volumetexture9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ volumetexture9.h:73:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DBOX *pDirtyBox ); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from device9ex.h:26, from device9ex.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ device9.c:524:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ device9.c:530:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ device9.c:540:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ device9.c:554:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.c:564:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:574:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:585:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:596:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:671:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:686:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:702:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:732:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:746:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:753:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:783:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:806:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:818:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:829:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:838:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:856:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:876:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:919:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ device9.c:952:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:985:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1023:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1153:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1171:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1187:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1278:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ device9.c:1407:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1432:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1450:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from device9ex.h:26, from device9ex.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from device9ex.h:26, from device9ex.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ device9.c:1651:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1719:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1748:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1787:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1804:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1817:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1830:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1840:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:1855:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from device9ex.h:26, from device9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ device9.c:2011:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2030:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from device9ex.h:26, from device9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ device9.c:2041:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from device9ex.h:26, from device9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ device9.c:2057:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2073:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2081:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ device9.c:2099:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2109:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2158:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2175:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC guid.lo device9.c:2225:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2246:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2267:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2338:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2380:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2391:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2489:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2510:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2529:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2536:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2544:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2565:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2611:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2627:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2680:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2698:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2724:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2765:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2773:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2780:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2787:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2794:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2813:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2825:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2831:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2838:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2844:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2869:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2897:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2929:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:2988:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3076:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3165:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3181:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3198:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3210:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3234:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3243:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3259:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3281:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3292:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3329:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3348:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3388:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3417:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3453:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3473:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from guid.h:28:0, from iunknown.h:30, from device9video.h:26, from device9video.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ device9.c:3509:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ device9.c:3527:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3556:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3565:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3587:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3597:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3613:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3643:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3654:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3691:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3710:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3749:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3778:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from iunknown.h:34:0, from device9video.h:26, from device9video.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ device9.c:3814:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ device9.c:3833:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ device9.c:3842:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3849:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.c:3857:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ In file included from device9.h:28:0, from device9ex.h:26, from device9ex.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ In file included from device9.h:29:0, from device9ex.h:26, from device9ex.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ In file included from device9ex.h:26:0, from device9ex.c:23: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ In file included from device9video.h:26:0, from device9video.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ In file included from device9video.c:23:0: device9video.h:42:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCONTENTPROTECTIONCAPS *pCaps ); ^ device9video.h:48:46: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pChannelHandle ); ^ device9video.h:55:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pCryptoHandle ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9video.c:32:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9video.c:41:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9video.c:51:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from device9ex.c:23:0: device9ex.h:54:41: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *columns ); ^ device9ex.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] int Yoffset ); ^ device9ex.h:73:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ device9ex.h:77:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT *pPriority ); ^ CC indexbuffer9.lo CC iunknown.lo device9ex.h:81:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT Priority ); ^ device9ex.h:85:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT iSwapChain ); ^ device9ex.h:90:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT32 NumResources ); ^ device9ex.h:94:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT MaxLatency ); ^ device9ex.h:98:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pMaxLatency ); ^ device9ex.h:102:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HWND hDestinationWindow ); ^ device9ex.h:114:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:124:46: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:136:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:141:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODEEX *pFullscreenDisplayMode ); ^ device9ex.h:147:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from swapchain9ex.h:26:0, from device9ex.c:24: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from device9ex.c:24:0: swapchain9ex.h:50:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pLastPresentCount ); ^ swapchain9ex.h:54:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENTSTATS *pPresentationStatistics ); ^ swapchain9ex.h:59:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ device9ex.c:68:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:82:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:93:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:114:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:121:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:128:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:136:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:143:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:150:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:157:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:176:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:189:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:204:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:212:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ device9ex.c:239:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from guid.h:28:0, from guid.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ CC nine_debug.lo In file included from guid.h:28:0, from iunknown.h:30, from resource9.h:26, from indexbuffer9.h:26, from indexbuffer9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from resource9.h:26, from indexbuffer9.h:26, from indexbuffer9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from resource9.h:26:0, from indexbuffer9.h:26, from indexbuffer9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from indexbuffer9.h:26:0, from indexbuffer9.c:23: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from indexbuffer9.c:23:0: indexbuffer9.h:79:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ indexbuffer9.h:82:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This ); ^ indexbuffer9.h:86:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DINDEXBUFFER_DESC *pDesc ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from indexbuffer9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from indexbuffer9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from indexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from indexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from indexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from indexbuffer9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from guid.h:28:0, from iunknown.h:30, from iunknown.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from iunknown.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ In file included from indexbuffer9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ indexbuffer9.c:125:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ indexbuffer9.c:166:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ indexbuffer9.c:184:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from iunknown.c:23:0: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ CC nine_dump.lo CC nineexoverlayextension.lo In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from iunknown.c:25: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from iunknown.c:25: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from iunknown.c:25: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from iunknown.c:25: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from iunknown.c:25: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ iunknown.c:58:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ iunknown.c:80:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ iunknown.c:99:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ iunknown.c:123:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC nine_ff.lo CC nine_helpers.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from nine_pipe.h:26, from nine_dump.c:3: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from nine_pipe.h:26:0, from nine_dump.c:3: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ In file included from guid.h:28:0, from iunknown.h:30, from nineexoverlayextension.h:26, from nineexoverlayextension.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ In file included from iunknown.h:34:0, from nineexoverlayextension.h:26, from nineexoverlayextension.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ In file included from nine_helpers.h:26:0, from nine_pipe.h:33, from nine_dump.c:3: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from nine_pipe.h:33, from nine_dump.c:3: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from nine_pipe.h:33, from nine_dump.c:3: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_pipe.h:33, from nine_dump.c:3: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_pipe.h:33, from nine_dump.c:3: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_pipe.h:33, from nine_dump.c:3: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ CC nine_lock.lo ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_ff.c:9: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_ff.c:9: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ CC nine_pipe.lo ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from nineexoverlayextension.h:26:0, from nineexoverlayextension.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from nineexoverlayextension.c:23:0: nineexoverlayextension.h:47:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DOVERLAYCAPS *pOverlayCaps ); ^ nineexoverlayextension.c:37:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_ff.c:9: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_ff.c:9: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from nine_ff.c:9: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from nine_ff.c:9: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from nine_ff.c:9: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from nine_ff.c:9: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from nine_ff.c:9: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from nine_ff.c:9:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from basetexture9.h:26:0, from nine_ff.c:10: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from nine_ff.c:10:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from nine_ff.c:11:0: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ In file included from nine_ff.c:12:0: vertexshader9.h:113:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from nine_ff.c:13:0: pixelshader9.h:127:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from guid.h:28:0, from iunknown.h:30, from nine_helpers.h:26, from nine_helpers.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from nine_helpers.h:26, from nine_helpers.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from nine_helpers.h:26:0, from nine_helpers.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from nine_helpers.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from nine_helpers.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ CC nine_quirk.lo ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_helpers.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_helpers.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from nine_helpers.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from guid.h:28:0, from iunknown.h:30, from authenticatedchannel9.h:26, from nine_lock.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from authenticatedchannel9.h:26, from nine_lock.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from authenticatedchannel9.h:26:0, from nine_lock.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from nine_lock.c:23:0: authenticatedchannel9.h:40:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pCertificateSize ); ^ authenticatedchannel9.h:45:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] BYTE *ppCertificate ); ^ authenticatedchannel9.h:50:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pData ); ^ authenticatedchannel9.h:57:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pOutput ); ^ authenticatedchannel9.h:63:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput ); ^ In file included from basetexture9.h:26:0, from nine_lock.c:24: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from nine_lock.c:24:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from nine_lock.c:25:0: cryptosession9.h:40:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pCertificateSize ); ^ cryptosession9.h:45:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] BYTE *ppCertificate ); ^ cryptosession9.h:50:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pData ); ^ cryptosession9.h:57:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pIV ); ^ cryptosession9.h:66:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] void *pIV ); ^ cryptosession9.h:71:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSurfacePitch ); ^ cryptosession9.h:76:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT RandomNumberSize ); ^ cryptosession9.h:79:52: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineCryptoSession9_FinishSessionKeyRefresh( struct NineCryptoSession9 *This ); ^ cryptosession9.h:84:41: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT KeySize ); ^ In file included from cubetexture9.h:27:0, from nine_lock.c:26: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from nine_lock.c:26:0: cubetexture9.h:54:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ cubetexture9.h:60:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppCubeMapSurface ); ^ cubetexture9.h:68:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ cubetexture9.h:73:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ cubetexture9.h:78:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_lock.c:27: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_lock.c:27: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from nine_lock.c:27: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from nine_lock.c:27: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from nine_lock.c:27: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from nine_lock.c:27: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from nine_lock.c:27:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from nine_lock.c:28:0: device9ex.h:54:41: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *columns ); ^ device9ex.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] int Yoffset ); ^ device9ex.h:73:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ device9ex.h:77:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT *pPriority ); ^ device9ex.h:81:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] INT Priority ); ^ device9ex.h:85:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT iSwapChain ); ^ device9ex.h:90:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT32 NumResources ); ^ device9ex.h:94:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT MaxLatency ); ^ device9ex.h:98:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pMaxLatency ); ^ device9ex.h:102:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HWND hDestinationWindow ); ^ device9ex.h:114:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:124:46: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:136:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Usage ); ^ device9ex.h:141:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODEEX *pFullscreenDisplayMode ); ^ device9ex.h:147:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from nine_lock.c:29:0: device9video.h:42:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCONTENTPROTECTIONCAPS *pCaps ); ^ device9video.h:48:46: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pChannelHandle ); ^ device9video.h:55:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pCryptoHandle ); ^ In file included from nine_lock.c:30:0: indexbuffer9.h:79:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ indexbuffer9.h:82:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This ); ^ indexbuffer9.h:86:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DINDEXBUFFER_DESC *pDesc ); ^ In file included from nine_ff.h:6:0, from pixelshader9.h:30, from nine_lock.c:31: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ In file included from nine_lock.c:31:0: pixelshader9.h:127:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from nine_lock.c:32:0: query9.h:67:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetType( struct NineQuery9 *This ); ^ query9.h:70:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetDataSize( struct NineQuery9 *This ); ^ query9.h:74:19: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwIssueFlags ); ^ query9.h:80:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwGetDataFlags ); ^ In file included from nine_lock.c:34:0: stateblock9.h:66:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Capture( struct NineStateBlock9 *This ); ^ stateblock9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Apply( struct NineStateBlock9 *This ); ^ In file included from nine_lock.c:36:0: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from nine_lock.c:37:0: swapchain9ex.h:50:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pLastPresentCount ); ^ swapchain9ex.h:54:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENTSTATS *pPresentationStatistics ); ^ swapchain9ex.h:59:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from nine_lock.c:38:0: texture9.h:54:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ texture9.h:59:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppSurfaceLevel ); ^ texture9.h:66:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ texture9.h:70:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ texture9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from nine_lock.c:39:0: vertexbuffer9.h:67:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ vertexbuffer9.h:70:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); ^ vertexbuffer9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVERTEXBUFFER_DESC *pDesc ); ^ In file included from nine_lock.c:41:0: vertexshader9.h:113:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from nine_lock.c:42:0: volume9.h:104:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:110:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ volume9.h:114:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ volume9.h:119:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ volume9.h:123:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volume9.h:129:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:132:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVolume9_UnlockBox( struct NineVolume9 *This ); ^ In file included from nine_lock.c:43:0: volumetexture9.h:53:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volumetexture9.h:58:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVolume9 **ppVolumeLevel ); ^ volumetexture9.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volumetexture9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ volumetexture9.h:73:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DBOX *pDirtyBox ); ^ nine_lock.c:55:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:67:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:79:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:93:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:106:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:144:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:157:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:168:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:179:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:189:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:222:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:232:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:242:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:253:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:263:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:273:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:281:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:290:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:302:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:314:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:328:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:344:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:356:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:368:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:378:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:390:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:449:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:461:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:473:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:508:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:518:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:528:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:539:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:564:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:590:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:603:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:612:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:624:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:636:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:646:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:657:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:671:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:685:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:697:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:708:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:721:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:731:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:747:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:766:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:783:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:799:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:815:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:833:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:851:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:865:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:877:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:889:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:901:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:916:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:929:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:945:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:957:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:969:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:980:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:991:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1001:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1011:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1027:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1039:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1051:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1063:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1074:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1085:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1096:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1107:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1119:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1131:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1143:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1155:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1167:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1179:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1191:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1203:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1215:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1225:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1236:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1247:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1258:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1270:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1282:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1295:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1308:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1321:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1334:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1345:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1357:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1369:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1380:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1391:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1402:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1413:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1424:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1434:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1445:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1455:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1468:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1484:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1498:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1516:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1532:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1544:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1555:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1566:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1577:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1588:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1600:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1611:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1622:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1635:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1648:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1661:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1674:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1687:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1700:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1714:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1728:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1740:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1752:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1763:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1774:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1786:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1797:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1808:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1821:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1834:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1847:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1860:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1873:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1886:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1899:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1912:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1923:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:1935:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2071:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2089:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2104:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2115:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2126:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2137:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2149:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2160:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2171:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2182:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2201:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2218:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2237:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2249:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2262:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2412:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2425:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2439:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2462:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2472:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2527:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2583:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2596:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2630:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2640:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2661:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2687:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2697:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2708:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2719:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2754:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2765:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2778:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2789:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2800:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2824:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2848:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2859:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2871:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2929:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2940:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2951:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:2990:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3000:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3055:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3088:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3123:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3136:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3147:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3159:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3185:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3195:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3251:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3262:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ nine_lock.c:3273:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_pipe.c:24: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_pipe.c:24: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_pipe.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_pipe.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from nine_pipe.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from nine_pipe.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from nine_pipe.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from nine_pipe.c:24: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from nine_pipe.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from nine_pipe.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ CC nine_shader.lo CC nine_state.lo CC pixelshader9.lo In file included from nine_shader.h:26:0, from nine_shader.c:24: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_shader.c:26: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_shader.c:26: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_shader.c:26: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from nine_shader.c:26: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from nine_shader.c:26: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from nine_shader.c:26: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from nine_shader.c:26: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from nine_shader.c:26: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from nine_shader.c:26:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_state.c:24: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from nine_state.c:24: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_state.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from nine_state.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from nine_state.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from nine_state.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from nine_state.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from guid.h:28:0, from iunknown.h:30, from nine_helpers.h:26, from pixelshader9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from nine_helpers.h:26, from pixelshader9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ In file included from device9.h:28:0, from nine_state.c:24: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ In file included from device9.h:29:0, from nine_state.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ In file included from nine_state.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from basetexture9.h:26:0, from nine_state.c:25: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ In file included from nine_state.c:25:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ In file included from nine_state.c:26:0: indexbuffer9.h:79:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ indexbuffer9.h:82:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This ); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ indexbuffer9.h:86:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DINDEXBUFFER_DESC *pDesc ); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ In file included from nine_state.c:27:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ In file included from nine_state.c:28:0: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ In file included from nine_state.c:29:0: vertexshader9.h:113:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from nine_helpers.h:26:0, from pixelshader9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from pixelshader9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from pixelshader9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from pixelshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from pixelshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from pixelshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from nine_state.c:30:0: pixelshader9.h:127:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from basetexture9.h:26:0, from pixelshader9.h:29, from pixelshader9.c:26: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from pixelshader9.h:29:0, from pixelshader9.c:26: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from device9.h:29:0, from nine_ff.h:5, from pixelshader9.h:30, from pixelshader9.c:26: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from nine_ff.h:5:0, from pixelshader9.h:30, from pixelshader9.c:26: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from nine_ff.h:6:0, from pixelshader9.h:30, from pixelshader9.c:26: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ In file included from pixelshader9.c:26:0: pixelshader9.h:127:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ pixelshader9.c:123:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC query9.lo CC resource9.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from query9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from query9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from query9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from query9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from query9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from query9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from query9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from query9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from query9.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from query9.c:23:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from query9.c:24:0: query9.h:67:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetType( struct NineQuery9 *This ); ^ query9.h:70:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineQuery9_GetDataSize( struct NineQuery9 *This ); ^ query9.h:74:19: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwIssueFlags ); ^ query9.h:80:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwGetDataFlags ); ^ query9.c:148:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ query9.c:154:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ query9.c:161:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ query9.c:205:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC stateblock9.lo In file included from guid.h:28:0, from iunknown.h:30, from resource9.h:26, from resource9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from resource9.h:26, from resource9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from resource9.h:26:0, from resource9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from resource9.c:23:0: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from resource9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from resource9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from resource9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from resource9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from resource9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from resource9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from resource9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ resource9.c:116:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:162:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:192:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:210:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:224:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:234:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ resource9.c:245:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC surface9.lo In file included from guid.h:28:0, from iunknown.h:30, from stateblock9.h:26, from stateblock9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from stateblock9.h:26, from stateblock9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from stateblock9.h:26:0, from stateblock9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from stateblock9.c:23:0: stateblock9.h:66:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Capture( struct NineStateBlock9 *This ); ^ stateblock9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineStateBlock9_Apply( struct NineStateBlock9 *This ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from stateblock9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from stateblock9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from stateblock9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from stateblock9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from stateblock9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from stateblock9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from stateblock9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from basetexture9.h:26:0, from stateblock9.c:25: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from stateblock9.c:25:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ stateblock9.c:444:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ stateblock9.c:474:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from guid.h:28:0, from iunknown.h:30, from resource9.h:26, from surface9.h:26, from surface9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from resource9.h:26, from surface9.h:26, from surface9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from resource9.h:26:0, from surface9.h:26, from surface9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from surface9.h:26:0, from surface9.c:23: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from surface9.c:23:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from surface9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from surface9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from surface9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from surface9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from surface9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from surface9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from surface9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from surface9.c:27:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from surface9.c:28:0: texture9.h:54:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ texture9.h:59:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppSurfaceLevel ); ^ texture9.h:66:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ texture9.h:70:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ texture9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ In file included from surface9.c:29:0: cubetexture9.h:54:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ cubetexture9.h:60:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppCubeMapSurface ); ^ cubetexture9.h:68:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ cubetexture9.h:73:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ cubetexture9.h:78:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ surface9.c:225:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.c:257:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.c:314:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.c:422:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.c:436:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ surface9.c:443:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC swapchain9.lo CC swapchain9ex.lo In file included from guid.h:28:0, from iunknown.h:30, from swapchain9.h:26, from swapchain9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from swapchain9.h:26, from swapchain9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from swapchain9.h:26:0, from swapchain9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from swapchain9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from swapchain9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from swapchain9.h:27:0, from swapchain9.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from swapchain9.c:23:0: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from surface9.h:26:0, from swapchain9.c:24: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from swapchain9.c:24:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from swapchain9.c:25:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ swapchain9.c:773:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9.c:851:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9.c:906:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9.c:921:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9.c:931:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9.c:953:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from guid.h:28:0, from iunknown.h:30, from swapchain9.h:26, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from swapchain9.h:26, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from swapchain9.h:26:0, from swapchain9ex.h:26, from swapchain9ex.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from swapchain9ex.h:26, from swapchain9ex.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from swapchain9.h:27:0, from swapchain9ex.h:26, from swapchain9ex.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from swapchain9ex.h:26:0, from swapchain9ex.c:23: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from swapchain9ex.c:23:0: swapchain9ex.h:50:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pLastPresentCount ); ^ swapchain9ex.h:54:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENTSTATS *pPresentationStatistics ); ^ swapchain9ex.h:59:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYROTATION *pRotation ); ^ In file included from swapchain9ex.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ swapchain9ex.c:57:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9ex.c:64:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ swapchain9ex.c:72:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC texture9.lo CC threadpool.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from texture9.c:25: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from texture9.c:25: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from texture9.c:25: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from texture9.c:25: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from texture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from texture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from texture9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from texture9.c:25: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from texture9.c:25: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from texture9.c:25:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from surface9.h:26:0, from texture9.c:26: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from texture9.c:26:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from texture9.h:26:0, from texture9.c:27: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from texture9.c:27:0: texture9.h:54:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ texture9.h:59:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppSurfaceLevel ); ^ texture9.h:66:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ texture9.h:70:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ texture9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pDirtyRect ); ^ texture9.c:247:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ texture9.c:261:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ texture9.c:278:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ texture9.c:293:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ texture9.c:304:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC vertexbuffer9.lo In file included from guid.h:28:0, from iunknown.h:30, from swapchain9.h:26, from threadpool.c:24: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from swapchain9.h:26, from threadpool.c:24: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from swapchain9.h:26:0, from threadpool.c:24: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from threadpool.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from adapter9.h:28, from swapchain9.h:27, from threadpool.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from threadpool.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from threadpool.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from adapter9.h:28:0, from swapchain9.h:27, from threadpool.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from swapchain9.h:27:0, from threadpool.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from threadpool.c:24:0: swapchain9.h:118:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD dwFlags ); ^ swapchain9.h:122:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ swapchain9.h:128:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ swapchain9.h:132:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ swapchain9.h:136:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ swapchain9.h:140:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ In file included from surface9.h:26:0, from threadpool.c:25: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from threadpool.c:25:0: surface9.h:157:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ surface9.h:161:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DSURFACE_DESC *pDesc ); ^ surface9.h:167:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ surface9.h:170:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineSurface9_UnlockRect( struct NineSurface9 *This ); ^ surface9.h:174:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC *phdc ); ^ surface9.h:178:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] HDC hdc ); ^ In file included from threadpool.c:26:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ CC vertexdeclaration9.lo device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from guid.h:28:0, from iunknown.h:30, from resource9.h:26, from vertexbuffer9.h:26, from vertexbuffer9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from resource9.h:26, from vertexbuffer9.h:26, from vertexbuffer9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from resource9.h:26:0, from vertexbuffer9.h:26, from vertexbuffer9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from vertexbuffer9.h:26:0, from vertexbuffer9.c:23: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from vertexbuffer9.c:23:0: vertexbuffer9.h:67:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ vertexbuffer9.h:70:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); ^ vertexbuffer9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVERTEXBUFFER_DESC *pDesc ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from vertexbuffer9.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from vertexbuffer9.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from vertexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from vertexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from vertexbuffer9.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from vertexbuffer9.c:24: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from vertexbuffer9.c:24:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ vertexbuffer9.c:121:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ vertexbuffer9.c:178:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ vertexbuffer9.c:189:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC vertexshader9.lo In file included from guid.h:28:0, from iunknown.h:30, from vertexdeclaration9.h:27, from vertexdeclaration9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from vertexdeclaration9.h:27, from vertexdeclaration9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from vertexdeclaration9.h:27:0, from vertexdeclaration9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from vertexdeclaration9.c:23:0: vertexdeclaration9.h:77:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pNumElements ); ^ In file included from vertexbuffer9.h:26:0, from vertexdeclaration9.c:24: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from vertexdeclaration9.c:24:0: vertexbuffer9.h:67:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ vertexbuffer9.h:70:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVertexBuffer9_Unlock( struct NineVertexBuffer9 *This ); ^ vertexbuffer9.h:74:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVERTEXBUFFER_DESC *pDesc ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from vertexdeclaration9.c:25: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from vertexdeclaration9.c:25: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from vertexdeclaration9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from vertexdeclaration9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from vertexdeclaration9.c:25: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:29:0, from vertexdeclaration9.c:25: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from vertexdeclaration9.c:25:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ vertexdeclaration9.c:237:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC volume9.lo In file included from guid.h:28:0, from iunknown.h:30, from nine_helpers.h:26, from vertexshader9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from iunknown.h:34:0, from nine_helpers.h:26, from vertexshader9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from nine_helpers.h:26:0, from vertexshader9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from vertexshader9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from nine_lock.h:27, from nine_helpers.h:27, from vertexshader9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from vertexshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from vertexshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from nine_lock.h:27:0, from nine_helpers.h:27, from vertexshader9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from vertexshader9.c:26:0: vertexshader9.h:113:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSizeOfData ); ^ In file included from device9.h:29:0, from vertexshader9.c:28: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from vertexshader9.c:28:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ vertexshader9.c:130:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CC volumetexture9.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from volume9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from volume9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from volume9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from volume9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from volume9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from volume9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from volume9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from volume9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from volume9.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from volume9.c:23:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from volume9.c:24:0: volume9.h:104:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:110:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ volume9.h:114:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ volume9.h:119:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ volume9.h:123:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volume9.h:129:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:132:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVolume9_UnlockBox( struct NineVolume9 *This ); ^ In file included from basetexture9.h:26:0, from volume9.c:25: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from volume9.c:25:0: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from volume9.c:26:0: volumetexture9.h:53:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volumetexture9.h:58:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVolume9 **ppVolumeLevel ); ^ volumetexture9.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volumetexture9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ volumetexture9.h:73:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DBOX *pDirtyBox ); ^ volume9.c:150:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:180:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:222:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:306:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:445:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:491:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volume9.c:516:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from volumetexture9.c:23: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from device9.h:26, from volumetexture9.c:23: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from volumetexture9.c:23: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from device9.h:26, from volumetexture9.c:23: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from device9.h:26:0, from volumetexture9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from device9.h:26:0, from volumetexture9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from device9.h:26:0, from volumetexture9.c:23: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from device9.h:28:0, from volumetexture9.c:23: iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from device9.h:29:0, from volumetexture9.c:23: adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from volumetexture9.c:23:0: device9.h:191:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ); ^ device9.h:194:44: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ); ^ device9.h:197:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EvictManagedResources( struct NineDevice9 *This ); ^ device9.h:201:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3D9 **ppD3D9 ); ^ device9.h:205:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ device9.h:210:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDISPLAYMODE *pMode ); ^ device9.h:214:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DDEVICE_CREATION_PARAMETERS *pParameters ); ^ device9.h:220:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pCursorBitmap ); ^ device9.h:226:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:230:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bShow ); ^ device9.h:235:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:240:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSwapChain9 **pSwapChain ); ^ device9.h:243:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNumberOfSwapChains( struct NineDevice9 *This ); ^ device9.h:247:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DPRESENT_PARAMETERS *pPresentationParameters ); ^ device9.h:254:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RGNDATA *pDirtyRegion ); ^ device9.h:261:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppBackBuffer ); ^ device9.h:266:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRASTER_STATUS *pRasterStatus ); ^ device9.h:270:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bEnableDialogs ); ^ device9.h:276:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DGAMMARAMP *pRamp ); ^ device9.h:281:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DGAMMARAMP *pRamp ); ^ device9.h:292:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:304:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:314:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:323:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:332:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:343:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:354:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:361:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const POINT *pDestPoint ); ^ device9.h:366:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pDestinationTexture ); ^ device9.h:371:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:376:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pDestSurface ); ^ device9.h:384:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE Filter ); ^ device9.h:390:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCOLOR color ); ^ device9.h:399:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] HANDLE *pSharedHandle ); ^ device9.h:404:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pRenderTarget ); ^ device9.h:409:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppRenderTarget ); ^ device9.h:413:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 *pNewZStencil ); ^ device9.h:417:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DSurface9 **ppZStencilSurface ); ^ device9.h:420:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginScene( struct NineDevice9 *This ); ^ device9.h:423:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_EndScene( struct NineDevice9 *This ); ^ device9.h:432:20: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Stencil ); ^ device9.h:437:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:442:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATRIX *pMatrix ); ^ device9.h:447:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATRIX *pMatrix ); ^ device9.h:451:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DVIEWPORT9 *pViewport ); ^ device9.h:455:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVIEWPORT9 *pViewport ); ^ device9.h:459:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DMATERIAL9 *pMaterial ); ^ device9.h:463:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DMATERIAL9 *pMaterial ); ^ device9.h:468:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DLIGHT9 *pLight ); ^ device9.h:473:23: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DLIGHT9 *pLight ); ^ device9.h:478:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL Enable ); ^ device9.h:483:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL *pEnable ); ^ device9.h:488:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const float *pPlane ); ^ device9.h:493:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] float *pPlane ); ^ device9.h:498:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:503:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:508:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:511:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_BeginStateBlock( struct NineDevice9 *This ); ^ device9.h:515:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DStateBlock9 **ppSB ); ^ device9.h:519:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:523:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCLIPSTATUS9 *pClipStatus ); ^ device9.h:528:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 **ppTexture ); ^ device9.h:533:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DBaseTexture9 *pTexture ); ^ device9.h:539:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:545:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:551:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pValue ); ^ device9.h:557:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Value ); ^ device9.h:561:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pNumPasses ); ^ device9.h:566:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] const PALETTEENTRY *pEntries ); ^ device9.h:571:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] PALETTEENTRY *pEntries ); ^ device9.h:575:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PaletteNumber ); ^ device9.h:579:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *PaletteNumber ); ^ device9.h:583:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] const RECT *pRect ); ^ device9.h:587:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] RECT *pRect ); ^ device9.h:591:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bSoftware ); ^ device9.h:594:49: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetSoftwareVertexProcessing( struct NineDevice9 *This ); ^ device9.h:598:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] float nSegments ); ^ device9.h:601:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineDevice9_GetNPatchMode( struct NineDevice9 *This ); ^ device9.h:607:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT PrimitiveCount ); ^ device9.h:616:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT primCount ); ^ device9.h:623:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:634:37: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT VertexStreamZeroStride ); ^ device9.h:643:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ device9.h:648:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:652:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 *pDecl ); ^ device9.h:656:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexDeclaration9 **ppDecl ); ^ device9.h:660:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD FVF ); ^ device9.h:664:21: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pFVF ); ^ device9.h:669:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:673:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 *pShader ); ^ device9.h:677:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVertexShader9 **ppShader ); ^ device9.h:683:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:689:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:695:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:701:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:707:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:713:39: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:720:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Stride ); ^ device9.h:727:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pStride ); ^ device9.h:732:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Setting ); ^ device9.h:737:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT *pSetting ); ^ device9.h:741:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 *pIndexData ); ^ device9.h:745:25: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DIndexBuffer9 **ppIndexData /*, ^ device9.h:751:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:755:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 *pShader ); ^ device9.h:759:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DPixelShader9 **ppShader ); ^ device9.h:765:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:771:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4fCount ); ^ device9.h:777:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:783:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Vector4iCount ); ^ device9.h:789:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:795:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT BoolCount ); ^ device9.h:801:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DRECTPATCH_INFO *pRectPatchInfo ); ^ device9.h:807:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DTRIPATCH_INFO *pTriPatchInfo ); ^ device9.h:811:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Handle ); ^ device9.h:816:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DQuery9 **ppQuery ); ^ In file included from basetexture9.h:26:0, from volumetexture9.h:26, from volumetexture9.c:24: resource9.h:82:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ resource9.h:88:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ resource9.h:92:32: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ resource9.h:96:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD PriorityNew ); ^ resource9.h:99:35: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetPriority( struct NineResource9 *This ); ^ resource9.h:102:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_PreLoad( struct NineResource9 *This ); ^ resource9.h:105:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineResource9_GetType( struct NineResource9 *This ); ^ In file included from volumetexture9.h:26:0, from volumetexture9.c:24: basetexture9.h:77:26: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD LODNew ); ^ basetexture9.h:80:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); ^ basetexture9.h:83:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); ^ basetexture9.h:87:40: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE FilterType ); ^ basetexture9.h:90:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); ^ basetexture9.h:93:47: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); ^ basetexture9.h:96:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); ^ In file included from volumetexture9.h:27:0, from volumetexture9.c:24: volume9.h:104:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:110:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pSizeOfData ); ^ volume9.h:114:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] REFGUID refguid ); ^ volume9.h:119:27: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppContainer ); ^ volume9.h:123:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volume9.h:129:22: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volume9.h:132:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineVolume9_UnlockBox( struct NineVolume9 *This ); ^ In file included from volumetexture9.c:24:0: volumetexture9.h:53:34: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DVOLUME_DESC *pDesc ); ^ volumetexture9.h:58:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DVolume9 **ppVolumeLevel ); ^ volumetexture9.h:65:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD Flags ); ^ volumetexture9.h:69:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT Level ); ^ volumetexture9.h:73:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] const D3DBOX *pDirtyBox ); ^ volumetexture9.c:152:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volumetexture9.c:164:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volumetexture9.c:179:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volumetexture9.c:192:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ volumetexture9.c:203:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CCLD libninetracker.la ar: `u' modifier ignored since `D' is the default (see `U') make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' Making all in targets/d3dadapter9 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' CC d3dadapter9_la-description.lo CC d3dadapter9_la-getproc.lo CC d3dadapter9_la-drm.lo In file included from ../../../../include/D3D9/d3d9.h:28:0, from ../../../../include/d3dadapter/present.h:26, from ../../../../include/d3dadapter/d3dadapter9.h:26, from ../../../../include/d3dadapter/drm.h:26, from getproc.c:27: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../src/gallium/state_trackers/nine/guid.h:28:0, from ../../../../src/gallium/state_trackers/nine/iunknown.h:30, from ../../../../src/gallium/state_trackers/nine/adapter9.h:26, from drm.c:26: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../src/gallium/state_trackers/nine/guid.h:28:0, from ../../../../src/gallium/state_trackers/nine/iunknown.h:30, from ../../../../src/gallium/state_trackers/nine/adapter9.h:26, from description.c:24: ../../../../include/D3D9/d3d9types.h:1798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9types.h:1799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IUnknown *This); ^ ../../../../include/D3D9/d3d9types.h:1800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IUnknown *This); ^ In file included from ../../../../include/d3dadapter/present.h:26:0, from ../../../../include/d3dadapter/d3dadapter9.h:26, from ../../../../include/d3dadapter/drm.h:26, from getproc.c:27: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ In file included from ../../../../src/gallium/state_trackers/nine/iunknown.h:34:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:26, from description.c:24: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ In file included from ../../../../src/gallium/state_trackers/nine/iunknown.h:34:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:26, from drm.c:26: ../../../../include/D3D9/d3d9.h:442:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:443:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:444:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:446:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9 *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:447:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9 *This); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:448:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9 *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:449:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:450:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9 *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:451:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9 *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:452:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:453:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:454:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:455:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:456:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:457:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:458:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9 *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:489:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:490:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:491:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:493:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *RegisterSoftwareDevice)(IDirect3D9Ex *This, void *pInitializeFunction); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:494:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterCount)(IDirect3D9Ex *This); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:495:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(IDirect3D9Ex *This, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:496:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCount)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:497:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModes)(IDirect3D9Ex *This, UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:498:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayMode)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:499:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:500:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:501:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:502:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:503:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:504:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:505:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HMONITOR (WINAPI *GetAdapterMonitor)(IDirect3D9Ex *This, UINT Adapter); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:506:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAdapterModeCountEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EnumAdapterModesEx)(IDirect3D9Ex *This, UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX *pMode); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterDisplayModeEx)(IDirect3D9Ex *This, UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:511:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(IDirect3D9Ex *This, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterLUID)(IDirect3D9Ex *This, UINT Adapter, LUID *pLUID); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3D9ExOverlayExtension *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3D9ExOverlayExtension *This); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:552:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceOverlayType)(IDirect3D9ExOverlayExtension *This, UINT Adapter, D3DDEVTYPE DevType, UINT OverlayWidth, UINT OverlayHeight, D3DFORMAT OverlayFormat, D3DDISPLAYMODEEX *pDisplayMode, D3DDISPLAYROTATION DisplayRotation, D3DOVERLAYCAPS *pOverlayCaps); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:569:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DAuthenticatedChannel9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:570:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:571:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DAuthenticatedChannel9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:573:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DAuthenticatedChannel9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:574:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DAuthenticatedChannel9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:575:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DAuthenticatedChannel9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:576:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Query)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, UINT OutputSize, void *pOutput); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:577:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Configure)(IDirect3DAuthenticatedChannel9 *This, UINT InputSize, const void *pInput, D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT *pOutput); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DBaseTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DBaseTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DBaseTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DBaseTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:607:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:608:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:609:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:611:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DBaseTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:612:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:613:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:614:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DBaseTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:615:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:616:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DBaseTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCryptoSession9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificateSize)(IDirect3DCryptoSession9 *This, UINT *pCertificateSize); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCertificate)(IDirect3DCryptoSession9 *This, UINT CertifacteSize, BYTE *ppCertificate); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NegotiateKeyExchange)(IDirect3DCryptoSession9 *This, UINT DataSize, void *pData); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EncryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT DstSurfaceSize, void *pIV); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:655:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DecryptionBlt)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, IDirect3DSurface9 *pDstSurface, UINT SrcSurfaceSize, D3DENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, void *pContentKey, void *pIV); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfacePitch)(IDirect3DCryptoSession9 *This, IDirect3DSurface9 *pSrcSurface, UINT *pSurfacePitch); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StartSessionKeyRefresh)(IDirect3DCryptoSession9 *This, void *pRandomNumber, UINT RandomNumberSize); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FinishSessionKeyRefresh)(IDirect3DCryptoSession9 *This); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:659:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetEncryptionBltKey)(IDirect3DCryptoSession9 *This, void *pReadbackKey, UINT KeySize); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:684:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DCubeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:685:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DCubeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:689:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DCubeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:692:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DCubeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:693:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:694:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:695:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:697:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DCubeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:698:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:699:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:700:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DCubeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:701:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:702:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DCubeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:704:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DCubeTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:705:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCubeMapSurface)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9 **ppCubeMapSurface); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:706:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:707:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:708:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DCubeTexture9 *This, D3DCUBEMAP_FACES FaceType, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:745:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:746:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:747:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:749:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:750:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:751:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:752:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9 *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:753:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9 *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:754:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9 *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:755:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9 *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:756:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9 *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:757:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9 *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:758:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9 *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:759:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:760:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:761:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:762:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:763:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:764:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9 *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:765:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9 *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:766:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9 *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:770:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9 *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9 *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9 *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9 *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:779:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9 *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9 *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9 *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:786:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9 *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9 *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:792:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:793:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9 *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:794:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9 *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:795:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9 *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:796:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9 *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:797:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:798:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:799:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:800:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9 *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:801:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9 *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:802:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9 *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:803:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:804:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:805:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9 *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:806:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:807:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9 *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:808:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9 *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:809:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9 *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:810:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:811:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9 *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:812:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:813:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9 *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:814:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:815:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9 *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:816:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9 *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:817:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:818:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9 *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:819:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:820:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9 *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:821:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9 *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:822:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9 *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:823:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9 *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:824:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:825:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9 *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:826:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9 *This); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:827:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:828:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:829:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:830:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9 *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:831:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9 *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:832:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9 *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:833:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:834:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9 *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:835:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9 *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:836:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9 *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:837:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:838:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:839:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:840:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:841:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:842:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:843:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:844:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:845:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:846:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:847:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9 *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:848:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:849:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9 *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:850:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:851:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9 *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:852:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:853:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:854:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:855:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:856:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9 *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:857:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:858:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9 *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:859:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:860:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9 *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:861:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:862:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9 *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:863:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9 *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:864:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9 *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:996:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:997:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:998:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1000:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *TestCooperativeLevel)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1001:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetAvailableTextureMem)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1002:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EvictManagedResources)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1003:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDirect3D)(IDirect3DDevice9Ex *This, IDirect3D9 **ppD3D9); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1004:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(IDirect3DDevice9Ex *This, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1005:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1006:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCreationParameters)(IDirect3DDevice9Ex *This, D3DDEVICE_CREATION_PARAMETERS *pParameters); ^ ../../../../include/D3D9/d3d9.h:1007:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorProperties)(IDirect3DDevice9Ex *This, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap); ^ ../../../../include/D3D9/d3d9.h:1008:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetCursorPosition)(IDirect3DDevice9Ex *This, int X, int Y, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1009:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *ShowCursor)(IDirect3DDevice9Ex *This, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1010:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalSwapChain)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1011:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSwapChain)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSwapChain9 **pSwapChain); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1012:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetNumberOfSwapChains)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1013:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Reset)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1014:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1015:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DDevice9Ex *This, UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1016:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1017:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDialogBoxMode)(IDirect3DDevice9Ex *This, BOOL bEnableDialogs); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1018:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *SetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, DWORD Flags, const D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1019:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1020:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9 **ppTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1021:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVolumeTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1022:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCubeTexture)(IDirect3DDevice9Ex *This, UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9 **ppCubeTexture, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1023:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9 **ppVertexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1024:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateIndexBuffer)(IDirect3DDevice9Ex *This, UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9 **ppIndexBuffer, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1025:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTarget)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1026:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1027:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestinationSurface, const POINT *pDestPoint); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1028:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UpdateTexture)(IDirect3DDevice9Ex *This, IDirect3DBaseTexture9 *pSourceTexture, IDirect3DBaseTexture9 *pDestinationTexture); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1029:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTargetData)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pRenderTarget, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1030:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DDevice9Ex *This, UINT iSwapChain, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1031:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *StretchRect)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSourceSurface, const RECT *pSourceRect, IDirect3DSurface9 *pDestSurface, const RECT *pDestRect, D3DTEXTUREFILTERTYPE Filter); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1032:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ColorFill)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSurface, const RECT *pRect, D3DCOLOR color); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1033:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurface)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1034:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 *pRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1035:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1036:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pNewZStencil); ^ ../../../../include/D3D9/d3d9.h:1037:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDepthStencilSurface)(IDirect3DDevice9Ex *This, IDirect3DSurface9 **ppZStencilSurface); ^ ../../../../include/D3D9/d3d9.h:1038:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1039:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1040:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Clear)(IDirect3DDevice9Ex *This, DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil); ^ ../../../../include/D3D9/d3d9.h:1041:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1042:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1043:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1044:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetViewport)(IDirect3DDevice9Ex *This, const D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1045:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetViewport)(IDirect3DDevice9Ex *This, D3DVIEWPORT9 *pViewport); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1046:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaterial)(IDirect3DDevice9Ex *This, const D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1047:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaterial)(IDirect3DDevice9Ex *This, D3DMATERIAL9 *pMaterial); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1048:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1049:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1050:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL Enable); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1051:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLightEnable)(IDirect3DDevice9Ex *This, DWORD Index, BOOL *pEnable); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1052:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, const float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1053:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipPlane)(IDirect3DDevice9Ex *This, DWORD Index, float *pPlane); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1054:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1055:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1056:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateStateBlock)(IDirect3DDevice9Ex *This, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1057:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *BeginStateBlock)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1058:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *EndStateBlock)(IDirect3DDevice9Ex *This, IDirect3DStateBlock9 **ppSB); ^ ../../../../include/D3D9/d3d9.h:1059:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetClipStatus)(IDirect3DDevice9Ex *This, const D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1060:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetClipStatus)(IDirect3DDevice9Ex *This, D3DCLIPSTATUS9 *pClipStatus); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1061:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 **ppTexture); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1062:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTexture)(IDirect3DDevice9Ex *This, DWORD Stage, IDirect3DBaseTexture9 *pTexture); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1063:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1064:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetTextureStageState)(IDirect3DDevice9Ex *This, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1065:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD *pValue); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1066:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSamplerState)(IDirect3DDevice9Ex *This, DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1067:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ValidateDevice)(IDirect3DDevice9Ex *This, DWORD *pNumPasses); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1068:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, const PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1069:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPaletteEntries)(IDirect3DDevice9Ex *This, UINT PaletteNumber, PALETTEENTRY *pEntries); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1070:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1071:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCurrentTexturePalette)(IDirect3DDevice9Ex *This, UINT *PaletteNumber); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1072:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetScissorRect)(IDirect3DDevice9Ex *This, const RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1073:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetScissorRect)(IDirect3DDevice9Ex *This, RECT *pRect); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1074:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This, BOOL bSoftware); ^ ../../../../include/D3D9/d3d9.h:1075:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL (WINAPI *GetSoftwareVertexProcessing)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1076:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetNPatchMode)(IDirect3DDevice9Ex *This, float nSegments); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1077:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] float (WINAPI *GetNPatchMode)(IDirect3DDevice9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1078:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1079:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitive)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1080:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1081:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawIndexedPrimitiveUP)(IDirect3DDevice9Ex *This, D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride); ^ ../../../../include/D3D9/d3d9.h:1082:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ProcessVertices)(IDirect3DDevice9Ex *This, UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9 *pDestBuffer, IDirect3DVertexDeclaration9 *pVertexDecl, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1083:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexDeclaration)(IDirect3DDevice9Ex *This, const D3DVERTEXELEMENT9 *pVertexElements, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1084:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 *pDecl); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1085:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexDeclaration)(IDirect3DDevice9Ex *This, IDirect3DVertexDeclaration9 **ppDecl); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1086:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetFVF)(IDirect3DDevice9Ex *This, DWORD FVF); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1087:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFVF)(IDirect3DDevice9Ex *This, DWORD *pFVF); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1088:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1089:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1090:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/D3D9/d3d9.h:1091:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1092:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1093:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1094:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1095:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1096:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVertexShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1097:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 *pStreamData, UINT OffsetInBytes, UINT Stride); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1098:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSource)(IDirect3DDevice9Ex *This, UINT StreamNumber, IDirect3DVertexBuffer9 **ppStreamData, UINT *pOffsetInBytes, UINT *pStride); ^ ../../../../include/D3D9/d3d9.h:1099:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT Setting); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1100:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetStreamSourceFreq)(IDirect3DDevice9Ex *This, UINT StreamNumber, UINT *pSetting); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1101:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 *pIndexData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1102:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetIndices)(IDirect3DDevice9Ex *This, IDirect3DIndexBuffer9 **ppIndexData, UINT *pBaseVertexIndex); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1103:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1104:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 *pShader); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1105:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9Ex *This, IDirect3DPixelShader9 **ppShader); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1106:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, const float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1107:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantF)(IDirect3DDevice9Ex *This, UINT StartRegister, float *pConstantData, UINT Vector4fCount); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1108:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, const int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1109:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantI)(IDirect3DDevice9Ex *This, UINT StartRegister, int *pConstantData, UINT Vector4iCount); ^ ../../../../include/D3D9/d3d9.h:1110:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, const BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1111:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPixelShaderConstantB)(IDirect3DDevice9Ex *This, UINT StartRegister, BOOL *pConstantData, UINT BoolCount); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1112:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawRectPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DRECTPATCH_INFO *pRectPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1113:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DrawTriPatch)(IDirect3DDevice9Ex *This, UINT Handle, const float *pNumSegs, const D3DTRIPATCH_INFO *pTriPatchInfo); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1114:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DeletePatch)(IDirect3DDevice9Ex *This, UINT Handle); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1115:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateQuery)(IDirect3DDevice9Ex *This, D3DQUERYTYPE Type, IDirect3DQuery9 **ppQuery); ^ ../../../../include/D3D9/d3d9.h:1117:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetConvolutionMonoKernel)(IDirect3DDevice9Ex *This, UINT width, UINT height, float *rows, float *columns); ^ ../../../../include/D3D9/d3d9.h:1118:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ComposeRects)(IDirect3DDevice9Ex *This, IDirect3DSurface9 *pSrc, IDirect3DSurface9 *pDst, IDirect3DVertexBuffer9 *pSrcRectDescs, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescs, D3DCOMPOSERECTSOP Operation, int Xoffset, int Yoffset); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1119:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentEx)(IDirect3DDevice9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1120:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT *pPriority); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1121:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGPUThreadPriority)(IDirect3DDevice9Ex *This, INT Priority); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1122:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitForVBlank)(IDirect3DDevice9Ex *This, UINT iSwapChain); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1123:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckResourceResidency)(IDirect3DDevice9Ex *This, IDirect3DResource9 **pResourceArray, UINT32 NumResources); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1124:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT MaxLatency); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1125:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetMaximumFrameLatency)(IDirect3DDevice9Ex *This, UINT *pMaxLatency); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1126:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceState)(IDirect3DDevice9Ex *This, HWND hDestinationWindow); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1127:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateRenderTargetEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1128:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateOffscreenPlainSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1129:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDepthStencilSurfaceEx)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1130:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ResetEx)(IDirect3DDevice9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1131:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../include/d3dadapter/drm.h:26, from getproc.c:27: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../include/d3dadapter/drm.h:26, from getproc.c:27: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/D3D9/d3d9.h:1279:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DDevice9Video *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/D3D9/d3d9.h:1280:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1281:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DDevice9Video *This); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1283:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContentProtectionCaps)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, D3DCONTENTPROTECTIONCAPS *pCaps); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1284:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAuthenticatedChannel)(IDirect3DDevice9Video *This, D3DAUTHENTICATEDCHANNELTYPE ChannelType, IDirect3DAuthenticatedChannel9 **ppAuthenticatedChannel, HANDLE *pChannelHandle); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1285:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateCryptoSession)(IDirect3DDevice9Video *This, const GUID *pCryptoType, const GUID *pDecodeProfile, IDirect3DCryptoSession9 **ppCryptoSession, HANDLE *pCryptoHandle); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1304:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DIndexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1305:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1306:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1308:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DIndexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1309:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1310:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1311:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DIndexBuffer9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ ../../../../include/D3D9/d3d9.h:1312:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DIndexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1313:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1314:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1315:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1317:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1318:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DIndexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1319:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc); ^ In file included from ../../../../include/d3dadapter/drm.h:26:0, from getproc.c:27: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ In file included from ../../../../include/d3dadapter/drm.h:26:0, from getproc.c:27: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1347:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DPixelShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:1348:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/D3D9/d3d9.h:1349:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DPixelShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/D3D9/d3d9.h:1351:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DPixelShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1352:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DPixelShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from ../../../../include/d3dadapter/drm.h:26:0, from getproc.c:27: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1370:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DQuery9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1371:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1372:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1374:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DQuery9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1375:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DQUERYTYPE (WINAPI *GetType)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1376:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetDataSize)(IDirect3DQuery9 *This); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1377:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Issue)(IDirect3DQuery9 *This, DWORD dwIssueFlags); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/D3D9/d3d9.h:1378:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetData)(IDirect3DQuery9 *This, void *pData, DWORD dwSize, DWORD dwGetDataFlags); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1399:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DResource9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ In file included from getproc.c:27:0: ../../../../include/d3dadapter/drm.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *create_adapter)(int fd, ID3DAdapter9 **ppAdapter); ^ ../../../../include/D3D9/d3d9.h:1400:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1401:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1403:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DResource9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1404:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1405:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DResource9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1406:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DResource9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1407:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DResource9 *This, DWORD PriorityNew); ^ getproc.c:39:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1408:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1409:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1410:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DResource9 *This); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1434:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DStateBlock9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1435:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1436:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1438:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DStateBlock9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1439:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Capture)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1440:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Apply)(IDirect3DStateBlock9 *This); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1459:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSurface9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1460:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1461:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1463:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSurface9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1464:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1465:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DSurface9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1466:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DSurface9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1467:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DSurface9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1468:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1469:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1470:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1472:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DSurface9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1473:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DSurface9 *This, D3DSURFACE_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1474:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1475:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DSurface9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1476:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDC)(IDirect3DSurface9 *This, HDC *phdc); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1477:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *ReleaseDC)(IDirect3DSurface9 *This, HDC hdc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ ../../../../include/D3D9/d3d9.h:1508:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1509:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1510:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9 *This); ^ ../../../../include/D3D9/d3d9.h:1512:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9 *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1513:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9 *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1514:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9 *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1515:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9 *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1516:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9 *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1517:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1518:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9 *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:26:0, from drm.c:26: ../../../../src/gallium/state_trackers/nine/iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ ../../../../include/D3D9/d3d9.h:1541:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DSwapChain9Ex *This, REFIID riid, void **ppvObject); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1542:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../include/D3D9/d3d9.h:1543:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DSwapChain9Ex *This); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ ../../../../include/D3D9/d3d9.h:1545:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Present)(IDirect3DSwapChain9Ex *This, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags); ^ ../../../../include/D3D9/d3d9.h:1546:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFrontBufferData)(IDirect3DSwapChain9Ex *This, IDirect3DSurface9 *pDestSurface); ^ ../../../../include/D3D9/d3d9.h:1547:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetBackBuffer)(IDirect3DSwapChain9Ex *This, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer); ^ ../../../../include/D3D9/d3d9.h:1548:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(IDirect3DSwapChain9Ex *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1549:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODE *pMode); ^ ../../../../include/D3D9/d3d9.h:1550:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DSwapChain9Ex *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1551:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentParameters)(IDirect3DSwapChain9Ex *This, D3DPRESENT_PARAMETERS *pPresentationParameters); ^ ../../../../include/D3D9/d3d9.h:1553:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLastPresentCount)(IDirect3DSwapChain9Ex *This, UINT *pLastPresentCount); ^ ../../../../include/D3D9/d3d9.h:1554:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(IDirect3DSwapChain9Ex *This, D3DPRESENTSTATS *pPresentationStatistics); ^ ../../../../include/D3D9/d3d9.h:1555:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayModeEx)(IDirect3DSwapChain9Ex *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1582:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1583:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1584:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1586:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1587:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:28, from drm.c:26: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1588:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:1589:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DTexture9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/D3D9/d3d9.h:1590:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DTexture9 *This, DWORD PriorityNew); ^ ../../../../include/D3D9/d3d9.h:1591:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ ../../../../include/D3D9/d3d9.h:1592:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1593:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DTexture9 *This); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:28, from drm.c:26: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/D3D9/d3d9.h:1595:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DTexture9 *This, DWORD LODNew); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1596:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1597:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1598:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/D3D9/d3d9.h:1599:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1600:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DTexture9 *This); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/D3D9/d3d9.h:1602:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DTexture9 *This, UINT Level, D3DSURFACE_DESC *pDesc); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/D3D9/d3d9.h:1603:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetSurfaceLevel)(IDirect3DTexture9 *This, UINT Level, IDirect3DSurface9 **ppSurfaceLevel); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/D3D9/d3d9.h:1604:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1605:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockRect)(IDirect3DTexture9 *This, UINT Level); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/D3D9/d3d9.h:1606:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyRect)(IDirect3DTexture9 *This, const RECT *pDirtyRect); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/D3D9/d3d9.h:1643:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexBuffer9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1644:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1645:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1647:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexBuffer9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1648:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1649:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1650:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVertexBuffer9 *This, REFGUID refguid); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/D3D9/d3d9.h:1651:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVertexBuffer9 *This, DWORD PriorityNew); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1652:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1653:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/D3D9/d3d9.h:1654:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ ../../../../include/D3D9/d3d9.h:1656:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Lock)(IDirect3DVertexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1657:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *Unlock)(IDirect3DVertexBuffer9 *This); ^ ../../../../include/D3D9/d3d9.h:1658:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVertexBuffer9 *This, D3DVERTEXBUFFER_DESC *pDesc); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from drm.c:26: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/D3D9/d3d9.h:1686:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexDeclaration9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ ../../../../include/D3D9/d3d9.h:1687:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This); ^ ../../../../include/D3D9/d3d9.h:1688:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexDeclaration9 *This); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from drm.c:26: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/D3D9/d3d9.h:1690:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexDeclaration9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/D3D9/d3d9.h:1691:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeclaration)(IDirect3DVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/D3D9/d3d9.h:1709:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVertexShader9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1710:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This); ^ ../../../../include/D3D9/d3d9.h:1711:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVertexShader9 *This); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from drm.c:26: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/D3D9/d3d9.h:1713:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVertexShader9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/D3D9/d3d9.h:1714:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetFunction)(IDirect3DVertexShader9 *This, void *pData, UINT *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1732:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolume9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/D3D9/d3d9.h:1733:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1734:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolume9 *This); ^ ../../../../include/D3D9/d3d9.h:1736:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolume9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ ../../../../include/D3D9/d3d9.h:1737:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1738:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolume9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../include/D3D9/d3d9.h:1739:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolume9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1740:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetContainer)(IDirect3DVolume9 *This, REFIID riid, void **ppContainer); ^ ../../../../include/D3D9/d3d9.h:1741:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDesc)(IDirect3DVolume9 *This, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1742:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1743:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolume9 *This); ^ In file included from drm.c:26:0: ../../../../src/gallium/state_trackers/nine/adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ ../../../../include/D3D9/d3d9.h:1767:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(IDirect3DVolumeTexture9 *This, REFIID riid, void **ppvObject); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ ../../../../include/D3D9/d3d9.h:1768:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ ../../../../include/D3D9/d3d9.h:1769:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(IDirect3DVolumeTexture9 *This); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ ../../../../include/D3D9/d3d9.h:1771:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDevice)(IDirect3DVolumeTexture9 *This, IDirect3DDevice9 **ppDevice); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ ../../../../include/D3D9/d3d9.h:1772:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1773:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid, void *pData, DWORD *pSizeOfData); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1774:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FreePrivateData)(IDirect3DVolumeTexture9 *This, REFGUID refguid); ^ ../../../../include/D3D9/d3d9.h:1775:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetPriority)(IDirect3DVolumeTexture9 *This, DWORD PriorityNew); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ ../../../../include/D3D9/d3d9.h:1776:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetPriority)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1777:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *PreLoad)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1778:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DRESOURCETYPE (WINAPI *GetType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1780:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *SetLOD)(IDirect3DVolumeTexture9 *This, DWORD LODNew); ^ ../../../../include/D3D9/d3d9.h:1781:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLOD)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1782:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD (WINAPI *GetLevelCount)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1783:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetAutoGenFilterType)(IDirect3DVolumeTexture9 *This, D3DTEXTUREFILTERTYPE FilterType); ^ ../../../../include/D3D9/d3d9.h:1784:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DTEXTUREFILTERTYPE (WINAPI *GetAutoGenFilterType)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1785:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GenerateMipSubLevels)(IDirect3DVolumeTexture9 *This); ^ ../../../../include/D3D9/d3d9.h:1787:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetLevelDesc)(IDirect3DVolumeTexture9 *This, UINT Level, D3DVOLUME_DESC *pDesc); ^ ../../../../include/D3D9/d3d9.h:1788:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetVolumeLevel)(IDirect3DVolumeTexture9 *This, UINT Level, IDirect3DVolume9 **ppVolumeLevel); ^ ../../../../include/D3D9/d3d9.h:1789:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags); ^ ../../../../include/D3D9/d3d9.h:1790:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *UnlockBox)(IDirect3DVolumeTexture9 *This, UINT Level); ^ ../../../../include/D3D9/d3d9.h:1791:2: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *AddDirtyBox)(IDirect3DVolumeTexture9 *This, const D3DBOX *pDirtyBox); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:26:0, from description.c:24: ../../../../src/gallium/state_trackers/nine/iunknown.h:83:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] void **ppvObject ); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:86:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_AddRef( struct NineUnknown *This ); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:89:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] NineUnknown_Release( struct NineUnknown *This ); ^ ../../../../src/gallium/state_trackers/nine/iunknown.h:93:24: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppDevice ); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:28, from description.c:24: ../../../../include/d3dadapter/present.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresent *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresent *This); ^ ../../../../include/d3dadapter/present.h:50:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetPresentParameters)(ID3DPresent *This, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode); ^ In file included from ../../../../include/d3dadapter/d3dadapter9.h:26:0, from ../../../../src/gallium/state_trackers/nine/adapter9.h:28, from description.c:24: ../../../../include/d3dadapter/present.h:53:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); ^ ../../../../include/d3dadapter/present.h:54:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *DestroyD3DWindowBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:58:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *WaitBufferReleased)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:59:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *FrontBufferCopy)(ID3DPresent *This, D3DWindowBuffer *buffer); ^ ../../../../include/d3dadapter/present.h:62:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *PresentBuffer)(ID3DPresent *This, D3DWindowBuffer *buffer, HWND hWndOverride, const RECT *pSourceRect, const RECT *pDestRect, const RGNDATA *pDirtyRegion, DWORD Flags); ^ ../../../../include/d3dadapter/present.h:63:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetRasterStatus)(ID3DPresent *This, D3DRASTER_STATUS *pRasterStatus); ^ ../../../../include/d3dadapter/present.h:64:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDisplayMode)(ID3DPresent *This, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); ^ ../../../../include/d3dadapter/present.h:65:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresentStats)(ID3DPresent *This, D3DPRESENTSTATS *pStats); ^ ../../../../include/d3dadapter/present.h:66:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:67:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursorPos)(ID3DPresent *This, POINT *pPoint); ^ ../../../../include/d3dadapter/present.h:69:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetCursor)(ID3DPresent *This, void *pBitmap, POINT *pHotspot, BOOL bShow); ^ ../../../../include/d3dadapter/present.h:70:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *SetGammaRamp)(ID3DPresent *This, const D3DGAMMARAMP *pRamp, HWND hWndOverride); ^ ../../../../include/d3dadapter/present.h:71:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth); ^ ../../../../include/d3dadapter/present.h:103:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DPresentGroup *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/present.h:104:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:105:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:111:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] UINT (WINAPI *GetMultiheadCount)(ID3DPresentGroup *This); ^ ../../../../include/d3dadapter/present.h:113:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetPresent)(ID3DPresentGroup *This, UINT Index, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:115:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateAdditionalPresent)(ID3DPresentGroup *This, D3DPRESENT_PARAMETERS *pPresentationParameters, ID3DPresent **ppPresent); ^ ../../../../include/d3dadapter/present.h:116:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] void (WINAPI *GetVersion) (ID3DPresentGroup *This, int *major, int *minor); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from description.c:24: ../../../../include/d3dadapter/d3dadapter9.h:35:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *QueryInterface)(ID3DAdapter9 *This, REFIID riid, void **ppvObject); ^ ../../../../include/d3dadapter/d3dadapter9.h:36:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *AddRef)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:37:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] ULONG (WINAPI *Release)(ID3DAdapter9 *This); ^ ../../../../include/d3dadapter/d3dadapter9.h:40:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetAdapterIdentifier)(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier); ^ ../../../../include/d3dadapter/d3dadapter9.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceType)(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from description.c:24: ../../../../include/d3dadapter/d3dadapter9.h:42:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:43:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels); ^ ../../../../include/d3dadapter/d3dadapter9.h:44:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:45:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat); ^ ../../../../include/d3dadapter/d3dadapter9.h:46:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps); ^ ../../../../include/d3dadapter/d3dadapter9.h:47:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface); ^ In file included from ../../../../src/gallium/state_trackers/nine/adapter9.h:28:0, from description.c:24: ../../../../include/d3dadapter/d3dadapter9.h:48:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface); ^ ../../../../include/d3dadapter/d3dadapter9.h:95:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DAdapter9GetProc( const char *name ); ^ In file included from description.c:24:0: ../../../../src/gallium/state_trackers/nine/adapter9.h:73:36: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DADAPTER_IDENTIFIER9 *pIdentifier ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:80:31: warning: '__stdcall__' attribute directive ignored [-Wattributes] BOOL bWindowed ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:88:33: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT CheckFormat ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:96:42: warning: '__stdcall__' attribute directive ignored [-Wattributes] DWORD *pQualityLevels ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:103:38: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT DepthStencilFormat ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:109:43: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DFORMAT TargetFormat ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:114:29: warning: '__stdcall__' attribute directive ignored [-Wattributes] D3DCAPS9 *pCaps ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:125:28: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9 **ppReturnedDeviceInterface ); ^ ../../../../src/gallium/state_trackers/nine/adapter9.h:137:30: warning: '__stdcall__' attribute directive ignored [-Wattributes] IDirect3DDevice9Ex **ppReturnedDeviceInterface ); ^ In file included from drm.c:38:0: ../../../../include/d3dadapter/drm.h:41:5: warning: '__stdcall__' attribute directive ignored [-Wattributes] HRESULT (WINAPI *create_adapter)(int fd, ID3DAdapter9 **ppAdapter); ^ drm.c:171:1: warning: '__stdcall__' attribute directive ignored [-Wattributes] { ^ CXXLD d3dadapter9.la make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[3]: Nothing to be done for 'all-am'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[1]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src' make[1]: Entering directory '/builddir/build/BUILD/mesa-20151218' make[1]: Nothing to be done for 'all-am'. make[1]: Leaving directory '/builddir/build/BUILD/mesa-20151218' + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.bzVRdP + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm '!=' / ']' + rm -rf /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm ++ dirname /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm + cd mesa-20151218 + rm -rf /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm + make install DESTDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm Making install in src make[1]: Entering directory '/builddir/build/BUILD/mesa-20151218/src' Making install in . make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src' make[3]: Nothing to be done for 'install-exec-am'. make[3]: Nothing to be done for 'install-data-am'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src' Making install in gtest make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gtest' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gtest' make[3]: Nothing to be done for 'install-exec-am'. make[3]: Nothing to be done for 'install-data-am'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gtest' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gtest' Making install in util make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' make install-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' Making install in . make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util' make[5]: Nothing to be done for 'install-exec-am'. make[5]: Nothing to be done for 'install-data-am'. make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' Making install in tests/hash_table make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[5]: Nothing to be done for 'install-exec-am'. make[5]: Nothing to be done for 'install-data-am'. make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util/tests/hash_table' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/util' Making install in mapi/glapi/gen make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make install-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi/glapi/gen' Making install in mapi make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make install-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mapi' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../libtool --mode=install /usr/bin/install -c shared-glapi/libglapi.la es2api/libGLESv2.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: install: /usr/bin/install -c shared-glapi/.libs/libglapi.so.0.0.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libglapi.so.0.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libglapi.so.0.0.0 libglapi.so.0 || { rm -f libglapi.so.0 && ln -s libglapi.so.0.0.0 libglapi.so.0; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libglapi.so.0.0.0 libglapi.so || { rm -f libglapi.so && ln -s libglapi.so.0.0.0 libglapi.so; }; }) libtool: install: /usr/bin/install -c shared-glapi/.libs/libglapi.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libglapi.la libtool: warning: relinking 'es2api/libGLESv2.la' libtool: install: (cd /builddir/build/BUILD/mesa-20151218/src/mapi; /bin/sh "/builddir/build/BUILD/mesa-20151218/libtool" --silent --tag CC --mode=relink gcc -pthread -Werror=pointer-arith -Werror=vla -fvisibility=hidden -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -Wall -std=c99 -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-strict-aliasing -fno-math-errno -fno-trapping-math -fno-builtin-memcmp -no-undefined -version-number 2 -Wl,--gc-sections -Wl,--no-undefined -Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++ -o es2api/libGLESv2.la -rpath /usr/lib es2api_libGLESv2_la-entry.lo -ldrm -lm -lpthread -ldl shared-glapi/libglapi.la -inst-prefix-dir /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm) libtool: install: /usr/bin/install -c es2api/.libs/libGLESv2.so.2.0.0T /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGLESv2.so.2.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libGLESv2.so.2.0.0 libGLESv2.so.2 || { rm -f libGLESv2.so.2 && ln -s libGLESv2.so.2.0.0 libGLESv2.so.2; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libGLESv2.so.2.0.0 libGLESv2.so || { rm -f libGLESv2.so && ln -s libGLESv2.so.2.0.0 libGLESv2.so; }; }) libtool: install: /usr/bin/install -c es2api/.libs/libGLESv2.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGLESv2.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GLES2' /usr/bin/install -c -m 644 ../../include/GLES2/gl2.h ../../include/GLES2/gl2ext.h ../../include/GLES2/gl2platform.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GLES2' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GLES3' /usr/bin/install -c -m 644 ../../include/GLES3/gl3.h ../../include/GLES3/gl31.h ../../include/GLES3/gl3ext.h ../../include/GLES3/gl3platform.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GLES3' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 es2api/glesv2.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mapi' Making install in glsl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make install-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glsl' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glsl' Making install in mesa make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' updating main/git_sha1.h make install-recursive make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making install in . make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa' make[5]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GL' /usr/bin/install -c -m 644 ../../include/GL/gl.h ../../include/GL/gl_mangle.h ../../include/GL/glcorearb.h ../../include/GL/glext.h ../../include/GL/glx.h ../../include/GL/glx_mangle.h ../../include/GL/glxext.h ../../include/GL/osmesa.h ../../include/GL/wglext.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GL' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 gl.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making install in main/tests make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' make[5]: Nothing to be done for 'install-exec-am'. make[5]: Nothing to be done for 'install-data-am'. make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/main/tests' Making install in drivers/dri make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' Making install in common make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' Making install in xmlpool make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make install-am make[7]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[8]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[8]: Nothing to be done for 'install-exec-am'. make[8]: Nothing to be done for 'install-data-am'. make[8]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[7]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common/xmlpool' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' make[7]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/etc' /usr/bin/install -c -m 644 drirc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/etc' make[7]: Nothing to be done for 'install-data-am'. make[7]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/common' Making install in nouveau make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' make[6]: Nothing to be done for 'install-exec-am'. make[6]: Nothing to be done for 'install-data-am'. make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/nouveau' Making install in r200 make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' make[6]: Nothing to be done for 'install-exec-am'. make[6]: Nothing to be done for 'install-data-am'. make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/r200' Making install in radeon make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' make[6]: Nothing to be done for 'install-exec-am'. make[6]: Nothing to be done for 'install-data-am'. make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/radeon' Making install in swrast make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' make[6]: Nothing to be done for 'install-exec-am'. make[6]: Nothing to be done for 'install-data-am'. make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri/swrast' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' GEN all-local GEN all-local make[6]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' make[6]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c mesa_dri_drivers.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' libtool: install: /usr/bin/install -c .libs/mesa_dri_drivers.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/mesa_dri_drivers.so libtool: install: /usr/bin/install -c .libs/mesa_dri_drivers.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/mesa_dri_drivers.la libtool: warning: remember to run 'libtool --finish /usr/lib/dri' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GL/internal' /usr/bin/install -c -m 644 ../../../../include/GL/internal/dri_interface.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GL/internal' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 dri.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make install-data-hook make[7]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' for i in nouveau_vieux_dri.so r200_dri.so radeon_dri.so swrast_dri.so; do \ ln -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/mesa_dri_drivers.so \ /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/$i; \ done; rm -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/mesa_dri_drivers.* make[7]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' make[6]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/dri' Making install in drivers/osmesa make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c libOSMesa.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: warning: relinking 'libOSMesa.la' libtool: install: (cd /builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa; /bin/sh "/builddir/build/BUILD/mesa-20151218/libtool" --silent --tag CXX --mode=relink g++ -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -fno-rtti -fno-exceptions -Wall -fno-strict-aliasing -fno-builtin-memcmp -no-undefined -version-number 8 -Wl,--gc-sections -Wl,--no-undefined -Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++ -o libOSMesa.la -rpath /usr/lib osmesa.lo ../../../../src/mesa/libmesa.la ../../../../src/mapi/glapi/libglapi.la ../../../../src/mapi/shared-glapi/libglapi.la -lm -lpthread -lselinux -ldl -inst-prefix-dir /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm) libtool: install: /usr/bin/install -c .libs/libOSMesa.so.8.0.0T /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libOSMesa.so.8.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libOSMesa.so.8.0.0 libOSMesa.so.8 || { rm -f libOSMesa.so.8 && ln -s libOSMesa.so.8.0.0 libOSMesa.so.8; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libOSMesa.so.8.0.0 libOSMesa.so || { rm -f libOSMesa.so && ln -s libOSMesa.so.8.0.0 libOSMesa.so; }; }) libtool: install: /usr/bin/install -c .libs/libOSMesa.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libOSMesa.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 osmesa.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa/drivers/osmesa' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/mesa' Making install in loader make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/loader' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/loader' make[3]: Nothing to be done for 'install-exec-am'. make[3]: Nothing to be done for 'install-data-am'. make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/loader' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/loader' Making install in glx make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making install in . make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../libtool --mode=install /usr/bin/install -c libGL.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: warning: relinking 'libGL.la' libtool: install: (cd /builddir/build/BUILD/mesa-20151218/src/glx; /bin/sh "/builddir/build/BUILD/mesa-20151218/libtool" --silent --tag CC --mode=relink gcc -I../../include -I../../include/GL/internal -I../../src -I../../src/loader -I../../src/mapi -I../../src/mapi/glapi -I../../src/mapi -I../../src/mapi/glapi -fvisibility=hidden -DGLX_SHARED_GLAPI -DXF86VIDMODE -D_REENTRANT -DDEFAULT_DRIVER_DIR=\"/usr/lib/dri\" -DGL_LIB_NAME=\"libGL.so.1\" -D__STDC_LIMIT_MACROS -D_GNU_SOURCE -DNDEBUG -DTEXTURE_FLOAT_ENABLED -DHAVE_XLOCALE_H -DHAVE_SYS_SYSCTL_H -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_DLOPEN -DHAVE_POSIX_MEMALIGN -DMESA_SELINUX -DHAVE_LIBDRM -DGLX_USE_DRM -DHAVE_LIBUDEV -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DGLX_USE_TLS -DHAVE_ALIAS -DHAVE_DRI3 -DHAVE_MINCORE -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0 -I/usr/include/libdrm -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -Wall -std=c99 -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-strict-aliasing -fno-math-errno -fno-trapping-math -fno-builtin-memcmp -no-undefined -version-number 1:2 -Wl,-Bsymbolic -Wl,--gc-sections -Wl,--no-undefined -Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++ -o libGL.la -rpath /usr/lib libglx.la ../../src/mapi/glapi/libglapi.la ../../src/mapi/shared-glapi/libglapi.la -lXext -lXdamage -lXfixes -lX11-xcb -lX11 -lxcb-glx -lxcb-dri2 -lxcb -lXxf86vm -ldrm -lm -lpthread -ldl -inst-prefix-dir /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm) libtool: install: /usr/bin/install -c .libs/libGL.so.1.2.0T /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGL.so.1.2.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libGL.so.1.2.0 libGL.so.1 || { rm -f libGL.so.1 && ln -s libGL.so.1.2.0 libGL.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libGL.so.1.2.0 libGL.so || { rm -f libGL.so && ln -s libGL.so.1.2.0 libGL.so; }; }) libtool: install: /usr/bin/install -c .libs/libGL.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGL.la libtool: warning: remember to run 'libtool --finish /usr/lib' make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making install in tests make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx/tests' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/glx' Making install in egl/wayland/wayland-egl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c libwayland-egl.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: install: /usr/bin/install -c .libs/libwayland-egl.so.1.0.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libwayland-egl.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libwayland-egl.so.1.0.0 libwayland-egl.so.1 || { rm -f libwayland-egl.so.1 && ln -s libwayland-egl.so.1.0.0 libwayland-egl.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libwayland-egl.so.1.0.0 libwayland-egl.so || { rm -f libwayland-egl.so && ln -s libwayland-egl.so.1.0.0 libwayland-egl.so; }; }) libtool: install: /usr/bin/install -c .libs/libwayland-egl.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libwayland-egl.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 wayland-egl.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-egl' Making install in egl/wayland/wayland-drm make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make install-am make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl/wayland/wayland-drm' Making install in gbm make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gbm' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gbm' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../libtool --mode=install /usr/bin/install -c libgbm.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: install: /usr/bin/install -c .libs/libgbm.so.1.0.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libgbm.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libgbm.so.1.0.0 libgbm.so.1 || { rm -f libgbm.so.1 && ln -s libgbm.so.1.0.0 libgbm.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libgbm.so.1.0.0 libgbm.so || { rm -f libgbm.so && ln -s libgbm.so.1.0.0 libgbm.so; }; }) libtool: install: /usr/bin/install -c .libs/libgbm.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libgbm.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include' /usr/bin/install -c -m 644 main/gbm.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 main/gbm.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gbm' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gbm' Making install in egl make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/egl' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../libtool --mode=install /usr/bin/install -c libEGL.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: warning: relinking 'libEGL.la' libtool: install: (cd /builddir/build/BUILD/mesa-20151218/src/egl; /bin/sh "/builddir/build/BUILD/mesa-20151218/libtool" --silent --tag CC --mode=relink gcc -I../../include -I../../src/egl/main -I../../src/gbm/main -I../../src -D__STDC_LIMIT_MACROS -D_GNU_SOURCE -DNDEBUG -DTEXTURE_FLOAT_ENABLED -DHAVE_XLOCALE_H -DHAVE_SYS_SYSCTL_H -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_DLOPEN -DHAVE_POSIX_MEMALIGN -DMESA_SELINUX -DHAVE_LIBDRM -DGLX_USE_DRM -DHAVE_LIBUDEV -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DGLX_USE_TLS -DHAVE_ALIAS -DHAVE_DRI3 -DHAVE_MINCORE -DHAVE_LLVM=0x0307 -DMESA_LLVM_VERSION_PATCH=0 -fvisibility=hidden -I/usr/include/libdrm -D_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11 -DHAVE_X11_PLATFORM -DHAVE_WAYLAND_PLATFORM -DHAVE_DRM_PLATFORM -DHAVE_SURFACELESS_PLATFORM -I../../src/loader -I../../src/egl/drivers/dri2 -I../../src/gbm/backends/dri -I../../src/egl/wayland/wayland-egl -I../../src/egl/wayland/wayland-drm -I../../src/egl/wayland/wayland-drm -DDEFAULT_DRIVER_DIR=\"/usr/lib/dri\" -D_EGL_BUILT_IN_DRIVER_DRI2 -O2 -g -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -march=armv7-a -mfpu=vfpv3-d16 -mfloat-abi=hard -Wall -std=c99 -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-strict-aliasing -fno-math-errno -fno-trapping-math -fno-builtin-memcmp -no-undefined -version-number 1:0 -Wl,-Bsymbolic -Wl,--gc-sections -Wl,--no-undefined -Wl,-z,relro -specs=/usr/lib/rpm/redhat/redhat-hardened-ld -static-libstdc++ -o libEGL.la -rpath /usr/lib main/eglapi.lo main/eglarray.lo main/eglconfig.lo main/eglcontext.lo main/eglcurrent.lo main/egldisplay.lo main/egldriver.lo main/eglfallbacks.lo main/eglglobals.lo main/eglimage.lo main/egllog.lo main/eglsurface.lo main/eglsync.lo drivers/dri2/egl_dri2.lo drivers/dri2/platform_x11.lo drivers/dri2/platform_wayland.lo drivers/dri2/platform_drm.lo drivers/dri2/platform_surfaceless.lo drivers/dri2/platform_x11_dri3.lo -ldl -lselinux -lpthread -lX11-xcb -lX11 -lxcb-dri2 -lxcb-xfixes -lxcb-render -lxcb-shape -lxcb ../../src/loader/libloader_dri3_helper.la -lwayland-client -lwayland-server -ldrm ../../src/egl/wayland/wayland-drm/libwayland-drm.la ../../src/gbm/libgbm.la ../../src/loader/libloader.la -ldl -ldrm -inst-prefix-dir /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm) libtool: install: /usr/bin/install -c .libs/libEGL.so.1.0.0T /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libEGL.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libEGL.so.1.0.0 libEGL.so.1 || { rm -f libEGL.so.1 && ln -s libEGL.so.1.0.0 libEGL.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libEGL.so.1.0.0 libEGL.so || { rm -f libEGL.so && ln -s libEGL.so.1.0.0 libEGL.so; }; }) libtool: install: /usr/bin/install -c .libs/libEGL.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libEGL.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/EGL' /usr/bin/install -c -m 644 ../../include/EGL/eglext.h ../../include/EGL/egl.h ../../include/EGL/eglextchromium.h ../../include/EGL/eglmesaext.h ../../include/EGL/eglplatform.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/EGL' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/KHR' /usr/bin/install -c -m 644 ../../include/KHR/khrplatform.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/KHR' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 main/egl.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/egl' Making install in gallium make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium' Making install in auxiliary make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary' Making install in auxiliary/pipe-loader make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/auxiliary/pipe-loader' Making install in drivers/ddebug make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/ddebug' Making install in drivers/noop make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/noop' Making install in drivers/trace make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/trace' Making install in drivers/rbug make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/rbug' Making install in drivers/freedreno make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/freedreno' Making install in winsys/freedreno/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/freedreno/drm' Making install in drivers/nouveau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/nouveau' Making install in winsys/nouveau/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/nouveau/drm' Making install in drivers/r300 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r300' Making install in drivers/radeon make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeon' Making install in drivers/r600 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/r600' Making install in drivers/radeonsi make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make install-am make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make[5]: Nothing to be done for 'install-exec-am'. make[5]: Nothing to be done for 'install-data-am'. make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/radeonsi' Making install in winsys/amdgpu/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/amdgpu/drm' Making install in winsys/radeon/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/radeon/drm' Making install in drivers/softpipe make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/softpipe' Making install in drivers/llvmpipe make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/llvmpipe' Making install in drivers/vc4 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/vc4' Making install in winsys/vc4/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/vc4/drm' Making install in drivers/virgl make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/drivers/virgl' Making install in winsys/virgl/drm make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/drm' Making install in winsys/virgl/vtest make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/virgl/vtest' Making install in winsys/sw/null make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/null' Making install in winsys/sw/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/dri' Making install in winsys/sw/kms-dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/kms-dri' Making install in winsys/sw/wrapper make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/winsys/sw/wrapper' Making install in state_trackers/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/dri' Making install in targets/dri make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' GEN all-local make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c gallium_dri.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' libtool: install: /usr/bin/install -c .libs/gallium_dri.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_dri.so libtool: install: /usr/bin/install -c .libs/gallium_dri.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_dri.la libtool: warning: remember to run 'libtool --finish /usr/lib/dri' make install-data-hook make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' for i in nouveau r300 r600 radeonsi msm kgsl vc4 virtio_gpu swrast kms_swrast; do \ ln -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_dri.so \ /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/${i}_dri.so; \ done; \ rm -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_dri.* make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/dri' Making install in state_trackers/omx make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/omx' Making install in targets/omx make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/bellagio' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c libomx_mesa.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/bellagio' libtool: install: /usr/bin/install -c .libs/libomx_mesa.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/bellagio/libomx_mesa.so libtool: install: /usr/bin/install -c .libs/libomx_mesa.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/bellagio/libomx_mesa.la libtool: warning: remember to run 'libtool --finish /usr/lib/bellagio' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/omx' Making install in state_trackers/va make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/va' Making install in targets/va make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c gallium_drv_video.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri' libtool: install: /usr/bin/install -c .libs/gallium_drv_video.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_drv_video.so libtool: install: /usr/bin/install -c .libs/gallium_drv_video.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_drv_video.la libtool: warning: remember to run 'libtool --finish /usr/lib/dri' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/va' Making install in state_trackers/vdpau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/vdpau' Making install in targets/vdpau make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' GEN all-local make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c libvdpau_gallium.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau' libtool: install: /usr/bin/install -c .libs/libvdpau_gallium.so.1.0.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_gallium.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau && { ln -s -f libvdpau_gallium.so.1.0.0 libvdpau_gallium.so.1 || { rm -f libvdpau_gallium.so.1 && ln -s libvdpau_gallium.so.1.0.0 libvdpau_gallium.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau && { ln -s -f libvdpau_gallium.so.1.0.0 libvdpau_gallium.so || { rm -f libvdpau_gallium.so && ln -s libvdpau_gallium.so.1.0.0 libvdpau_gallium.so; }; }) libtool: install: /usr/bin/install -c .libs/libvdpau_gallium.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_gallium.la libtool: warning: remember to run 'libtool --finish /usr/lib/vdpau' make install-data-hook make[5]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' GEN install-data-hook make[5]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/vdpau' Making install in state_trackers/xa make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include' /usr/bin/install -c -m 644 xa_composite.h xa_context.h xa_tracker.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/xa' Making install in targets/xa make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c libxatracker.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib' libtool: install: /usr/bin/install -c .libs/libxatracker.so.2.3.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libxatracker.so.2.3.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libxatracker.so.2.3.0 libxatracker.so.2 || { rm -f libxatracker.so.2 && ln -s libxatracker.so.2.3.0 libxatracker.so.2; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib && { ln -s -f libxatracker.so.2.3.0 libxatracker.so || { rm -f libxatracker.so && ln -s libxatracker.so.2.3.0 libxatracker.so; }; }) libtool: install: /usr/bin/install -c .libs/libxatracker.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libxatracker.la libtool: warning: remember to run 'libtool --finish /usr/lib' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 xatracker.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/xa' Making install in state_trackers/nine make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/state_trackers/nine' Making install in targets/d3dadapter9 make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' make[4]: Nothing to be done for 'install-exec-am'. /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/d3dadapter' /usr/bin/install -c -m 644 ../../../../include/d3dadapter/d3dadapter9.h ../../../../include/d3dadapter/drm.h ../../../../include/d3dadapter/present.h '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/d3dadapter' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d' /bin/sh ../../../../libtool --mode=install /usr/bin/install -c d3dadapter9.la '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d' libtool: install: /usr/bin/install -c .libs/d3dadapter9.so.1.0.0 /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d/d3dadapter9.so.1.0.0 libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d && { ln -s -f d3dadapter9.so.1.0.0 d3dadapter9.so.1 || { rm -f d3dadapter9.so.1 && ln -s d3dadapter9.so.1.0.0 d3dadapter9.so.1; }; }) libtool: install: (cd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d && { ln -s -f d3dadapter9.so.1.0.0 d3dadapter9.so || { rm -f d3dadapter9.so && ln -s d3dadapter9.so.1.0.0 d3dadapter9.so; }; }) libtool: install: /usr/bin/install -c .libs/d3dadapter9.lai /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d/d3dadapter9.la libtool: warning: remember to run 'libtool --finish /usr/lib/d3d' /usr/bin/mkdir -p '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' /usr/bin/install -c -m 644 d3d.pc '/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/pkgconfig' make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium/targets/d3dadapter9' make[3]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[4]: Entering directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[4]: Nothing to be done for 'install-exec-am'. make[4]: Nothing to be done for 'install-data-am'. make[4]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[3]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src/gallium' make[1]: Leaving directory '/builddir/build/BUILD/mesa-20151218/src' make[1]: Entering directory '/builddir/build/BUILD/mesa-20151218' make[2]: Entering directory '/builddir/build/BUILD/mesa-20151218' make[2]: Nothing to be done for 'install-exec-am'. make[2]: Nothing to be done for 'install-data-am'. make[2]: Leaving directory '/builddir/build/BUILD/mesa-20151218' make[1]: Leaving directory '/builddir/build/BUILD/mesa-20151218' + rm -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_nouveau.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_r300.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_r600.so /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_radeonsi.so + rm -f /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/include/GL/wglext.h + find /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm -name '*.la' -delete + pushd /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib ~/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib ~/build/BUILD/mesa-20151218 + for i in 'libOSMesa*.so' libGL.so + eu-findtextrel libOSMesa.so eu-findtextrel: no text relocations reported in 'libOSMesa.so' + for i in 'libOSMesa*.so' libGL.so + eu-findtextrel libGL.so eu-findtextrel: no text relocations reported in 'libGL.so' + eu-readelf -d i965_dri.so + grep -q libstdc eu-readelf: cannot open input file: No such file or directory + popd ~/build/BUILD/mesa-20151218 + /usr/lib/rpm/find-debuginfo.sh --strict-build-id -m --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 50000000 /builddir/build/BUILD/mesa-20151218 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGL.so.1.2.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libxatracker.so.2.3.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libGLESv2.so.2.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/d3d/d3dadapter9.so.1.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libEGL.so.1.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libOSMesa.so.8.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libwayland-egl.so.1.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libglapi.so.0.0.0 extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/bellagio/libomx_mesa.so extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/libgbm.so.1.0.0 file /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_r300.so.1.0.0 has 3 other hard links extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/vdpau/libvdpau_r300.so.1.0.0 hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_r600.so.1.0.0.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.0.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_nouveau.so.1.0.0.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.0.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_radeonsi.so.1.0.0.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.0.debug file /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/radeonsi_dri.so has 9 other hard links extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/radeonsi_dri.so file /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/radeon_dri.so has 2 other hard links extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/radeon_dri.so hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/r600_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/swrast_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/kms_swrast_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/nouveau_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug extracting debug info from /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/dri/gallium_drv_video.so hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/nouveau_vieux_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeon_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/vc4_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/virtio_gpu_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/msm_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/kgsl_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/r200_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeon_dri.so.debug hard linked /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/r300_dri.so.debug to /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/lib/debug/usr/lib/dri/radeonsi_dri.so.debug /usr/lib/rpm/sepdebugcrcfix: Updated 14 CRC32s, 0 CRC32s did match. symlinked /usr/lib/debug/usr/lib/libgbm.so.1.0.0.debug to /usr/lib/debug/usr/lib/libgbm.so.debug symlinked /usr/lib/debug/usr/lib/libglapi.so.0.0.0.debug to /usr/lib/debug/usr/lib/libglapi.so.0.debug symlinked /usr/lib/debug/usr/lib/libGLESv2.so.2.0.0.debug to /usr/lib/debug/usr/lib/libGLESv2.so.2.debug symlinked /usr/lib/debug/usr/lib/libwayland-egl.so.1.0.0.debug to /usr/lib/debug/usr/lib/libwayland-egl.so.debug symlinked /usr/lib/debug/usr/lib/libxatracker.so.2.3.0.debug to /usr/lib/debug/usr/lib/libxatracker.so.2.debug symlinked /usr/lib/debug/usr/lib/libxatracker.so.2.3.0.debug to /usr/lib/debug/usr/lib/libxatracker.so.debug symlinked /usr/lib/debug/usr/lib/libEGL.so.1.0.0.debug to /usr/lib/debug/usr/lib/libEGL.so.1.debug symlinked /usr/lib/debug/usr/lib/libOSMesa.so.8.0.0.debug to /usr/lib/debug/usr/lib/libOSMesa.so.8.debug symlinked /usr/lib/debug/usr/lib/d3d/d3dadapter9.so.1.0.0.debug to /usr/lib/debug/usr/lib/d3d/d3dadapter9.so.1.debug symlinked /usr/lib/debug/usr/lib/d3d/d3dadapter9.so.1.0.0.debug to /usr/lib/debug/usr/lib/d3d/d3dadapter9.so.debug symlinked /usr/lib/debug/usr/lib/libGL.so.1.2.0.debug to /usr/lib/debug/usr/lib/libGL.so.debug symlinked /usr/lib/debug/usr/lib/libGLESv2.so.2.0.0.debug to /usr/lib/debug/usr/lib/libGLESv2.so.debug symlinked /usr/lib/debug/usr/lib/libglapi.so.0.0.0.debug to /usr/lib/debug/usr/lib/libglapi.so.debug symlinked /usr/lib/debug/usr/lib/libGL.so.1.2.0.debug to /usr/lib/debug/usr/lib/libGL.so.1.debug symlinked /usr/lib/debug/usr/lib/libgbm.so.1.0.0.debug to /usr/lib/debug/usr/lib/libgbm.so.1.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_radeonsi.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_radeonsi.so.1.0.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_r600.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_r600.so.1.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_nouveau.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_nouveau.so.1.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_nouveau.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_nouveau.so.1.0.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_radeonsi.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_radeonsi.so.1.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_r600.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_r600.so.1.0.debug symlinked /usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.0.0.debug to /usr/lib/debug/usr/lib/vdpau/libvdpau_r300.so.1.debug symlinked /usr/lib/debug/usr/lib/libwayland-egl.so.1.0.0.debug to /usr/lib/debug/usr/lib/libwayland-egl.so.1.debug symlinked /usr/lib/debug/usr/lib/libOSMesa.so.8.0.0.debug to /usr/lib/debug/usr/lib/libOSMesa.so.debug symlinked /usr/lib/debug/usr/lib/libEGL.so.1.0.0.debug to /usr/lib/debug/usr/lib/libEGL.so.debug 80694 blocks + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/brp-compress + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python 1 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-java-repack-jars Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.wWBYEz + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + exit 0 Processing files: mesa-libGL-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.3rZUhi + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGL + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGL + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGL + exit 0 Provides: libGL libGL.so.1 mesa-libGL = 11.1.0-3.20151218.fc23 mesa-libGL(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libX11-xcb.so.1 libX11.so.6 libXdamage.so.1 libXext.so.6 libXfixes.so.3 libXxf86vm.so.1 libc.so.6 libc.so.6(GLIBC_2.4) libc.so.6(GLIBC_2.8) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.5) libglapi.so.0 libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.4) libselinux.so.1 libxcb-dri2.so.0 libxcb-dri3.so.0 libxcb-glx.so.0 libxcb-present.so.0 libxcb-randr.so.0 libxcb-render.so.0 libxcb-shape.so.0 libxcb-sync.so.1 libxcb-xfixes.so.0 libxcb.so.1 libxshmfence.so.1 rtld(GNU_HASH) Processing files: mesa-libEGL-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.KkaIf9 + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libEGL + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libEGL + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libEGL + exit 0 Provides: libEGL.so.1 mesa-libEGL = 11.1.0-3.20151218.fc23 mesa-libEGL(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libX11-xcb.so.1 libX11.so.6 libc.so.6 libc.so.6(GLIBC_2.4) libc.so.6(GLIBC_2.7) libc.so.6(GLIBC_2.8) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libexpat.so.1 libgbm.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.4) libselinux.so.1 libwayland-client.so.0 libwayland-server.so.0 libxcb-dri2.so.0 libxcb-dri3.so.0 libxcb-present.so.0 libxcb-randr.so.0 libxcb-render.so.0 libxcb-shape.so.0 libxcb-sync.so.1 libxcb-xfixes.so.0 libxcb.so.1 libxshmfence.so.1 rtld(GNU_HASH) Processing files: mesa-libGLES-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.ZWX9h5 + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGLES + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGLES + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libGLES + exit 0 Provides: libGLESv2.so.2 mesa-libGLES = 11.1.0-3.20151218.fc23 mesa-libGLES(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: libc.so.6 libc.so.6(GLIBC_2.4) libdl.so.2 libdrm.so.2 libglapi.so.0 libm.so.6 libpthread.so.0 libselinux.so.1 rtld(GNU_HASH) Processing files: mesa-filesystem-11.1.0-3.20151218.fc23.armv7hl Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.k6ifC4 + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + DOCDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/doc/mesa-filesystem + export DOCDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/doc/mesa-filesystem + cp -pr docs/Mesa-MLAA-License-Clarification-Email.txt /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/doc/mesa-filesystem + exit 0 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.ltSrt7 + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-filesystem + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-filesystem + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-filesystem + exit 0 Provides: mesa-dri-filesystem = 11.1.0-3.20151218.fc23 mesa-filesystem = 11.1.0-3.20151218.fc23 mesa-filesystem(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Obsoletes: mesa-dri-filesystem < 11.1.0-3.20151218.fc23 Processing files: mesa-dri-drivers-11.1.0-3.20151218.fc23.armv7hl Provides: config(mesa-dri-drivers) = 11.1.0-3.20151218.fc23 mesa-dri-drivers = 11.1.0-3.20151218.fc23 mesa-dri-drivers(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libLLVM-3.7.so libX11-xcb.so.1 libX11.so.6 libc.so.6 libc.so.6(GLIBC_2.17) libc.so.6(GLIBC_2.4) libc.so.6(GLIBC_2.8) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libdrm_amdgpu.so.1 libdrm_freedreno.so.1 libdrm_nouveau.so.2 libdrm_radeon.so.1 libelf.so.1 libelf.so.1(ELFUTILS_1.0) libelf.so.1(ELFUTILS_1.5) libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GCC_3.3) libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.12) libpthread.so.0(GLIBC_2.4) libselinux.so.1 libxcb-dri2.so.0 libxcb.so.1 rtld(GNU_HASH) Obsoletes: mesa-dri-drivers-dri1 < 7.12 mesa-dri-llvmcore <= 7.12 Processing files: mesa-omx-drivers-11.1.0-3.20151218.fc23.armv7hl Provides: libomx_mesa.so mesa-omx-drivers = 11.1.0-3.20151218.fc23 mesa-omx-drivers(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libLLVM-3.7.so libX11-xcb.so.1 libX11.so.6 libc.so.6 libc.so.6(GLIBC_2.17) libc.so.6(GLIBC_2.4) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libdrm_amdgpu.so.1 libdrm_nouveau.so.2 libdrm_radeon.so.1 libelf.so.1 libelf.so.1(ELFUTILS_1.0) libelf.so.1(ELFUTILS_1.5) libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libomxil-bellagio.so.0 libpthread.so.0 libpthread.so.0(GLIBC_2.4) libxcb-dri2.so.0 libxcb.so.1 rtld(GNU_HASH) Processing files: mesa-vdpau-drivers-11.1.0-3.20151218.fc23.armv7hl Provides: libvdpau_gallium.so.1 mesa-vdpau-drivers = 11.1.0-3.20151218.fc23 mesa-vdpau-drivers(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libLLVM-3.7.so libX11-xcb.so.1 libX11.so.6 libc.so.6 libc.so.6(GLIBC_2.17) libc.so.6(GLIBC_2.4) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libdrm_amdgpu.so.1 libdrm_nouveau.so.2 libdrm_radeon.so.1 libelf.so.1 libelf.so.1(ELFUTILS_1.0) libelf.so.1(ELFUTILS_1.5) libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.4) libxcb-dri2.so.0 libxcb.so.1 rtld(GNU_HASH) Processing files: mesa-libGL-devel-11.1.0-3.20151218.fc23.armv7hl Provides: libGL-devel mesa-libGL-devel = 11.1.0-3.20151218.fc23 mesa-libGL-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(dri) = 11.1.0 pkgconfig(gl) = 11.1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libGL.so.1 libglapi.so.0 pkgconfig(libdrm) >= 2.4.60 pkgconfig(x11) pkgconfig(x11-xcb) pkgconfig(xcb) pkgconfig(xcb-dri2) >= 1.8 pkgconfig(xcb-glx) >= 1.8.1 pkgconfig(xdamage) pkgconfig(xext) pkgconfig(xfixes) pkgconfig(xxf86vm) Processing files: mesa-libEGL-devel-11.1.0-3.20151218.fc23.armv7hl Provides: khrplatform-devel = 11.1.0-3.20151218.fc23 mesa-libEGL-devel = 11.1.0-3.20151218.fc23 mesa-libEGL-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(egl) = 11.1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libEGL.so.1 pkgconfig(libdrm) >= 2.4.60 pkgconfig(x11) pkgconfig(x11-xcb) pkgconfig(xcb) pkgconfig(xcb-dri2) >= 1.8 pkgconfig(xcb-glx) >= 1.8.1 pkgconfig(xdamage) pkgconfig(xext) pkgconfig(xfixes) pkgconfig(xxf86vm) Obsoletes: khrplatform-devel < 11.1.0-3.20151218.fc23 Processing files: mesa-libGLES-devel-11.1.0-3.20151218.fc23.armv7hl Provides: mesa-libGLES-devel = 11.1.0-3.20151218.fc23 mesa-libGLES-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(glesv2) = 11.1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libGLESv2.so.2 Processing files: mesa-libOSMesa-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.OEtzTt + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libOSMesa + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libOSMesa + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libOSMesa + exit 0 Provides: libOSMesa libOSMesa.so.8 mesa-libOSMesa = 11.1.0-3.20151218.fc23 mesa-libOSMesa(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libc.so.6 libc.so.6(GLIBC_2.4) libdl.so.2 libdl.so.2(GLIBC_2.4) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GCC_3.3) libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libglapi.so.0 libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.4) libselinux.so.1 rtld(GNU_HASH) Processing files: mesa-libOSMesa-devel-11.1.0-3.20151218.fc23.armv7hl Provides: mesa-libOSMesa-devel = 11.1.0-3.20151218.fc23 mesa-libOSMesa-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(osmesa) = 8 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libOSMesa.so.8 Processing files: mesa-libgbm-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.N8j2I3 + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libgbm + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libgbm + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libgbm + exit 0 Provides: libgbm libgbm.so.1 mesa-libgbm = 11.1.0-3.20151218.fc23 mesa-libgbm(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libc.so.6 libc.so.6(GLIBC_2.4) libc.so.6(GLIBC_2.8) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libwayland-client.so.0 libwayland-server.so.0 rtld(GNU_HASH) Processing files: mesa-libgbm-devel-11.1.0-3.20151218.fc23.armv7hl Provides: libgbm-devel mesa-libgbm-devel = 11.1.0-3.20151218.fc23 mesa-libgbm-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(gbm) = 11.1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libgbm.so.1 pkgconfig(libudev) >= 151 Processing files: mesa-libwayland-egl-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.al7QWP + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libwayland-egl + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libwayland-egl + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libwayland-egl + exit 0 Provides: libwayland-egl libwayland-egl.so.1 mesa-libwayland-egl = 11.1.0-3.20151218.fc23 mesa-libwayland-egl(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: libc.so.6 libc.so.6(GLIBC_2.4) libgcc_s.so.1 libgcc_s.so.1(GCC_3.5) rtld(GNU_HASH) Processing files: mesa-libwayland-egl-devel-11.1.0-3.20151218.fc23.armv7hl Provides: libwayland-egl-devel mesa-libwayland-egl-devel = 11.1.0-3.20151218.fc23 mesa-libwayland-egl-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(wayland-egl) = 11.1.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libwayland-egl.so.1 pkgconfig(wayland-client) Processing files: mesa-libxatracker-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.ZbyRrL + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libxatracker + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libxatracker + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libxatracker + exit 0 Provides: libxatracker libxatracker.so.2 mesa-libxatracker = 11.1.0-3.20151218.fc23 mesa-libxatracker(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libLLVM-3.7.so libc.so.6 libc.so.6(GLIBC_2.17) libc.so.6(GLIBC_2.4) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libdrm_freedreno.so.1 libdrm_nouveau.so.2 libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.4) rtld(GNU_HASH) Processing files: mesa-libxatracker-devel-11.1.0-3.20151218.fc23.armv7hl Provides: libxatracker-devel mesa-libxatracker-devel = 11.1.0-3.20151218.fc23 mesa-libxatracker-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(xatracker) = 2.3.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config libxatracker.so.2 Processing files: mesa-libglapi-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.7pxYIN + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libglapi + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libglapi + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libglapi + exit 0 Provides: libglapi.so.0 mesa-libglapi = 11.1.0-3.20151218.fc23 mesa-libglapi(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libc.so.6 libc.so.6(GLIBC_2.4) libgcc_s.so.1 libgcc_s.so.1(GCC_3.5) libpthread.so.0 libpthread.so.0(GLIBC_2.4) libselinux.so.1 rtld(GNU_HASH) Processing files: mesa-libd3d-11.1.0-3.20151218.fc23.armv7hl Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.RVRWRS + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + LICENSEDIR=/builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libd3d + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libd3d + cp -pr docs/COPYING /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm/usr/share/licenses/mesa-libd3d + exit 0 Provides: mesa-libd3d = 11.1.0-3.20151218.fc23 mesa-libd3d(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: ld-linux-armhf.so.3 ld-linux-armhf.so.3(GLIBC_2.4) libLLVM-3.7.so libc.so.6 libc.so.6(GLIBC_2.17) libc.so.6(GLIBC_2.4) libdl.so.2 libdl.so.2(GLIBC_2.4) libdrm.so.2 libdrm_amdgpu.so.1 libdrm_freedreno.so.1 libdrm_nouveau.so.2 libdrm_radeon.so.1 libelf.so.1 libelf.so.1(ELFUTILS_1.0) libelf.so.1(ELFUTILS_1.5) libexpat.so.1 libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GCC_3.4) libgcc_s.so.1(GCC_3.5) libm.so.6 libm.so.6(GLIBC_2.4) libpthread.so.0 libpthread.so.0(GLIBC_2.12) libpthread.so.0(GLIBC_2.4) rtld(GNU_HASH) Processing files: mesa-libd3d-devel-11.1.0-3.20151218.fc23.armv7hl Provides: mesa-libd3d-devel = 11.1.0-3.20151218.fc23 mesa-libd3d-devel(armv7hl-32) = 11.1.0-3.20151218.fc23 pkgconfig(d3d) = 1.0.0 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config pkgconfig(libdrm) >= 2.4.60 Processing files: mesa-debuginfo-11.1.0-3.20151218.fc23.armv7hl Provides: mesa-debuginfo = 11.1.0-3.20151218.fc23 mesa-debuginfo(armv7hl-32) = 11.1.0-3.20151218.fc23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PartialHardlinkSets) <= 4.0.4-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm Wrote: /builddir/build/RPMS/mesa-libGL-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libEGL-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libGLES-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-filesystem-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-dri-drivers-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-omx-drivers-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-vdpau-drivers-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libGL-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libEGL-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libGLES-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libOSMesa-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libOSMesa-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libgbm-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libgbm-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libwayland-egl-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libwayland-egl-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libxatracker-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libxatracker-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libglapi-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libd3d-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-libd3d-devel-11.1.0-3.20151218.fc23.armv7hl.rpm Wrote: /builddir/build/RPMS/mesa-debuginfo-11.1.0-3.20151218.fc23.armv7hl.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.vAuGPT + umask 022 + cd /builddir/build/BUILD + cd mesa-20151218 + rm -rf /builddir/build/BUILDROOT/mesa-11.1.0-3.20151218.fc23.arm + exit 0 Child return code was: 0 LEAVE do -->