libyui
3.3.1
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Selection box: List box that displays a (scrollable) list of items from which the user can select exactly one. More...
#include <YSelectionBox.h>
Public Member Functions | |
virtual | ~YSelectionBox () |
Destructor. | |
virtual const char * | widgetClass () const |
Returns a descriptive name of this widget class for logging, debugging etc. | |
bool | shrinkable () const |
Return 'true' if this SelectionBox should be very small. | |
virtual void | setShrinkable (bool shrinkable=true) |
Make this SelectionBox very small. More... | |
bool | immediateMode () const |
Deliver even more events than with notify() set. More... | |
void | setImmediateMode (bool on=true) |
Set immediateMode() on or off. | |
virtual bool | setProperty (const std::string &propertyName, const YPropertyValue &val) |
Set a property. More... | |
virtual YPropertyValue | getProperty (const std::string &propertyName) |
Get a property. More... | |
virtual const YPropertySet & | propertySet () |
Return this class's property set. More... | |
const char * | userInputProperty () |
The name of the widget property that will return user input. More... | |
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virtual | ~YSelectionWidget () |
Destructor. | |
std::string | label () const |
Return this widget's label (the caption above the item list). | |
virtual void | setLabel (const std::string &newLabel) |
Change this widget's label (the caption above the item list). More... | |
virtual void | addItem (YItem *item_disown) |
Add one item. More... | |
void | addItem (const std::string &itemLabel, bool selected=false) |
Overloaded for convenience: Add an item by string. | |
void | addItem (const std::string &itemLabel, const std::string &iconName, bool selected=false) |
Overloaded for convenience: Add an item with a text and an icon. More... | |
virtual void | addItems (const YItemCollection &itemCollection) |
Add multiple items. More... | |
virtual void | deleteAllItems () |
Delete all items. More... | |
void | setItems (const YItemCollection &itemCollection) |
Delete all items and add new items. | |
YItemIterator | itemsBegin () |
Return an iterator that points to the first item. More... | |
YItemConstIterator | itemsBegin () const |
YItemIterator | itemsEnd () |
Return an iterator that points behind the last item. | |
YItemConstIterator | itemsEnd () const |
bool | hasItems () const |
Return 'true' if this widget has any items. | |
int | itemsCount () const |
Return the number of items. More... | |
YItem * | firstItem () const |
Return the first item or 0 if there is none. | |
virtual YItem * | selectedItem () |
Return the (first) selected item or 0 if none is selected. | |
virtual YItemCollection | selectedItems () |
Return all selected items. More... | |
bool | hasSelectedItem () |
Return 'true' if any item is selected. | |
virtual void | selectItem (YItem *item, bool selected=true) |
Select or deselect an item. More... | |
virtual void | deselectAllItems () |
Deselect all items. More... | |
void | setIconBasePath (const std::string &basePath) |
Set this widget's base path where to look up icons. More... | |
std::string | iconBasePath () const |
Return this widget's base path where to look up icons as set with setIconBasePath(). | |
std::string | iconFullPath (const std::string &iconName) const |
Return the full path + file name for the specified icon name. More... | |
std::string | iconFullPath (YItem *item) const |
Return the full path + file name for the icon of the specified item. More... | |
bool | itemsContain (YItem *item) const |
Return 'true' if this widget's items contain the specified item. | |
YItem * | findItem (const std::string &itemLabel) const |
Find the (first) item with the specified label. More... | |
virtual std::string | shortcutString () const |
Get the string of this widget that holds the keyboard shortcut. More... | |
virtual void | setShortcutString (const std::string &str) |
Set the string of this widget that holds the keyboard shortcut. More... | |
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virtual | ~YWidget () |
Destructor. | |
virtual std::string | debugLabel () const |
Returns a descriptive label of this widget instance. More... | |
std::string | helpText () const |
Return the help text for this widget. | |
void | setHelpText (const std::string &helpText) |
Set a help text for this widget. More... | |
bool | hasChildren () const |
Returns 'true' if this widget has any children. | |
YWidget * | firstChild () const |
Returns the first child or 0 if there is none. More... | |
YWidget * | lastChild () const |
Returns the last child or 0 if there is none. | |
YWidgetListIterator | childrenBegin () const |
Return an iterator that points to the first child or to childrenEnd() if there are no children. | |
YWidgetListIterator | childrenEnd () const |
Return an interator that points after the last child. | |
YWidgetListConstIterator | childrenConstBegin () const |
Return a const iterator that points to the first child or to childrenEnd() if there are no children. | |
YWidgetListConstIterator | childrenConstEnd () const |
Return a const interator that points after the last child. | |
YWidgetListIterator | begin () |
A helper for the range-based "for" loop. More... | |
YWidgetListIterator | end () |
A helper for the range-based "for" loop. More... | |
int | childrenCount () const |
Returns the current number of children. | |
bool | contains (YWidget *child) const |
Checks if 'child' is a (direct!) child of this widget. | |
virtual void | addChild (YWidget *child) |
Add a new child. More... | |
virtual void | removeChild (YWidget *child) |
Remove a child. More... | |
void | deleteChildren () |
Delete all children and remove them from the children manager's list. | |
YWidget * | parent () const |
Return this widget's parent or 0 if it doesn't have a parent. | |
bool | hasParent () const |
Return 'true' if this widget has a parent, 'false' if not. | |
void | setParent (YWidget *newParent) |
Set this widget's parent. | |
YDialog * | findDialog () |
Traverse up the widget hierarchy and find the dialog this widget belongs to. More... | |
YWidget * | findWidget (YWidgetID *id, bool doThrow=true) const |
Recursively find a widget by its ID. More... | |
virtual int | preferredWidth ()=0 |
Preferred width of the widget. More... | |
virtual int | preferredHeight ()=0 |
Preferred height of the widget. More... | |
virtual int | preferredSize (YUIDimension dim) |
Preferred size of the widget in the specified dimension. More... | |
virtual void | setSize (int newWidth, int newHeight)=0 |
Set the new size of the widget. More... | |
bool | isValid () const |
Checks whether or not this object is valid. More... | |
bool | beingDestroyed () const |
Check if this widget is in the process of being destroyed. | |
void * | widgetRep () const |
Return a pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. | |
void | setWidgetRep (void *toolkitWidgetRep) |
Set the pointer to the underlying toolkit's (Qt, ...) widget representing this abstract UI widget. More... | |
bool | hasId () const |
Returns 'true' if this widget has an ID. | |
YWidgetID * | id () const |
Returns this widget's ID. | |
void | setId (YWidgetID *newId_disown) |
Set this widget's ID. More... | |
virtual void | setEnabled (bool enabled=true) |
Enable or disable this widget, i.e. More... | |
void | setDisabled () |
Disable this widget (overloaded for better readability). | |
virtual bool | isEnabled () const |
Returns 'true' if this widget is enabled. | |
virtual bool | stretchable (YUIDimension dim) const |
This is a boolean value that determines whether the widget is resizable beyond its preferred size in the specified dimension. More... | |
void | setStretchable (YUIDimension dim, bool newStretch) |
Set the stretchable state to "newStretch" regardless of any hstretch or vstretch options. | |
void | setDefaultStretchable (YUIDimension dim, bool newStretch) |
Set the stretchable state to "newStretch". More... | |
virtual int | weight (YUIDimension dim) |
The weight is used in situations where all widgets can get their preferred size and yet space is available. More... | |
bool | hasWeight (YUIDimension dim) |
Return whether or not the widget has a weight in the specified dimension. | |
void | setWeight (YUIDimension dim, int weight) |
Set a weight in the specified dimension. | |
void | setNotify (bool notify=true) |
Sets the Notify property. | |
bool | notify () const |
Returns whether the widget will notify, i.e. More... | |
void | setNotifyContextMenu (bool notifyContextMenu=true) |
Sets the notifyContextMenu property. | |
bool | notifyContextMenu () const |
Returns whether the widget will send an event when the user clicks selects the context menu e.g. More... | |
bool | sendKeyEvents () const |
Returns 'true' if this widget should send key events, i.e. More... | |
void | setSendKeyEvents (bool doSend) |
Specify whether or not this widget should send key events. | |
bool | autoShortcut () const |
Returns 'true' if a keyboard shortcut should automatically be assigned to this widget - without complaints in the log file. | |
void | setAutoShortcut (bool _newAutoShortcut) |
Sets the 'autoShortcut' flag. | |
int | functionKey () const |
Return a function key number that is assigned to this widget. More... | |
bool | hasFunctionKey () const |
Check if a function key is assigned to this widget. | |
virtual void | setFunctionKey (int fkey_no) |
Assign a function key to this widget (1 for F1, 2 for F2, etc. More... | |
virtual bool | setKeyboardFocus () |
Set the keyboard focus to this widget. More... | |
void | dumpWidgetTree (int indentationLevel=0) |
Debugging function: Dump the widget tree from here on to the log file. | |
void | dumpDialogWidgetTree () |
Debugging function: Dump the widget tree from this widget's dialog parent. More... | |
void | setChildrenEnabled (bool enabled) |
Enable or disable all widgets in this widget tree. | |
virtual void | saveUserInput (YMacroRecorder *macroRecorder) |
Recursively save the user input of all child widgets to a macro recorder: More... | |
void * | operator new (size_t size) |
Overloaded operator new to ensure widgets are always created on the heap, never on the stack. More... | |
virtual void | startMultipleChanges () |
In some UIs updating the screen content is an expensive operation. More... | |
virtual void | doneMultipleChanges () |
Protected Member Functions | |
YSelectionBox (YWidget *parent, const std::string &label) | |
Constructor. | |
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YSelectionWidget (YWidget *parent, const std::string &label, bool enforceSingleSelection, bool recurisveSelection=false) | |
Constructor. More... | |
void | setEnforceSingleSelection (bool on) |
Set single selection mode on or off. More... | |
bool | enforceSingleSelection () const |
Return 'true' if this base class should enforce single selection. | |
bool | recursiveSelection () const |
Return 'true' if this base class should select children recursively. | |
YItem * | findSelectedItem (YItemConstIterator begin, YItemConstIterator end) |
Recursively try to find the first selected item between iterators 'begin' and 'end'. More... | |
void | findSelectedItems (YItemCollection &selectedItems, YItemConstIterator begin, YItemConstIterator end) |
Recursively find all selected items between iterators 'begin' and 'end' and add each of them to the 'selectedItems' YItemCollection. | |
void | deselectAllItems (YItemIterator begin, YItemIterator end) |
Recursively deselect all items between iterators 'begin' and 'end'. | |
YItem * | findItem (const std::string &wantedItemLabel, YItemConstIterator begin, YItemConstIterator end) const |
Recursively try to find an item with label 'wantedItemLabel' between iterators 'begin' and 'end'. More... | |
bool | itemsContain (YItem *wantedItem, YItemConstIterator begin, YItemConstIterator end) const |
Recursively check if 'wantedItem' is between iterators 'begin' and 'end'. | |
YItem * | itemAt (int index) const |
Return the item at index 'index' (from 0) or 0 if there is no such item. | |
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YWidget (YWidget *parent) | |
Constructor. | |
YWidgetChildrenManager * | childrenManager () const |
Returns this widget's children manager. | |
void | setChildrenManager (YWidgetChildrenManager *manager) |
Sets a new children manager for this widget. More... | |
void | setBeingDestroyed () |
Set the "being destroyed" flag, i.e. More... | |
void | dumpWidget (YWidget *w, int indentationLevel) |
Helper function for dumpWidgetTree(): Dump one widget to the log file. | |
Selection box: List box that displays a (scrollable) list of items from which the user can select exactly one.
Each item has a label text and an optional icon (*).
This widget displays a number of items at once (as screen space permits). If there is little screen space, you might consider using a ComboBox instead which (in non-editable mode which is the default) displays just one item (the selected item) right away and the others in a pop-up dialog upon mouse click or keypress.
The selection box also has a caption label that is displayed above the list. The hotkey displayed in that caption label will move the keyboard focus into the list.
If multiple columns are needed, use the YTable widget instead. For tree-like structures, use the YTree widget. Use YMultiSelectionBox if more than one item can be selected.
(*) Not all UIs (in particular not text-based UIs) support displaying icons, so an icon should never be an exclusive means to display any kind of information.
Definition at line 56 of file YSelectionBox.h.
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virtual |
Get a property.
Reimplemented from YWidget.
This method may throw YUIPropertyExceptions.
Reimplemented from YWidget.
Definition at line 140 of file YSelectionBox.cc.
bool YSelectionBox::immediateMode | ( | ) | const |
Deliver even more events than with notify() set.
For YSelectionBox, this is relevant mostly for the NCurses UI:
In graphical UIs like the Qt UI, the user can use the mouse to select an item in a selection box. With notify() set, this will send an event right away (i.e., it will make UserInput and related return, while normally it would only return when the user clicks a PushButton).
In the NCurses UI, there is no mouse, so the user has to use the cursor keys to move to the item he wants to select. In immediateMode(), every cursor key press will make the selection box send an event. Without immediateMode(), the NCSelectionBox will wait until the user hits the [Return] key until an event is sent. Depending on what the application does upon each selection box event, immediateMode() might make the application less responsive.
Definition at line 79 of file YSelectionBox.cc.
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virtual |
Return this class's property set.
This also initializes the property upon the first call.
Reimplemented from YWidget.
Reimplemented from YWidget.
Definition at line 95 of file YSelectionBox.cc.
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virtual |
Set a property.
Reimplemented from YWidget.
This function may throw YUIPropertyExceptions.
This function returns 'true' if the value was successfully set and 'false' if that value requires special handling (not in error cases: those are covered by exceptions).
Reimplemented from YWidget.
Definition at line 121 of file YSelectionBox.cc.
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virtual |
Make this SelectionBox very small.
This will take effect only upon the next geometry management run.
Derived classes can overwrite this, but should call this base class function in the new function.
Definition at line 73 of file YSelectionBox.cc.
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inlinevirtual |
The name of the widget property that will return user input.
Inherited from YWidget.
Reimplemented from YWidget.
Definition at line 149 of file YSelectionBox.h.