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00026 #if !defined(_SPANDSP_VECTOR_FLOAT_H_)
00027 #define _SPANDSP_VECTOR_FLOAT_H_
00028
00029 #if defined(__cplusplus)
00030 extern "C"
00031 {
00032 #endif
00033
00034 SPAN_DECLARE(void) vec_copyf(float z[], const float x[], int n);
00035
00036 SPAN_DECLARE(void) vec_copy(double z[], const double x[], int n);
00037
00038 #if defined(HAVE_LONG_DOUBLE)
00039 SPAN_DECLARE(void) vec_copyl(long double z[], const long double x[], int n);
00040 #endif
00041
00042 SPAN_DECLARE(void) vec_negatef(float z[], const float x[], int n);
00043
00044 SPAN_DECLARE(void) vec_negate(double z[], const double x[], int n);
00045
00046 #if defined(HAVE_LONG_DOUBLE)
00047 SPAN_DECLARE(void) vec_negatel(long double z[], const long double x[], int n);
00048 #endif
00049
00050 SPAN_DECLARE(void) vec_zerof(float z[], int n);
00051
00052 SPAN_DECLARE(void) vec_zero(double z[], int n);
00053
00054 #if defined(HAVE_LONG_DOUBLE)
00055 SPAN_DECLARE(void) vec_zerol(long double z[], int n);
00056 #endif
00057
00058 SPAN_DECLARE(void) vec_setf(float z[], float x, int n);
00059
00060 SPAN_DECLARE(void) vec_set(double z[], double x, int n);
00061
00062 #if defined(HAVE_LONG_DOUBLE)
00063 SPAN_DECLARE(void) vec_setl(long double z[], long double x, int n);
00064 #endif
00065
00066 SPAN_DECLARE(void) vec_addf(float z[], const float x[], const float y[], int n);
00067
00068 SPAN_DECLARE(void) vec_add(double z[], const double x[], const double y[], int n);
00069
00070 #if defined(HAVE_LONG_DOUBLE)
00071 SPAN_DECLARE(void) vec_addl(long double z[], const long double x[], const long double y[], int n);
00072 #endif
00073
00074 SPAN_DECLARE(void) vec_scaledxy_addf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n);
00075
00076 SPAN_DECLARE(void) vec_scaledxy_add(double z[], const double x[], double x_scale, const double y[], double y_scale, int n);
00077
00078 #if defined(HAVE_LONG_DOUBLE)
00079 SPAN_DECLARE(void) vec_scaledxy_addl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n);
00080 #endif
00081
00082 SPAN_DECLARE(void) vec_scaledy_addf(float z[], const float x[], const float y[], float y_scale, int n);
00083
00084 SPAN_DECLARE(void) vec_scaledy_add(double z[], const double x[], const double y[], double y_scale, int n);
00085
00086 #if defined(HAVE_LONG_DOUBLE)
00087 SPAN_DECLARE(void) vec_scaledy_addl(long double z[], const long double x[], const long double y[], long double y_scale, int n);
00088 #endif
00089
00090 SPAN_DECLARE(void) vec_subf(float z[], const float x[], const float y[], int n);
00091
00092 SPAN_DECLARE(void) vec_sub(double z[], const double x[], const double y[], int n);
00093
00094 #if defined(HAVE_LONG_DOUBLE)
00095 SPAN_DECLARE(void) vec_subl(long double z[], const long double x[], const long double y[], int n);
00096 #endif
00097
00098 SPAN_DECLARE(void) vec_scaledxy_subf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n);
00099
00100 SPAN_DECLARE(void) vec_scaledxy_sub(double z[], const double x[], double x_scale, const double y[], double y_scale, int n);
00101
00102 #if defined(HAVE_LONG_DOUBLE)
00103 SPAN_DECLARE(void) vec_scaledxy_subl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n);
00104 #endif
00105
00106 SPAN_DECLARE(void) vec_scaledx_subf(float z[], const float x[], float x_scale, const float y[], int n);
00107
00108 SPAN_DECLARE(void) vec_scaledx_sub(double z[], const double x[], double x_scale, const double y[], int n);
00109
00110 #if defined(HAVE_LONG_DOUBLE)
00111 SPAN_DECLARE(void) vec_scaledx_subl(long double z[], const long double x[], long double x_scale, const long double y[], int n);
00112 #endif
00113
00114 SPAN_DECLARE(void) vec_scaledy_subf(float z[], const float x[], const float y[], float y_scale, int n);
00115
00116 SPAN_DECLARE(void) vec_scaledy_sub(double z[], const double x[], const double y[], double y_scale, int n);
00117
00118 #if defined(HAVE_LONG_DOUBLE)
00119 SPAN_DECLARE(void) vec_scaledy_subl(long double z[], const long double x[], const long double y[], long double y_scale, int n);
00120 #endif
00121
00122 SPAN_DECLARE(void) vec_scalar_mulf(float z[], const float x[], float y, int n);
00123
00124 SPAN_DECLARE(void) vec_scalar_mul(double z[], const double x[], double y, int n);
00125
00126 #if defined(HAVE_LONG_DOUBLE)
00127 SPAN_DECLARE(void) vec_scalar_mull(long double z[], const long double x[], long double y, int n);
00128 #endif
00129
00130 SPAN_DECLARE(void) vec_scalar_addf(float z[], const float x[], float y, int n);
00131
00132 SPAN_DECLARE(void) vec_scalar_add(double z[], const double x[], double y, int n);
00133
00134 #if defined(HAVE_LONG_DOUBLE)
00135 SPAN_DECLARE(void) vec_scalar_addl(long double z[], const long double x[], long double y, int n);
00136 #endif
00137
00138 SPAN_DECLARE(void) vec_scalar_subf(float z[], const float x[], float y, int n);
00139
00140 SPAN_DECLARE(void) vec_scalar_sub(double z[], const double x[], double y, int n);
00141
00142 #if defined(HAVE_LONG_DOUBLE)
00143 SPAN_DECLARE(void) vec_scalar_subl(long double z[], const long double x[], long double y, int n);
00144 #endif
00145
00146 SPAN_DECLARE(void) vec_mulf(float z[], const float x[], const float y[], int n);
00147
00148 SPAN_DECLARE(void) vec_mul(double z[], const double x[], const double y[], int n);
00149
00150 #if defined(HAVE_LONG_DOUBLE)
00151 SPAN_DECLARE(void) vec_mull(long double z[], const long double x[], const long double y[], int n);
00152 #endif
00153
00154
00155
00156
00157
00158
00159 SPAN_DECLARE(float) vec_dot_prodf(const float x[], const float y[], int n);
00160
00161
00162
00163
00164
00165
00166 SPAN_DECLARE(double) vec_dot_prod(const double x[], const double y[], int n);
00167
00168 #if defined(HAVE_LONG_DOUBLE)
00169
00170
00171
00172
00173
00174 SPAN_DECLARE(long double) vec_dot_prodl(const long double x[], const long double y[], int n);
00175 #endif
00176
00177
00178
00179
00180
00181
00182
00183
00184 SPAN_DECLARE(float) vec_circular_dot_prodf(const float x[], const float y[], int n, int pos);
00185
00186 SPAN_DECLARE(void) vec_lmsf(const float x[], float y[], int n, float error);
00187
00188 SPAN_DECLARE(void) vec_circular_lmsf(const float x[], float y[], int n, int pos, float error);
00189
00190 #if defined(__cplusplus)
00191 }
00192 #endif
00193
00194 #endif
00195