22 #ifndef vtkOpenGLMoleculeMapper_h 23 #define vtkOpenGLMoleculeMapper_h 25 #include "vtkDomainsChemistryOpenGL2Module.h" 50 return this->FastAtomMapper; }
56 std::vector<unsigned int> &pixeloffsets,
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
vtkOpenGLSphereMapper * GetFastAtomMapper()
provide access to the underlying mappers
virtual void UpdateBondGlyphPolyData()
Cached variables and update methods.
use imposters to draw cylinders
abstract specification for renderers
virtual void ProcessSelectorPixelBuffers(vtkHardwareSelector *, std::vector< unsigned int > &, vtkProp *)
allows a mapper to update a selections color buffers Called from a prop which in turn is called from ...
vtkNew< vtkOpenGLSphereMapper > FastAtomMapper
Internal mappers.
void Render(vtkRenderer *, vtkActor *) override
Reimplemented from base class.
Mapper that draws vtkMolecule objects.
window superclass for vtkRenderWindow
vtkNew< vtkOpenGLStickMapper > FastBondMapper
Internal mappers.
virtual void UpdateAtomGlyphPolyData()
Cached variables and update methods.
draw spheres using imposters
void ReleaseGraphicsResources(vtkWindow *) override
Reimplemented from base class.
An accelerated class for rendering molecules.
static vtkMoleculeMapper * New()