54 #ifndef vtkImageTracerWidget_h 55 #define vtkImageTracerWidget_h 57 #include "vtkInteractionWidgetsModule.h" 74 #define VTK_ITW_PROJECTION_YZ 0 75 #define VTK_ITW_PROJECTION_XZ 1 76 #define VTK_ITW_PROJECTION_XY 2 77 #define VTK_ITW_SNAP_CELLS 0 78 #define VTK_ITW_SNAP_POINTS 1 98 {this->Superclass::PlaceWidget();}
99 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
100 double zmin,
double zmax)
override 101 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
111 virtual void SetSelectedHandleProperty(
vtkProperty*);
112 vtkGetObjectMacro(SelectedHandleProperty,
vtkProperty);
122 virtual void SetSelectedLineProperty(
vtkProperty*);
123 vtkGetObjectMacro(SelectedLineProperty,
vtkProperty);
129 void SetViewProp(
vtkProp* prop);
148 vtkGetMacro(ProjectionNormal,
int);
150 { this->SetProjectionNormal(0); }
152 { this->SetProjectionNormal(1); }
154 { this->SetProjectionNormal(2); }
165 void SetProjectionPosition(
double position);
166 vtkGetMacro(ProjectionPosition,
double);
196 vtkSetMacro(CaptureRadius,
double);
197 vtkGetMacro(CaptureRadius,
double);
219 vtkGetMacro(ImageSnapType,
int);
226 void SetHandlePosition(
int handle,
double xyz[3]);
227 void SetHandlePosition(
int handle,
double x,
double y,
double z);
228 void GetHandlePosition(
int handle,
double xyz[3]);
236 vtkGetMacro(NumberOfHandles,
int);
266 vtkBooleanMacro(HandleLeftMouseButton,
vtkTypeBool);
269 vtkBooleanMacro(HandleMiddleMouseButton,
vtkTypeBool);
272 vtkBooleanMacro(HandleRightMouseButton,
vtkTypeBool);
300 void OnLeftButtonDown();
301 void OnLeftButtonUp();
302 void OnMiddleButtonDown();
303 void OnMiddleButtonUp();
304 void OnRightButtonDown();
305 void OnRightButtonUp();
323 void Trace(
int ,
int );
325 void MovePoint(
const double* ,
const double* );
326 void Translate(
const double* ,
const double* );
339 void AppendHandles(
double*);
341 void AllocateHandles(
const int& );
342 void AdjustHandlePosition(
const int& ,
double*);
343 int HighlightHandle(
vtkProp* );
344 void EraseHandle(
const int& );
346 void InsertHandleOnLine(
double* );
362 void HighlightLine(
const int& );
363 void BuildLinesFromHandles();
364 void ResetLine(
double* );
365 void AppendLine(
double* );
382 void CreateDefaultProperties();
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
pick an actor/prop using graphics hardware
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
dynamic, self-adjusting array of float
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
a simple class to control print indentation
#define VTK_SIZEHINT(...)
object to represent cell connectivity
abstract API for pickers that can pick an instance of vtkProp
ray-cast cell picker for all kinds of Prop3Ds
create 2D glyphs represented by vtkPolyData
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
represent and manipulate 3D points