35 #include "vtkRenderingCoreModule.h" 76 void RemoveAllViewProps(
void);
103 vtkSetVector3Macro(Background2,
double);
104 vtkGetVector3Macro(Background2,
double);
113 vtkSetClampMacro(BackgroundAlpha,
double, 0.0, 1.0);
114 vtkGetMacro(BackgroundAlpha,
double);
123 vtkSetMacro(GradientBackground,
bool);
124 vtkGetMacro(GradientBackground,
bool);
125 vtkBooleanMacro(GradientBackground,
bool);
133 vtkSetVector2Macro(Aspect,
double);
134 vtkGetVectorMacro(Aspect,
double,2);
135 virtual void ComputeAspect();
144 vtkSetVector2Macro(PixelAspect,
double);
145 vtkGetVectorMacro(PixelAspect,
double,2);
154 vtkSetVector4Macro(Viewport,
double);
155 vtkGetVectorMacro(Viewport,
double,4);
164 vtkSetVector3Macro(DisplayPoint,
double);
165 vtkGetVectorMacro(DisplayPoint,
double,3);
174 vtkSetVector3Macro(ViewPoint,
double);
175 vtkGetVectorMacro(ViewPoint,
double,3);
183 vtkSetVector4Macro(WorldPoint,
double);
184 vtkGetVectorMacro(WorldPoint,
double,4);
195 virtual
int IsInViewport(
int x,
int y);
205 virtual
void DisplayToView();
210 virtual
void ViewToDisplay();
215 virtual
void WorldToView();
220 virtual
void ViewToWorld();
225 void DisplayToWorld() {this->DisplayToView(); this->ViewToWorld();};
240 virtual void LocalDisplayToDisplay(
double &x,
double &y);
241 virtual void DisplayToNormalizedDisplay(
double &u,
double &v);
242 virtual void NormalizedDisplayToViewport(
double &x,
double &y);
243 virtual void ViewportToNormalizedViewport(
double &u,
double &v);
244 virtual void NormalizedViewportToView(
double &x,
double &y,
double &z);
246 virtual void DisplayToLocalDisplay(
double &x,
double &y);
247 virtual void NormalizedDisplayToDisplay(
double &u,
double &v);
248 virtual void ViewportToNormalizedDisplay(
double &x,
double &y);
249 virtual void NormalizedViewportToViewport(
double &u,
double &v);
250 virtual void ViewToNormalizedViewport(
double &x,
double &y,
double &z);
262 void GetTiledSize(
int *width,
int *
height);
263 virtual
void GetTiledSizeAndOrigin(
int *width,
int *
height,
264 int *lowerLeftX,
int *lowerLeftY);
276 virtual
vtkAssemblyPath* PickProp(
double selectionX,
double selectionY) = 0;
285 virtual
vtkAssemblyPath* PickProp(
double selectionX1,
double selectionY1,
286 double selectionX2,
double selectionY2) = 0;
302 double selectionX2,
double selectionY2,
310 double GetPickX()
const {
return (this->PickX1 + this->PickX2)*0.5;}
311 double GetPickY()
const {
return (this->PickY1 + this->PickY2)*0.5;}
318 vtkGetMacro(IsPicking,
int);
319 vtkGetMacro(CurrentPickId,
unsigned int);
327 virtual double GetPickedZ() = 0;
338 virtual void DevicePickRender() = 0;
340 virtual void StartPick(
unsigned int pickFromSize) = 0;
342 virtual void UpdatePickId() = 0;
344 virtual void DonePick() = 0;
346 virtual unsigned int GetPickedId() = 0;
348 virtual unsigned int GetNumPickedIds() = 0;
351 virtual int GetPickedIds(
unsigned int atMost,
unsigned int *callerBuffer) = 0;
371 double Background2[3];
375 double PixelAspect[2];
381 double DisplayPoint[3];
383 double WorldPoint[4];
abstract superclass for all actors, volumes and annotations
unsigned int CurrentPickId
abstract base class for most VTK objects
vtkPropCollection * PickResultProps
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetCurrentPickId(unsigned int a)
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
abstract specification for Viewports
virtual void WorldToView(double &, double &, double &)
These methods map from one coordinate system to another.
vtkPropCollection * GetViewProps()
Return any props in this viewport.
vtkAssemblyPath * PickedProp
vtkPropCollection * Props
window superclass for vtkRenderWindow
void WorldToDisplay()
Convert world point coordinates to display (or screen) coordinates.
virtual void ViewToWorld(double &, double &, double &)
These methods map from one coordinate system to another.
a list of nodes that form an assembly path
a simple class to control print indentation
double GetPickWidth() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickX1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
#define VTK_SIZEHINT(...)
vtkPropCollection * PickFromProps
double GetPickY1() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickHeight() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickY() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickX2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
double GetPickY2() const
Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selection...
vtkActor2DCollection * Actors2D