31 #ifndef vtkOSPRayMaterialHelpers_h 32 #define vtkOSPRayMaterialHelpers_h 56 osp::Renderer *oRenderer,
57 std::map<std::string, osp::Material*> &mats);
65 osp::Renderer *oRenderer,
void MakeMaterials(vtkOSPRayRendererNode *orn, osp::Renderer *oRenderer, std::map< std::string, osp::Material * > &mats)
Construct a set of ospray materials for all of the material names.
osp::Material * MakeMaterial(vtkOSPRayRendererNode *orn, osp::Renderer *oRenderer, std::string nickname)
Construct one ospray material within the given renderer that corresponds to the visual characteristic...
topologically and geometrically regular array of data
links vtkRenderers to OSPRay
osp::Texture2D * VTKToOSPTexture(vtkImageData *vColorTextureMap)
Manufacture an ospray texture from a 2d vtkImageData.