34 #ifndef vtkSocketCommunicator_h 35 #define vtkSocketCommunicator_h 37 #include "vtkParallelCoreModule.h" 42 #ifdef VTK_WORDS_BIGENDIAN 43 # define vtkSwap4 vtkByteSwap::Swap4LE 44 # define vtkSwap4Range vtkByteSwap::Swap4LERange 45 # define vtkSwap8 vtkByteSwap::Swap8LE 46 # define vtkSwap8Range vtkByteSwap::Swap8LERange 48 # define vtkSwap4 vtkByteSwap::Swap4BE 49 # define vtkSwap4Range vtkByteSwap::Swap4BERange 50 # define vtkSwap8 vtkByteSwap::Swap8BE 51 # define vtkSwap8Range vtkByteSwap::Swap8BERange 69 virtual int WaitForConnection(
int port);
71 unsigned long msec = 0);
77 virtual void CloseConnection();
82 virtual int ConnectTo(
const char* hostName,
int port);
88 vtkGetMacro(SwapBytesInReceivedData,
int);
109 int remoteHandle,
int tag)
override;
111 int remoteHandle,
int tag)
override;
127 int srcProcessId)
override;
138 int srcProcessId)
override;
146 int operation,
int destProcessId)
override;
149 Operation *operation,
int destProcessId)
override;
152 int operation)
override;
164 vtkSetClampMacro(PerformHandshake,
vtkTypeBool, 0, 1);
174 virtual void SetLogStream(ostream* stream);
175 virtual ostream* GetLogStream();
185 virtual int LogToFile(
const char*
name);
186 virtual int LogToFile(
const char*
name,
int append);
193 vtkSetMacro(ReportErrors,
int);
194 vtkGetMacro(ReportErrors,
int);
216 int ServerSideHandshake();
223 int ClientSideHandshake();
230 vtkGetMacro(IsServer,
int);
237 static int GetVersion();
248 { this->BufferMessage =
true; }
253 bool HasBufferredMessages();
273 int SendTagged(
const void*
data,
int wordSize,
int numWords,
int tag,
274 const char* logName);
275 int ReceiveTagged(
void*
data,
int wordSize,
int numWords,
int tag,
276 const char* logName);
277 int ReceivePartialTagged(
void*
data,
int wordSize,
int numWords,
int tag,
278 const char* logName);
280 int ReceivedTaggedFromBuffer(
281 void*
data,
int wordSize,
int numWords,
int tag,
const char* logName);
286 void FixByteOrder(
void*
data,
int wordSize,
int numWords);
289 void LogTagged(
const char*
name,
const void*
data,
int wordSize,
int numWords,
290 int tag,
const char* logName);
291 int CheckForErrorInternal(
int id);
297 int SelectSocket(
int socket,
unsigned long msec);
309 int TagMessageLength;
312 class vtkMessageBuffer;
313 vtkMessageBuffer* ReceivedMessageBuffer;
void BufferCurrentMessage()
This flag is cleared before vtkCommand::WrongTagEvent is fired when ever a message with mismatched ta...
A custom operation to use in a reduce command.
virtual int GatherVVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType sendLength, vtkIdType *recvLengths, vtkIdType *offsets, int type, int destProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual int BroadcastVoidArray(void *data, vtkIdType length, int type, int srcProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeBool PerformHandshake
Process communication using Sockets.
Encapsulate a socket that accepts connections.
virtual int AllGatherVVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType sendLength, vtkIdType *recvLengths, vtkIdType *offsets, int type)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual int ReceiveVoidArray(void *data, vtkIdType maxlength, int type, int remoteHandle, int tag)=0
Subclasses have to supply this method to receive various arrays of data.
virtual int ReduceVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType length, int type, int operation, int destProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
a simple class to control print indentation
virtual int GatherVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType length, int type, int destProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual int ScatterVVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType *sendLengths, vtkIdType *offsets, vtkIdType recvLength, int type, int srcProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual int SendVoidArray(const void *data, vtkIdType length, int type, int remoteHandle, int tag)=0
Subclasses have to supply this method to send various arrays of data.
virtual void SetNumberOfProcesses(int num)
Set the number of processes you will be using.
virtual int AllGatherVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType length, int type)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual void Barrier()
Will block the processes until all other processes reach the Barrier function.
virtual int AllReduceVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType length, int type, int operation)
Subclasses should reimplement these if they have a more efficient implementation. ...
virtual int ScatterVoidArray(const void *sendBuffer, void *recvBuffer, vtkIdType length, int type, int srcProcessId)
Subclasses should reimplement these if they have a more efficient implementation. ...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Used to send/receive messages in a multiprocess environment.
Encapsulates a client socket.
int SwapBytesInReceivedData