75 #ifndef vtkBoxWidget_h 76 #define vtkBoxWidget_h 78 #include "vtkInteractionWidgetsModule.h" 110 {this->Superclass::PlaceWidget();}
111 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
112 double zmin,
double zmax)
override 113 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
173 vtkGetObjectMacro(SelectedHandleProperty,
vtkProperty);
192 vtkGetObjectMacro(SelectedFaceProperty,
vtkProperty);
202 vtkGetObjectMacro(SelectedOutlineProperty,
vtkProperty);
210 void SetOutlineFaceWires(
int);
211 vtkGetMacro(OutlineFaceWires,
int);
222 void SetOutlineCursorWires(
int);
223 vtkGetMacro(OutlineCursorWires,
int);
265 virtual void OnMouseMove();
266 virtual void OnLeftButtonDown();
267 virtual void OnLeftButtonUp();
268 virtual void OnMiddleButtonDown();
269 virtual void OnMiddleButtonUp();
270 virtual void OnRightButtonDown();
271 virtual void OnRightButtonUp();
289 virtual void PositionHandles();
290 int HighlightHandle(
vtkProp *prop);
291 void HighlightFace(
int cellId);
292 void HighlightOutline(
int highlight);
293 void ComputeNormals();
311 virtual void Translate(
double *p1,
double *p2);
312 virtual void Scale(
double *p1,
double *p2,
int X,
int Y);
313 virtual void Rotate(
int X,
int Y,
double *p1,
double *p2,
double *vpn);
314 void MovePlusXFace(
double *p1,
double *p2);
315 void MoveMinusXFace(
double *p1,
double *p2);
316 void MovePlusYFace(
double *p1,
double *p2);
317 void MoveMinusYFace(
double *p1,
double *p2);
318 void MovePlusZFace(
double *p1,
double *p2);
319 void MoveMinusZFace(
double *p1,
double *p2);
323 void MoveFace(
double *p1,
double *p2,
double *
dir,
324 double *x1,
double *x2,
double *x3,
double *x4,
328 void GetDirection(
const double Nx[3],
const double Ny[3],
329 const double Nz[3],
double dir[3]);
342 void CreateDefaultProperties();
348 void GenerateOutline();
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
implicit function for convex set of planes
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
create a polygonal sphere centered at the origin
a simple class to control print indentation
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3D points