VTK
vtkRIBProperty.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRIBProperty.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
28 #ifndef vtkRIBProperty_h
29 #define vtkRIBProperty_h
30 
31 #include "vtkIOExportModule.h" // For export macro
32 #include "vtkProperty.h"
33 
34 class vtkRIBRenderer;
35 
36 class VTKIOEXPORT_EXPORT vtkRIBProperty : public vtkProperty
37 {
38 public:
39  static vtkRIBProperty *New();
40  vtkTypeMacro(vtkRIBProperty,vtkProperty);
41  void PrintSelf(ostream& os, vtkIndent indent) override;
42 
44 
55  vtkSetMacro(SurfaceShaderUsesDefaultParameters, bool);
56  vtkGetMacro(SurfaceShaderUsesDefaultParameters, bool);
57  vtkBooleanMacro(SurfaceShaderUsesDefaultParameters, bool);
59 
61 
64  vtkSetStringMacro(SurfaceShader);
65  vtkGetStringMacro(SurfaceShader);
67 
69 
72  vtkSetStringMacro(DisplacementShader);
73  vtkGetStringMacro(DisplacementShader);
75 
77 
80  void SetVariable (const char *variable, const char *declaration);
81  void AddVariable (const char *variable, const char *declaration);
83 
87  char *GetDeclarations ();
88 
90 
94  void SetParameter (const char *parameter, const char *value);
95  void AddParameter (const char *parameter, const char *value);
97 
99 
102  void SetSurfaceShaderParameter (const char *parameter, const char *value);
103  void AddSurfaceShaderParameter (const char *parameter, const char *value);
105 
107 
110  void SetDisplacementShaderParameter (const char *parameter, const char *value);
111  void AddDisplacementShaderParameter (const char *parameter, const char *value);
113 
115 
118  char *GetParameters (); // DEPRECATED: use GetSurfaceShaderParameters instead.
119  char *GetSurfaceShaderParameters ();
120  char *GetDisplacementShaderParameters ();
122 
123 protected:
124  vtkRIBProperty();
125  ~vtkRIBProperty() override;
126 
127  void Render(vtkActor *a, vtkRenderer *ren) override;
135 
136 private:
137  vtkRIBProperty(const vtkRIBProperty&) = delete;
138  void operator=(const vtkRIBProperty&) = delete;
139 };
140 
141 #endif
virtual void Render(vtkActor *, vtkRenderer *)
This method causes the property to set up whatever is required for its instance variables.
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:45
static vtkProperty * New()
Construct object with object color, ambient color, diffuse color, specular color, and edge color whit...
represent surface properties of a geometric object
Definition: vtkProperty.h:60
char * DisplacementShader
RIP Property.
bool SurfaceShaderUsesDefaultParameters
abstract specification for renderers
Definition: vtkRenderer.h:57
vtkProperty * Property
a simple class to control print indentation
Definition: vtkIndent.h:33
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
char * DisplacementShaderParameters
char * SurfaceShaderParameters