23 #ifndef vtkMeasurementCubeHandleRepresentation3D_h 24 #define vtkMeasurementCubeHandleRepresentation3D_h 26 #include "vtkInteractionWidgetsModule.h" 123 vtkSetMacro( SelectedLabelVisibility,
vtkTypeBool );
124 vtkGetMacro( SelectedLabelVisibility,
vtkTypeBool );
125 vtkBooleanMacro( SelectedLabelVisibility,
vtkTypeBool );
127 virtual void SetLabelTextInput(
const char * label );
128 virtual char * GetLabelTextInput();
174 void SetSideLength(
double);
175 vtkGetMacro( SideLength,
double );
193 vtkGetMacro( RescaleFactor,
double );
204 void SetMinRelativeCubeScreenArea(
double);
205 vtkGetMacro( MinRelativeCubeScreenArea,
double );
206 void SetMaxRelativeCubeScreenArea(
double);
207 vtkGetMacro( MaxRelativeCubeScreenArea,
double );
214 vtkSetStringMacro(LengthUnit);
215 vtkGetStringMacro(LengthUnit);
228 double LastPickPosition[3];
229 double LastEventPosition[2];
247 virtual void Translate(
double *p1,
double *p2);
248 virtual void Scale(
double *p1,
double *p2,
double eventPos[2]);
249 virtual void MoveFocus(
double *p1,
double *p2);
251 void CreateDefaultProperties();
271 void MoveFocusRequest(
double *p1,
double *p2,
272 double eventPos[2],
double requestedDisplayPos[3] );
279 virtual void SetUniformScale(
double scale );
290 virtual void UpdateHandle();
295 virtual void UpdateLabel();
abstract superclass for all actors, volumes and annotations
virtual void SetWorldPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represents an object (geometry & properties) in a rendered scene
vtkPolyDataMapper * Mapper
represent and manipulate 4x4 transformation matrices
abstract class for representing widget handles
vtkTypeBool AdaptiveScaling
abstract specification for Viewports
represent surface properties of a geometric object
Renders pixel-aligned text, facing the camera, anchored at a 3D point.
vtkMatrixToLinearTransform * HandleTransform
double MinRelativeCubeScreenArea
concrete dataset represents vertices, lines, polygons, and triangle strips
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
vtkBillboardTextActor3D * LabelText
window superclass for vtkRenderWindow
bool LabelAnnotationTextScaleInitialized
vtkProperty * SelectedProperty
vtkTypeBool LabelVisibility
a simple class to control print indentation
vtkTypeBool SelectedLabelVisibility
double MaxRelativeCubeScreenArea
vtkTransformPolyDataFilter * HandleTransformFilter
vtkMatrix4x4 * HandleTransformMatrix
represent a unit cube for measuring/comparing to data.
virtual void DeepCopy(vtkProp *prop)
Methods to make this class properly act like a vtkWidgetRepresentation.
map vtkPolyData to graphics primitives
a subclass of actor that always faces the camera
vtkTypeBool HandleVisibility
ray-cast cell picker for all kinds of Prop3Ds
void ShallowCopy(vtkProp *prop) override
Methods to make this class properly act like a vtkWidgetRepresentation.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkCellPicker * HandlePicker
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...