68 #ifndef vtkProjectedTerrainPath_h 69 #define vtkProjectedTerrainPath_h 71 #include "vtkFiltersHybridModule.h" 112 enum {SIMPLE_PROJECTION=0,NONOCCLUDED_PROJECTION,HUG_PROJECTION};
123 vtkSetClampMacro(ProjectionMode,
int,SIMPLE_PROJECTION,HUG_PROJECTION);
124 vtkGetMacro(ProjectionMode,
int);
126 {this->SetProjectionMode(SIMPLE_PROJECTION);}
128 {this->SetProjectionMode(NONOCCLUDED_PROJECTION);}
130 {this->SetProjectionMode(HUG_PROJECTION);}
140 vtkGetMacro(HeightOffset,
double);
150 vtkGetMacro(HeightTolerance,
double);
160 vtkGetMacro(MaximumNumberOfLines,
vtkIdType);
172 void GetImageIndex(
double x[3],
double loc[2],
int ij[2]);
173 double GetHeight(
double loc[2],
int ij[2]);
175 void RemoveOcclusions();
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
This is called by the superclass.
project a polyline onto a terrain
void SetProjectionModeToSimple()
Determine how to control the projection process.
Proxy object to connect input/output ports.
a list of ids arranged in priority order
vtkPriorityQueue * NegativeLineError
static vtkPolyDataAlgorithm * New()
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
topologically and geometrically regular array of data
abstract superclass for arrays of numeric data
vtkIdType MaximumNumberOfLines
void SetProjectionModeToNonOccluded()
Determine how to control the projection process.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkPriorityQueue * PositiveLineError
boost::graph_traits< vtkGraph *>::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
represent and manipulate 3D points
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetProjectionModeToHug()
Determine how to control the projection process.