Mock Version: 1.3.4 Mock Version: 1.3.4 ENTER ['do'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i686 --nodeps /builddir/build/SPECS/game-music-emu.spec'], chrootPath='/var/lib/mock/dist-6E-epel-build-14651545-1045936/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8'}shell=Falselogger=timeout=172800uid=1000gid=425user='mockbuild'nspawn_args=[]printOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i686 --nodeps /builddir/build/SPECS/game-music-emu.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8'} and shell False warning: Could not canonicalize hostname: buildvm-30.phx2.fedoraproject.org Building target platforms: i686 Building for target i686 Wrote: /builddir/build/SRPMS/game-music-emu-0.6.2-1.el6.src.rpm Child return code was: 0 ENTER ['do'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i686 --nodeps /builddir/build/SPECS/game-music-emu.spec'], chrootPath='/var/lib/mock/dist-6E-epel-build-14651545-1045936/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8'}shell=Falselogger=timeout=172800uid=1000gid=425user='mockbuild'nspawn_args=[]printOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i686 --nodeps /builddir/build/SPECS/game-music-emu.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'en_US.UTF-8'} and shell False Building target platforms: i686 Building for target i686 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.2CKVXu + umask 022 + cd /builddir/build/BUILD + LANG=C + export LANG + unset DISPLAY + cd /builddir/build/BUILD + rm -rf game-music-emu-0.6.2 + /usr/bin/xz -dc /builddir/build/SOURCES/game-music-emu-0.6.2.tar.xz + /bin/tar -xf - + STATUS=0 + '[' 0 -ne 0 ']' + cd game-music-emu-0.6.2 + /bin/chmod -Rf a+rX,u+w,g-w,o-w . + echo -e '\ninstall(TARGETS gme_player RUNTIME DESTINATION /usr/bin)' + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.XkeFYy + umask 022 + cd /builddir/build/BUILD + cd game-music-emu-0.6.2 + LANG=C + export LANG + unset DISPLAY + CFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables' + export CFLAGS + CXXFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables' + export CXXFLAGS + FFLAGS='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables' + export FFLAGS + /usr/bin/cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_INSTALL_PREFIX:PATH=/usr -DCMAKE_INSTALL_LIBDIR:PATH=/usr/lib -DINCLUDE_INSTALL_DIR:PATH=/usr/include -DLIB_INSTALL_DIR:PATH=/usr/lib -DSYSCONF_INSTALL_DIR:PATH=/etc -DSHARE_INSTALL_PREFIX:PATH=/usr/share -DCMAKE_SKIP_RPATH:BOOL=ON -DBUILD_SHARED_LIBS:BOOL=ON -- The C compiler identification is GNU 4.4.7 -- The CXX compiler identification is GNU 4.4.7 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Performing Test __LIBGME_TEST_VISIBILITY -- Performing Test __LIBGME_TEST_VISIBILITY - Success -- Looking for include file pthread.h -- Looking for include file pthread.h - found -- Looking for pthread_create -- Looking for pthread_create - not found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE ** SDL library located, player demo is available to be built in the /player directory -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_INSTALL_LIBDIR INCLUDE_INSTALL_DIR LIB_INSTALL_DIR SHARE_INSTALL_PREFIX SYSCONF_INSTALL_DIR -- Build files have been written to: /builddir/build/BUILD/game-music-emu-0.6.2 + make -j6 /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.2 -B/builddir/build/BUILD/game-music-emu-0.6.2 --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2/gme/CMakeFiles/gme.dir/DependInfo.cmake --color= Scanning dependencies of target gme make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 3 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 4 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 5 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 6 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 7 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 8 [ 2%] [ 6%] [ 6%] [ 10%] [ 10%] [ 13%] Building CXX object gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o Building CXX object gme/CMakeFiles/gme.dir/Data_Reader.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Dual_Resampler.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Dual_Resampler.cpp cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Data_Reader.cpp Building CXX object gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o Building CXX object gme/CMakeFiles/gme.dir/Effects_Buffer.cpp.o Building CXX object gme/CMakeFiles/gme.dir/Classic_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Effects_Buffer.cpp cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Fir_Resampler.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Fir_Resampler.cpp cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Classic_Emu.cpp Building CXX object gme/CMakeFiles/gme.dir/Blip_Buffer.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Blip_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Blip_Buffer.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 9 [ 15%] /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 10 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 11 [ 17%] Building CXX object gme/CMakeFiles/gme.dir/gme.cpp.o [ 19%] cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/gme.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/gme.cpp Building CXX object gme/CMakeFiles/gme.dir/Gme_File.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Gme_File.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Gme_File.cpp Building CXX object gme/CMakeFiles/gme.dir/M3u_Playlist.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/M3u_Playlist.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/M3u_Playlist.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 12 [ 21%] Building CXX object gme/CMakeFiles/gme.dir/Multi_Buffer.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Multi_Buffer.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Multi_Buffer.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 13 [ 23%] Building CXX object gme/CMakeFiles/gme.dir/Music_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Music_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Music_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 14 [ 26%] /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 15 Building CXX object gme/CMakeFiles/gme.dir/Ay_Apu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Ay_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Ay_Apu.cpp [ 28%] Building CXX object gme/CMakeFiles/gme.dir/Ym2612_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Ym2612_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Ym2612_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 16 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 17 [ 30%] [ 32%] Building CXX object gme/CMakeFiles/gme.dir/Sms_Apu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Sms_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Sms_Apu.cpp Building CXX object gme/CMakeFiles/gme.dir/Ay_Cpu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Ay_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Ay_Cpu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 18 [ 34%] Building CXX object gme/CMakeFiles/gme.dir/Ay_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Ay_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Ay_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 19 [ 36%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Apu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Gb_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Gb_Apu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 20 [ 39%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Gb_Cpu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 21 [ 41%] Building CXX object gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Gb_Oscs.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 22 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 23 [ 43%] [ 45%] Building CXX object gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o Building CXX object gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 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-Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Kss_Cpu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 28 [ 56%] Building CXX object gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c 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-fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Nes_Namco_Apu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 34 [ 69%] /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 35 Building CXX object gme/CMakeFiles/gme.dir/Nes_Oscs.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Nes_Oscs.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Nes_Oscs.cpp [ 71%] Building CXX object gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Nes_Vrc6_Apu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 36 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 37 [ 73%] [ 76%] Building CXX object gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Nsf_Emu.cpp Building CXX object gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Nsfe_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 38 [ 78%] 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-fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Sap_Cpu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 40 [ 82%] Building CXX object gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Sap_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 41 [ 84%] Building CXX object gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Snes_Spc.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 42 [ 86%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Cpu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 43 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 44 [ 89%] [ 91%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Dsp.cpp Building CXX object gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 45 [ 93%] Building CXX object gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Filter.cpp /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Cpu.cpp: In member function 'void Snes_Spc::cpu_write_high(int, int, Snes_Spc::rel_time_t)': /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Cpu.cpp:406: warning: array subscript is above array bounds /builddir/build/BUILD/game-music-emu-0.6.2/gme/Spc_Cpu.cpp:407: warning: array subscript is above array bounds /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 46 [ 95%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Vgm_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Vgm_Emu.cpp /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 47 [ 97%] Building CXX object gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 48 cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Vgm_Emu_Impl.cpp [100%] Building CXX object gme/CMakeFiles/gme.dir/Ym2413_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/c++ -DBLARGG_BUILD_DLL -DLIBGME_VISIBILITY -Dgme_EXPORTS -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme.dir/Ym2413_Emu.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/gme/Ym2413_Emu.cpp Linking CXX shared library libgme.so cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/cmake -E cmake_link_script CMakeFiles/gme.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -shared -Wl,-soname,libgme.so.0 -o libgme.so.0.6.2 CMakeFiles/gme.dir/Blip_Buffer.cpp.o CMakeFiles/gme.dir/Classic_Emu.cpp.o CMakeFiles/gme.dir/Data_Reader.cpp.o CMakeFiles/gme.dir/Dual_Resampler.cpp.o CMakeFiles/gme.dir/Effects_Buffer.cpp.o CMakeFiles/gme.dir/Fir_Resampler.cpp.o CMakeFiles/gme.dir/gme.cpp.o CMakeFiles/gme.dir/Gme_File.cpp.o CMakeFiles/gme.dir/M3u_Playlist.cpp.o CMakeFiles/gme.dir/Multi_Buffer.cpp.o CMakeFiles/gme.dir/Music_Emu.cpp.o CMakeFiles/gme.dir/Ay_Apu.cpp.o CMakeFiles/gme.dir/Ym2612_Emu.cpp.o CMakeFiles/gme.dir/Sms_Apu.cpp.o CMakeFiles/gme.dir/Ay_Cpu.cpp.o CMakeFiles/gme.dir/Ay_Emu.cpp.o CMakeFiles/gme.dir/Gb_Apu.cpp.o CMakeFiles/gme.dir/Gb_Cpu.cpp.o CMakeFiles/gme.dir/Gb_Oscs.cpp.o CMakeFiles/gme.dir/Gbs_Emu.cpp.o CMakeFiles/gme.dir/Gym_Emu.cpp.o CMakeFiles/gme.dir/Hes_Apu.cpp.o CMakeFiles/gme.dir/Hes_Cpu.cpp.o CMakeFiles/gme.dir/Hes_Emu.cpp.o CMakeFiles/gme.dir/Kss_Cpu.cpp.o CMakeFiles/gme.dir/Kss_Emu.cpp.o CMakeFiles/gme.dir/Kss_Scc_Apu.cpp.o CMakeFiles/gme.dir/Nes_Apu.cpp.o CMakeFiles/gme.dir/Nes_Cpu.cpp.o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o CMakeFiles/gme.dir/Nes_Oscs.cpp.o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o CMakeFiles/gme.dir/Nsf_Emu.cpp.o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o CMakeFiles/gme.dir/Sap_Apu.cpp.o CMakeFiles/gme.dir/Sap_Cpu.cpp.o CMakeFiles/gme.dir/Sap_Emu.cpp.o CMakeFiles/gme.dir/Snes_Spc.cpp.o CMakeFiles/gme.dir/Spc_Cpu.cpp.o CMakeFiles/gme.dir/Spc_Dsp.cpp.o CMakeFiles/gme.dir/Spc_Emu.cpp.o CMakeFiles/gme.dir/Spc_Filter.cpp.o CMakeFiles/gme.dir/Vgm_Emu.cpp.o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o CMakeFiles/gme.dir/Ym2413_Emu.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/gme && /usr/bin/cmake -E cmake_symlink_library libgme.so.0.6.2 libgme.so.0 libgme.so make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 [100%] Built target gme make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 0 + make -j6 gme_player /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.2 -B/builddir/build/BUILD/game-music-emu-0.6.2 --check-build-system CMakeFiles/Makefile.cmake 0 make -f CMakeFiles/Makefile2 gme_player make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.2 -B/builddir/build/BUILD/game-music-emu-0.6.2 --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 49 make -f CMakeFiles/Makefile2 player/CMakeFiles/gme_player.dir/all make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend make[3]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2/gme/CMakeFiles/gme.dir/DependInfo.cmake --color= make[3]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[3]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[3]: Nothing to be done for `gme/CMakeFiles/gme.dir/build'. make[3]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 [ 93%] Built target gme make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/depend make[3]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/player /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/player /builddir/build/BUILD/game-music-emu-0.6.2/player/CMakeFiles/gme_player.dir/DependInfo.cmake --color= Scanning dependencies of target gme_player make[3]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/build make[3]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 49 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 50 /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 51 [ 95%] [ 97%] [100%] Building CXX object player/CMakeFiles/gme_player.dir/Audio_Scope.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/player && /usr/bin/c++ -DLIBGME_VISIBILITY -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.2/player -I/builddir/build/BUILD/game-music-emu-0.6.2 -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme_player.dir/Audio_Scope.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/player/Audio_Scope.cpp Building CXX object player/CMakeFiles/gme_player.dir/Music_Player.cpp.o Building CXX object player/CMakeFiles/gme_player.dir/player.cpp.o cd /builddir/build/BUILD/game-music-emu-0.6.2/player && /usr/bin/c++ -DLIBGME_VISIBILITY -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.2/player -I/builddir/build/BUILD/game-music-emu-0.6.2 -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme_player.dir/Music_Player.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/player/Music_Player.cpp cd /builddir/build/BUILD/game-music-emu-0.6.2/player && /usr/bin/c++ -DLIBGME_VISIBILITY -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden -I/usr/include/SDL -I/builddir/build/BUILD/game-music-emu-0.6.2/player -I/builddir/build/BUILD/game-music-emu-0.6.2 -I/builddir/build/BUILD/game-music-emu-0.6.2/gme -o CMakeFiles/gme_player.dir/player.cpp.o -c /builddir/build/BUILD/game-music-emu-0.6.2/player/player.cpp Linking CXX executable gme_player cd /builddir/build/BUILD/game-music-emu-0.6.2/player && /usr/bin/cmake -E cmake_link_script CMakeFiles/gme_player.dir/link.txt --verbose=1 /usr/bin/c++ -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m32 -march=i686 -mtune=atom -fasynchronous-unwind-tables -fvisibility=hidden -fvisibility-inlines-hidden CMakeFiles/gme_player.dir/Audio_Scope.cpp.o CMakeFiles/gme_player.dir/Music_Player.cpp.o CMakeFiles/gme_player.dir/player.cpp.o -o gme_player -rdynamic -lSDL -lpthread ../gme/libgme.so.0.6.2 make[3]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 49 50 51 [100%] Built target gme_player make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 0 make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.8QIf9J + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 ++ dirname /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 + cd game-music-emu-0.6.2 + LANG=C + export LANG + unset DISPLAY + rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 + make install DESTDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.2 -B/builddir/build/BUILD/game-music-emu-0.6.2 --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2/gme/CMakeFiles/gme.dir/DependInfo.cmake --color= make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[2]: Nothing to be done for `gme/CMakeFiles/gme.dir/build'. make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 [100%] Built target gme make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 0 make -f CMakeFiles/Makefile2 preinstall make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[1]: Nothing to be done for `preinstall'. make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' Install the project... /usr/bin/cmake -P cmake_install.cmake -- Install configuration: "" -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/lib/libgme.so.0.6.2 -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/lib/libgme.so.0 -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/lib/libgme.so -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/include/gme/gme.h -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/lib/pkgconfig/libgme.pc + cd player + make install DESTDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -H/builddir/build/BUILD/game-music-emu-0.6.2 -B/builddir/build/BUILD/game-music-emu-0.6.2 --check-build-system CMakeFiles/Makefile.cmake 0 cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles /builddir/build/BUILD/game-music-emu-0.6.2/player/CMakeFiles/progress.marks cd /builddir/build/BUILD/game-music-emu-0.6.2 && make -f CMakeFiles/Makefile2 player/all make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/depend make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/gme /builddir/build/BUILD/game-music-emu-0.6.2/gme/CMakeFiles/gme.dir/DependInfo.cmake --color= make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f gme/CMakeFiles/gme.dir/build.make gme/CMakeFiles/gme.dir/build make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[2]: Nothing to be done for `gme/CMakeFiles/gme.dir/build'. make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 [ 93%] Built target gme make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/depend make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' cd /builddir/build/BUILD/game-music-emu-0.6.2 && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/player /builddir/build/BUILD/game-music-emu-0.6.2 /builddir/build/BUILD/game-music-emu-0.6.2/player /builddir/build/BUILD/game-music-emu-0.6.2/player/CMakeFiles/gme_player.dir/DependInfo.cmake --color= make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' make -f player/CMakeFiles/gme_player.dir/build.make player/CMakeFiles/gme_player.dir/build make[2]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[2]: Nothing to be done for `player/CMakeFiles/gme_player.dir/build'. make[2]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_report /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 49 50 51 [100%] Built target gme_player make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/game-music-emu-0.6.2/CMakeFiles 0 cd /builddir/build/BUILD/game-music-emu-0.6.2 && make -f CMakeFiles/Makefile2 player/preinstall make[1]: Entering directory `/builddir/build/BUILD/game-music-emu-0.6.2' make[1]: Nothing to be done for `player/preinstall'. make[1]: Leaving directory `/builddir/build/BUILD/game-music-emu-0.6.2' Install the project... /usr/bin/cmake -P cmake_install.cmake -- Install configuration: "" -- Installing: /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/bin/gme_player + cd .. + /usr/lib/rpm/find-debuginfo.sh --strict-build-id /builddir/build/BUILD/game-music-emu-0.6.2 extracting debug info from /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/lib/libgme.so.0.6.2 extracting debug info from /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/bin/gme_player symlinked /usr/lib/debug/usr/lib/libgme.so.0.6.2.debug to /usr/lib/debug/usr/lib/libgme.so.debug symlinked /usr/lib/debug/usr/lib/libgme.so.0.6.2.debug to /usr/lib/debug/usr/lib/libgme.so.0.debug 1429 blocks + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-compress + /usr/lib/rpm/redhat/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/redhat/brp-strip-comment-note /usr/bin/strip /usr/bin/objdump + /usr/lib/rpm/brp-python-bytecompile /usr/bin/python + /usr/lib/rpm/redhat/brp-python-hardlink + /usr/lib/rpm/redhat/brp-java-repack-jars Processing files: game-music-emu-0.6.2-1.el6.i686 Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.h1U4GW + umask 022 + cd /builddir/build/BUILD + cd game-music-emu-0.6.2 + DOCDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-0.6.2 + export DOCDIR + rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-0.6.2 + /bin/mkdir -p /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-0.6.2 + cp -pr changes.txt license.txt readme.txt /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-0.6.2 + exit 0 Provides: libgme(x86-32) = 0.6.2-1.el6 libgme.so.0 Requires(interp): /sbin/ldconfig /sbin/ldconfig Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 rpmlib(VersionedDependencies) <= 3.0.3-1 Requires(post): /sbin/ldconfig Requires(postun): /sbin/ldconfig Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1) libc.so.6(GLIBC_2.1.3) libc.so.6(GLIBC_2.3.4) libc.so.6(GLIBC_2.4) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgme.so.0 libm.so.6 libm.so.6(GLIBC_2.0) libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(GLIBCXX_3.4) rtld(GNU_HASH) Processing files: game-music-emu-devel-0.6.2-1.el6.i686 Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.Q5Oxj9 + umask 022 + cd /builddir/build/BUILD + cd game-music-emu-0.6.2 + DOCDIR=/builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-devel-0.6.2 + export DOCDIR + rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-devel-0.6.2 + /bin/mkdir -p /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-devel-0.6.2 + cp -pr design.txt gme.txt /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386/usr/share/doc/game-music-emu-devel-0.6.2 + exit 0 Provides: libgme-devel(x86-32) = 0.6.2-1.el6 pkgconfig(libgme) = 0.6.2 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 rpmlib(VersionedDependencies) <= 3.0.3-1 Requires: /usr/bin/pkg-config libgme.so.0 Processing files: game-music-emu-player-0.6.2-1.el6.i686 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libSDL-1.2.so.0 libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1.3) libc.so.6(GLIBC_2.3.4) libc.so.6(GLIBC_2.4) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgme.so.0 libm.so.6 libpthread.so.0 libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(GLIBCXX_3.4) rtld(GNU_HASH) Processing files: game-music-emu-debuginfo-0.6.2-1.el6.i686 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 warning: Could not canonicalize hostname: buildvm-30.phx2.fedoraproject.org Wrote: /builddir/build/RPMS/game-music-emu-0.6.2-1.el6.i686.rpm Wrote: /builddir/build/RPMS/game-music-emu-devel-0.6.2-1.el6.i686.rpm Wrote: /builddir/build/RPMS/game-music-emu-player-0.6.2-1.el6.i686.rpm Wrote: /builddir/build/RPMS/game-music-emu-debuginfo-0.6.2-1.el6.i686.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.0DnpDc + umask 022 + cd /builddir/build/BUILD + cd game-music-emu-0.6.2 + /bin/rm -rf /builddir/build/BUILDROOT/game-music-emu-0.6.2-1.el6.i386 + exit 0 Child return code was: 0